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SWFUpload Process
6 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
Autres articles (48)
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Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
Contribute to translation
13 avril 2011You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
MediaSPIP is currently available in French and English (...) -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 is the first MediaSPIP stable release.
Its official release date is June 21, 2013 and is announced here.
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (6611)
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Streaming video from C# server to wowza streaming engine
12 mai 2017, par mesomagikI’m facing problem with restreaming .h264 video received from my device via tcp to wowza streaming engine. The problem is that I do not know how to forward byte array (byte[]). I have read that it is possible via rstp/rtmp/mpegts but I have not found any library to do this operation. I know that video I receive is ok because after saving frames to file I’m able to send it to wowza using ffmpeg. I have been also trying to use ffmpeg to listen on udp ip and port and on http ip and port but nothing happened.
My question is :
Is it possible to send bytes to ffmpeg without saving file on hard drive ? -
Révision 117577 : Dans le formulaire d’oubli de mot de passe, ne pas dire si l’email est inscrit s...
19 août 2019, par cedric@yterium.com -
Receive HLS stream and rebroadcast
22 septembre 2020, par user9066046I have commercial streaming server that streams via HLS in Europe.


http://europe.server/stream1/index.m3u8


Now my clients in USA having some network issues due to distance.


So I have deployed new server in USA. I'd like it to receive HLS streams from European server and respond to US based customers.


So users can access like


http://usa.server/stream1/index.m3u8


It will be H265/HEVC only so RTMP is not possible. Every tutorial I see on internet is based on RTMP.


I have used following config from https://docs.peer5.com/guides/setting-up-hls-live-streaming-server-using-nginx/ for reference.


worker_processes auto;
events {
 worker_connections 1024;
}

http {
 sendfile off;
 tcp_nopush on;
 aio on;
 directio 512;
 default_type application/octet-stream;
 
 server {
 listen 8080;

 location / {
 # Disable cache
 add_header 'Cache-Control' 'no-cache';
 
 # CORS setup
 add_header 'Access-Control-Allow-Origin' '*' always;
 add_header 'Access-Control-Expose-Headers' 'Content-Length';
 
 # allow CORS preflight requests
 if ($request_method = 'OPTIONS') {
 add_header 'Access-Control-Allow-Origin' '*';
 add_header 'Access-Control-Max-Age' 1728000;
 add_header 'Content-Type' 'text/plain charset=UTF-8';
 add_header 'Content-Length' 0;
 return 204;
 } 
 
 types {
 application/dash+xml mpd;
 application/vnd.apple.mpegurl m3u8;
 video/mp2t ts;
 } 
 
 root /mnt/;
 } 
 }
}