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Autres articles (82)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Mise à disposition des fichiers

    14 avril 2011, par

    Par défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
    Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
    Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...)

Sur d’autres sites (10295)

  • How can I use ffmpeg x11 capture in C++ code

    12 juin 2015, par Özüm Safaoğlu

    I want to grab x11 desktop in linux using ffmpeg, hoping it would give a fast output. However, I would like to do it within C++ code. I suppose it is possible to output it to stdout in the command line with ffmpeg command, however if possible i would prefer reading from memory buffer directly. Is there a way I can do this ?

  • rtsp server using ffmpeg c code

    24 juin 2018, par PFMelamed

    I am using ffmpeg lib :

    ffmpeg version git-2017-09-16-08ec828
    Copyright (c) 2000-2017 the FFmpeg developers
     built with gcc 5.4.0 (Ubuntu 5.4.0-6ubuntu1~16.04.4) 20160609
     configuration: --enable-pic --enable-shared --extra-libs=-ldl --enable-gpl --enable-libass --enable-libfdk-aac --enable-libmp3lame --enable-libopus --enable-postproc --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-nonfree
     libavutil      55. 75.100 / 55. 75.100
     libavcodec     57.106.101 / 57.106.101
     libavformat    57. 82.100 / 57. 82.100
     libavdevice    57.  8.101 / 57.  8.101
     libavfilter     6.105.100 /  6.105.100
     libswscale      4.  7.103 /  4.  7.103
     libswresample   2.  8.100 /  2.  8.100
     libpostproc    54.  6.100 / 54.  6.100

    Hyper fast Audio and Video encoder

    I am trying to write an RTSP server using the above version of ffmpeg libs. I have tried a large variety of approachess with no success. Has anyone already written such code with this ffmpeg version or does anyone know of such code ? Or, do I need to change versions ? Any suggestions or answers are welcome.

  • FFMPEG : Compilation error for custom code

    13 février 2014, par sam

    I have a video decoder integrated in FFMPEG. All the code that i have currently integrated is pure C-code. For performance purposes, i have to integrate the corresponding SSE code into the FFMPEG's libavcodec.

    So i followed the same steps as i did while integrating the pure c code. While configuring i used the following command :

    ./configure --enable-sse --disable-yasm

    I have disabled yasm as i dont have one installed, if needed i can install it, but for c code integration, i had not installed it.

    After configuring, i give the command make, but i get all errors in my SSE code. So my first question is :

    -> Does giving —enable-sse ensures that the sse code will get compiled or i need to do something extra ? (Note : my processor supports upto sse 4.2 and the code i want to integrate is also in SSE4.2)

    Next, inorder to resolve this what i did was, i opened the config.mak file, and found all gcc commands and i appended them with a -msse4.2 option (this option i use to compile standalone SSE code that is, compiling code without integrating it with FFMPEG).

    After modifying the config.mak(which i think i shouldn't, because it is auto-generated on ./configure command), although i'm not getting any error in SSE code, but i get errors like undefined variable ... and error:No previous prototype for all the old C code which is already a part of the code( although in the source file i have included the required headers).

    So my second question is, I have manually modified config.mak file is it ok to do so ? If so, then how do i resolve the above issue ?

    Any help regarding this issue will be really helpful to me. Moreover there is no info on net available on compiling the FFMPEG code with SSE (except for using —enable-sse option while configuring, which i think is not working for me).

    Thanks in advance.