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Autres articles (60)

  • Ecrire une actualité

    21 juin 2013, par

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

Sur d’autres sites (4447)

  • AAC encoder : TNS fixes on short windows

    17 janvier 2016, par Claudio Freire
    AAC encoder : TNS fixes on short windows
    

    TNS was computing filter coefficients incorrectly for short windows
    due to a few coefficient addressing bugs. Fixing them fixes lots of
    instability with transients (short windows).

    • [DH] libavcodec/aacenc_tns.c
  • Video editor for android - FFmpeg won't compile on windows ?

    4 décembre 2014, par Zoe

    Im trying to make a video editor for android (I’ve never made an android app before)

    After searching for libraries to use I came across FFmpeg but I’m having trouble getting it to compile on Windows 7.

    I’m currently using Eclipse and have the most recent android SDK and ndk.

    I’ve been trying to follow tutorials on the internet including roman10’s (http://www.roman10.net/how-to-build-ffmpeg-with-ndk-r9/) but they all seem specific to Linux.

    Yesterday, I thought I’d give up and just dual boot Ubuntu on my windows laptop but of course that was messing up too. I shrank my partition and booted Ubuntu of a USB but the installer was detecting there is no OS on my laptop and not giving me the option to install it alongside windows 7.

    So, can FFmpeg be compiled for android on windows ? Or is there another library I could use to make a video editor that can ?

    Or should I just persist with dual booting ubuntu ?

    Thanks

  • How to get x264.pc windows ?

    30 mars 2021, par NO_GUI

    I am trying to build the pion mediadevices webrtc example utilizing x264 as my video encoder. I am building on a Windows 10 PC. The pion/mediadevices library utilizes pkg-config to locate x264 to build the program. I keep getting this error when building though :

    


    # pkg-config --cflags  -- x264
Package x264 was not found in the pkg-config search path.
Perhaps you should add the directory containing `x264.pc'
to the PKG_CONFIG_PATH environment variable
No package 'x264' found
pkg-config: exit status 1


    


    I downloaded the source code for x264, but there is no x264.pc included. And from my research, it appears x264.pc is only included with libx264. I can't find any way to get libx264 on Windows either. Lastly, what is x264.pc, and what is a .pc file ?
Thanks for the help !

    


    Edit : I think I have to build the x264 library first, and I almost got it to work. MinGW was able to compile x264 and give me the x264.pc. But it was all compiled in 32bit, how can I compile the x264 library for 64bit on windows ?