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Autres articles (37)

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

  • Selection of projects using MediaSPIP

    2 mai 2011, par

    The examples below are representative elements of MediaSPIP specific uses for specific projects.
    MediaSPIP farm @ Infini
    The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)

Sur d’autres sites (6327)

  • avcodec/ffv1 : Implement jeromes idea of making remap flip optional

    11 mars, par Michael Niedermayer
    avcodec/ffv1 : Implement jeromes idea of making remap flip optional
    

    This also makes remap optional (which is a good idea even if we decide to keep flip fixed)

    Effect on compression (using 2 rawlsb, golomb rice, large context model with ACES_OT_VWG_SampleFrames

    - rw-r----- 1 michael michael 499101306 Mär 11 14:58 float-303503-try3d-m2.nut
    - rw-r----- 1 michael michael 503700199 Mär 11 14:57 float-303503-try3d-m1.nut
    - rw-r----- 1 michael michael 518150578 Mär 11 14:57 float-303503-try3d-m0.nut
    (the test above used the rawlsb patch, which is not applied yet)

    Reviewed-by : Jerome Martinez <jerome@mediaarea.net>
    Signed-off-by : Michael Niedermayer <michael@niedermayer.cc>

    • [DH] libavcodec/ffv1.h
    • [DH] libavcodec/ffv1dec.c
    • [DH] libavcodec/ffv1enc.c
  • libavfilter : Adds on the fly generation of default DNN models for tensorflow backend...

    27 juillet 2018, par Sergey Lavrushkin
    libavfilter : Adds on the fly generation of default DNN models for tensorflow backend instead of storing binary model.
    

    Signed-off-by : Pedro Arthur <bygrandao@gmail.com>

    • [DH] libavfilter/dnn_backend_native.c
    • [DH] libavfilter/dnn_backend_tf.c
    • [DH] libavfilter/dnn_espcn.h
    • [DH] libavfilter/dnn_srcnn.h
    • [DH] libavfilter/vf_sr.c
  • Opencv mask object from rtsp camera

    19 août 2016, par user3689259

    i want to add an image as mask in camera live frame after detect specific logo .
    if possible Output rtmp ://127.0.0.1:1935/live/mycamOutput ,, I have nginx-rtmp the rtmp can work if we add it in source , pls any one can help me

    //opencv
    #include "opencv2/imgcodecs.hpp"
    #include "opencv2/imgproc.hpp"
    #include "opencv2/videoio.hpp"
    #include <opencv2></opencv2>highgui.hpp>
    #include <opencv2></opencv2>video.hpp>
    //C
    #include
    //C++
    #include <iostream>
    #include <sstream>

    using namespace cv;
    using namespace std;

    // Global variables
    Mat frame; //current frame
    Mat fgMaskMOG2; //fg mask fg mask generated by MOG2 method
    Ptr<backgroundsubtractor> pMOG2; //MOG2 Background subtractor
    int keyboard; //input from keyboard

    /** Function Headers */
    void help();
    void processVideo(char* videoFilename);
    void processImages(char* firstFrameFilename);

    void help()
    {
       cout
       &lt;&lt; "--------------------------------------------------------------------------" &lt;&lt; endl
       &lt;&lt; "This program shows how to use background subtraction methods provided by "  &lt;&lt; endl
       &lt;&lt; " OpenCV. You can process both videos (-vid) and images (-img)."             &lt;&lt; endl
                                                                                       &lt;&lt; endl
       &lt;&lt; "Usage:"                                                                     &lt;&lt; endl
       &lt;&lt; "./bg_sub {-vid <video filename="filename">|-img <image filename="filename">}"                     &lt;&lt; endl
       &lt;&lt; "for example: ./bg_sub -vid video.avi"                                       &lt;&lt; endl
       &lt;&lt; "or: ./bg_sub -img /data/images/1.png"                                       &lt;&lt; endl
       &lt;&lt; "--------------------------------------------------------------------------" &lt;&lt; endl
       &lt;&lt; endl;
    }

    /**
    * @function main
    */
    int main(int argc, char* argv[])
    {
       //print help information
       help();

       //check for the input parameter correctness
       if(argc != 3) {
           cerr &lt;&lt;"Incorret input list" &lt;&lt; endl;
           cerr &lt;&lt;"exiting..." &lt;&lt; endl;
           return EXIT_FAILURE;
       }

       //create GUI windows
       namedWindow("Frame");
       namedWindow("FG Mask MOG 2");

       //create Background Subtractor objects
       pMOG2 = createBackgroundSubtractorMOG2(); //MOG2 approach

       if(strcmp(argv[1], "-vid") == 0) {
           //input data coming from a video
           processVideo(argv[2]);
       }
       else if(strcmp(argv[1], "-img") == 0) {
           //input data coming from a sequence of images
           processImages(argv[2]);
       }
       else {
           //error in reading input parameters
           cerr &lt;&lt;"Please, check the input parameters." &lt;&lt; endl;
           cerr &lt;&lt;"Exiting..." &lt;&lt; endl;
           return EXIT_FAILURE;
       }
       //destroy GUI windows
       destroyAllWindows();
       return EXIT_SUCCESS;
    }

    /**
    * @function processVideo
    */
    void processVideo(char* videoFilename) {
       //create the capture object
       VideoCapture capture(videoFilename);
       if(!capture.isOpened()){
           //error in opening the video input
           cerr &lt;&lt; "Unable to open video file: " &lt;&lt; videoFilename &lt;&lt; endl;
           exit(EXIT_FAILURE);
       }
       //read input data. ESC or 'q' for quitting
       while( (char)keyboard != 'q' &amp;&amp; (char)keyboard != 27 ){
           //read the current frame
           if(!capture.read(frame)) {
               cerr &lt;&lt; "Unable to read next frame." &lt;&lt; endl;
               cerr &lt;&lt; "Exiting..." &lt;&lt; endl;
               exit(EXIT_FAILURE);
           }
           //update the background model
           pMOG2->apply(frame, fgMaskMOG2);
           //get the frame number and write it on the current frame
           stringstream ss;
           rectangle(frame, cv::Point(10, 2), cv::Point(100,20),
                     cv::Scalar(255,255,255), -1);
           ss &lt;&lt; capture.get(CAP_PROP_POS_FRAMES);
           string frameNumberString = ss.str();
           putText(frame, frameNumberString.c_str(), cv::Point(15, 15),
                   FONT_HERSHEY_SIMPLEX, 0.5 , cv::Scalar(0,0,0));
           //show the current frame and the fg masks
           imshow("Frame", frame);
           imshow("FG Mask MOG 2", fgMaskMOG2);
           //get the input from the keyboard
           keyboard = waitKey( 30 );
       }
       //delete capture object
       capture.release();
    }

    /**
    * @function processImages
    */
    void processImages(char* fistFrameFilename) {
       //read the first file of the sequence
       frame = imread(fistFrameFilename);
       if(frame.empty()){
           //error in opening the first image
           cerr &lt;&lt; "Unable to open first image frame: " &lt;&lt; fistFrameFilename &lt;&lt; endl;
           exit(EXIT_FAILURE);
       }
       //current image filename
       string fn(fistFrameFilename);
       //read input data. ESC or 'q' for quitting
       while( (char)keyboard != 'q' &amp;&amp; (char)keyboard != 27 ){
           //update the background model
           pMOG2->apply(frame, fgMaskMOG2);
           //get the frame number and write it on the current frame
           size_t index = fn.find_last_of("/");
           if(index == string::npos) {
               index = fn.find_last_of("\\");
           }
           size_t index2 = fn.find_last_of(".");
           string prefix = fn.substr(0,index+1);
           string suffix = fn.substr(index2);
           string frameNumberString = fn.substr(index+1, index2-index-1);
           istringstream iss(frameNumberString);
           int frameNumber = 0;
           iss >> frameNumber;
           rectangle(frame, cv::Point(10, 2), cv::Point(100,20),
                     cv::Scalar(255,255,255), -1);
           putText(frame, frameNumberString.c_str(), cv::Point(15, 15),
                   FONT_HERSHEY_SIMPLEX, 0.5 , cv::Scalar(0,0,0));
           //show the current frame and the fg masks
           imshow("Frame", frame);
           imshow("FG Mask MOG 2", fgMaskMOG2);
           //get the input from the keyboard
           keyboard = waitKey( 30 );
           //search for the next image in the sequence
           ostringstream oss;
           oss &lt;&lt; (frameNumber + 1);
           string nextFrameNumberString = oss.str();
           string nextFrameFilename = prefix + nextFrameNumberString + suffix;
           //read the next frame
           frame = imread(nextFrameFilename);
           if(frame.empty()){
               //error in opening the next image in the sequence
               cerr &lt;&lt; "Unable to open image frame: " &lt;&lt; nextFrameFilename &lt;&lt; endl;
               exit(EXIT_FAILURE);
           }
           //update the path of the current frame
           fn.assign(nextFrameFilename);
       }
    }
    </image></video></backgroundsubtractor></sstream></iostream>