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  • Publier sur MédiaSpip

    13 June 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Soumettre améliorations et plugins supplémentaires

    10 April 2011

    Si vous avez développé une nouvelle extension permettant d’ajouter une ou plusieurs fonctionnalités utiles à MediaSPIP, faites le nous savoir et son intégration dans la distribution officielle sera envisagée.
    Vous pouvez utiliser la liste de discussion de développement afin de le faire savoir ou demander de l’aide quant à la réalisation de ce plugin. MediaSPIP étant basé sur SPIP, il est également possible d’utiliser le liste de discussion SPIP-zone de SPIP pour (...)

  • Les formats acceptés

    28 January 2010, by

    Les commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
    ffmpeg -codecs ffmpeg -formats
    Les format videos acceptés en entrée
    Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
    Les formats vidéos de sortie possibles
    Dans un premier temps on (...)

On other websites (9629)

  • x264 Encoding use x264_picture_clean crash

    5 May 2017, by Wong Sam

    When I use iphone encoding CMSampleBufferRef To H264, it offen crash at x264_picture_clean I dont’t know how to deal it

    enter image description here

    x264_picture_t* pPic_in;

    here is my init about pPic_in

    pPic_in = (x264_picture_t*)malloc(sizeof(x264_picture_t));
    pPic_out = (x264_picture_t*)malloc(sizeof(x264_picture_t));

    x264_picture_init(pPic_out);

    x264_picture_init(pPic_in);
    x264_picture_alloc(pPic_in, csp, pParam->i_width, pParam->i_height);

    pPic_in->img.i_stride[0] = width;
    pPic_in->img.i_stride[1] = width / 2;
    pPic_in->img.i_stride[2] = width / 2;
    pPic_in->img.i_plane = 3;

    and i set data here

       picture_buf = yuv420_data;
       pPic_in->img.plane[0] = picture_buf;
       pPic_in->img.plane[1] = picture_buf + y_size;
       pPic_in->img.plane[2] = picture_buf + y_size*5/4;

    it looks well , when i run it on my iphone,but sometimes it will crash at

    x264_picture_clean

    here is more detail abuot pPic_in when crash occer
    enter image description here

    Thank u very much

  • x264 Encoding use x264_picture_clean crash

    5 May 2017, by Wong Sam

    When I use iphone encoding CMSampleBufferRef To H264, it offen crash at x264_picture_clean I dont’t know how to deal it

    enter image description here

    x264_picture_t* pPic_in;

    here is my init about pPic_in

    pPic_in = (x264_picture_t*)malloc(sizeof(x264_picture_t));
    pPic_out = (x264_picture_t*)malloc(sizeof(x264_picture_t));

    x264_picture_init(pPic_out);

    x264_picture_init(pPic_in);
    x264_picture_alloc(pPic_in, csp, pParam->i_width, pParam->i_height);

    pPic_in->img.i_stride[0] = width;
    pPic_in->img.i_stride[1] = width / 2;
    pPic_in->img.i_stride[2] = width / 2;
    pPic_in->img.i_plane = 3;

    and i set data here

       picture_buf = yuv420_data;
       pPic_in->img.plane[0] = picture_buf;
       pPic_in->img.plane[1] = picture_buf + y_size;
       pPic_in->img.plane[2] = picture_buf + y_size*5/4;

    it looks well , when i run it on my iphone,but sometimes it will crash at

    x264_picture_clean

    here is more detail abuot pPic_in when crash occer
    enter image description here

    Thank u very much

  • x264 Encoding use x264_picture_clean crash

    5 May 2017, by Wong Sam

    When I use iphone encoding CMSampleBufferRef To H264, it offen crash at x264_picture_clean I dont’t know how to deal it

    enter image description here

    x264_picture_t* pPic_in;

    here is my init about pPic_in

    pPic_in = (x264_picture_t*)malloc(sizeof(x264_picture_t));
    pPic_out = (x264_picture_t*)malloc(sizeof(x264_picture_t));

    x264_picture_init(pPic_out);

    x264_picture_init(pPic_in);
    x264_picture_alloc(pPic_in, csp, pParam->i_width, pParam->i_height);

    pPic_in->img.i_stride[0] = width;
    pPic_in->img.i_stride[1] = width / 2;
    pPic_in->img.i_stride[2] = width / 2;
    pPic_in->img.i_plane = 3;

    and i set data here

       picture_buf = yuv420_data;
       pPic_in->img.plane[0] = picture_buf;
       pPic_in->img.plane[1] = picture_buf + y_size;
       pPic_in->img.plane[2] = picture_buf + y_size*5/4;

    it looks well , when i run it on my iphone,but sometimes it will crash at

    x264_picture_clean

    here is more detail abuot pPic_in when crash occer
    enter image description here

    Thank u very much