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Installation en mode standalone
4 février 2011, parL’installation de la distribution MediaSPIP se fait en plusieurs étapes : la récupération des fichiers nécessaires. À ce moment là deux méthodes sont possibles : en installant l’archive ZIP contenant l’ensemble de la distribution ; via SVN en récupérant les sources de chaque modules séparément ; la préconfiguration ; l’installation définitive ;
[mediaspip_zip]Installation de l’archive ZIP de MediaSPIP
Ce mode d’installation est la méthode la plus simple afin d’installer l’ensemble de la distribution (...) -
MediaSPIP en mode privé (Intranet)
17 septembre 2013, parÀ partir de la version 0.3, un canal de MediaSPIP peut devenir privé, bloqué à toute personne non identifiée grâce au plugin "Intranet/extranet".
Le plugin Intranet/extranet, lorsqu’il est activé, permet de bloquer l’accès au canal à tout visiteur non identifié, l’empêchant d’accéder au contenu en le redirigeant systématiquement vers le formulaire d’identification.
Ce système peut être particulièrement utile pour certaines utilisations comme : Atelier de travail avec des enfants dont le contenu ne doit pas (...) -
MediaSPIP Init et Diogène : types de publications de MediaSPIP
11 novembre 2010, parÀ l’installation d’un site MediaSPIP, le plugin MediaSPIP Init réalise certaines opérations dont la principale consiste à créer quatre rubriques principales dans le site et de créer cinq templates de formulaire pour Diogène.
Ces quatre rubriques principales (aussi appelées secteurs) sont : Medias ; Sites ; Editos ; Actualités ;
Pour chacune de ces rubriques est créé un template de formulaire spécifique éponyme. Pour la rubrique "Medias" un second template "catégorie" est créé permettant d’ajouter (...)
Sur d’autres sites (3497)
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Révision 17152 : optimisations des blocs ajas : stocker l’env dans un attribut data-ajax-env
11 février 2011, par cedric -et factoriser les fonctions en passant simplement les parametres necessaires. Eviter de faire un each sur chaque lien.
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Revision 43945 : data ne sert à rien ici
28 janvier 2011, par joseph@… — Logdata ne sert à rien ici
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How to get picture buffer data in ffmpeg ?
5 juin 2014, par 4ntoineI’m trying to pass bitmap from ffmpeg to android.
It already works but it’s displaying picture right on surface passed from java to native code.
How can i get frame buffer bitmap data to pass it to java ?I’ve tried to save out_frame buffer data :
unsigned char bmpFileHeader[14] = {'B', 'M', 0,0,0,0, 0,0, 0,0, 54, 0,0,0};
unsigned char bmpInfoHeader[40] = {40,0,0,0, 0,0,0,0, 0,0,0,0, 1,0, 24,0};
unsigned char bmpPad[3] = {0, 0, 0};
void saveBuffer(int fileIndex, int width, int height, unsigned char *buffer, int buffer_size) {
unsigned char filename[1024];
sprintf(filename, "/storage/sdcard0/3d_player_%d.bmp", fileIndex);
LOGI(10, "saving ffmpeg bitmap file: %d to %s", fileIndex, filename);
FILE *bitmapFile = fopen(filename, "wb");
if (!bitmapFile) {
LOGE(10, "failed to create ffmpeg bitmap file");
return;
}
unsigned char filesize = 54 + 3 * width * height; // 3 = (r,g,b)
bmpFileHeader[2] = (unsigned char)(filesize);
bmpFileHeader[3] = (unsigned char)(filesize >> 8);
bmpFileHeader[4] = (unsigned char)(filesize >> 16);
bmpFileHeader[5] = (unsigned char)(filesize >> 24);
bmpInfoHeader[4] = (unsigned char)(width);
bmpInfoHeader[5] = (unsigned char)(width >> 8);
bmpInfoHeader[6] = (unsigned char)(width >> 16);
bmpInfoHeader[7] = (unsigned char)(width >> 24);
bmpInfoHeader[8] = (unsigned char)(height);
bmpInfoHeader[9] = (unsigned char)(height >> 8);
bmpInfoHeader[10] = (unsigned char)(height >> 16);
bmpInfoHeader[11] = (unsigned char)(height >> 24);
fwrite(bmpFileHeader, 1, 14, bitmapFile);
fwrite(bmpInfoHeader, 1, 40, bitmapFile);
int i;
for (i=0; iplayer;
int stream_no = decoder_data->stream_no;
AVCodecContext * ctx = player->input_codec_ctxs[stream_no];
AVFrame * frame = player->input_frames[stream_no];
AVStream * stream = player->input_streams[stream_no];
int interrupt_ret;
int to_write;
int err = 0;
AVFrame *rgb_frame = player->rgb_frame;
ANativeWindow_Buffer buffer;
ANativeWindow * window;
#ifdef MEASURE_TIME
struct timespec timespec1, timespec2, diff;
#endif // MEASURE_TIME
LOGI(10, "player_decode_video decoding");
int frameFinished;
#ifdef MEASURE_TIME
clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &timespec1);
#endif // MEASURE_TIME
int ret = avcodec_decode_video2(ctx, frame, &frameFinished,
packet_data->packet);
#ifdef MEASURE_TIME
clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &timespec2);
diff = timespec_diff(timespec1, timespec2);
LOGI(3, "decode_video timediff: %d.%9ld", diff.tv_sec, diff.tv_nsec);
#endif // MEASURE_TIME
if (ret < 0) {
LOGE(1, "player_decode_video Fail decoding video %d\n", ret);
return -ERROR_WHILE_DECODING_VIDEO;
}
if (!frameFinished) {
LOGI(10, "player_decode_video Video frame not finished\n");
return 0;
}
// saving in buffer converted video frame
LOGI(7, "player_decode_video copy wait");
#ifdef MEASURE_TIME
clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &timespec1);
#endif // MEASURE_TIME
pthread_mutex_lock(&player->mutex_queue);
window = player->window;
if (window == NULL) {
pthread_mutex_unlock(&player->mutex_queue);
goto skip_frame;
}
ANativeWindow_setBuffersGeometry(window, ctx->width, ctx->height,
WINDOW_FORMAT_RGBA_8888);
if (ANativeWindow_lock(window, &buffer, NULL) != 0) {
pthread_mutex_unlock(&player->mutex_queue);
goto skip_frame;
}
pthread_mutex_unlock(&player->mutex_queue);
int format = buffer.format;
if (format < 0) {
LOGE(1, "Could not get window format")
}
enum PixelFormat out_format;
if (format == WINDOW_FORMAT_RGBA_8888) {
out_format = PIX_FMT_RGBA;
LOGI(6, "Format: WINDOW_FORMAT_RGBA_8888");
} else if (format == WINDOW_FORMAT_RGBX_8888) {
out_format = PIX_FMT_RGB0;
LOGE(1, "Format: WINDOW_FORMAT_RGBX_8888 (not supported)");
} else if (format == WINDOW_FORMAT_RGB_565) {
out_format = PIX_FMT_RGB565;
LOGE(1, "Format: WINDOW_FORMAT_RGB_565 (not supported)");
} else {
LOGE(1, "Unknown window format");
}
avpicture_fill((AVPicture *) rgb_frame, buffer.bits, out_format,
buffer.width, buffer.height);
rgb_frame->data[0] = buffer.bits;
if (format == WINDOW_FORMAT_RGBA_8888) {
rgb_frame->linesize[0] = buffer.stride * 4;
} else {
LOGE(1, "Unknown window format");
}
LOGI(6,
"Buffer: width: %d, height: %d, stride: %d",
buffer.width, buffer.height, buffer.stride);
int i = 0;
#ifdef MEASURE_TIME
clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &timespec2);
diff = timespec_diff(timespec1, timespec2);
LOGI(1,
"lockPixels and fillimage timediff: %d.%9ld", diff.tv_sec, diff.tv_nsec);
#endif // MEASURE_TIME
#ifdef MEASURE_TIME
clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &timespec1);
#endif // MEASURE_TIME
LOGI(7, "player_decode_video copying...");
AVFrame * out_frame;
int rescale;
if (ctx->width == buffer.width && ctx->height == buffer.height) {
// This always should be true
out_frame = rgb_frame;
rescale = FALSE;
} else {
out_frame = player->tmp_frame2;
rescale = TRUE;
}
if (ctx->pix_fmt == PIX_FMT_YUV420P) {
__I420ToARGB(frame->data[0], frame->linesize[0], frame->data[2],
frame->linesize[2], frame->data[1], frame->linesize[1],
out_frame->data[0], out_frame->linesize[0], ctx->width,
ctx->height);
} else if (ctx->pix_fmt == PIX_FMT_NV12) {
__NV21ToARGB(frame->data[0], frame->linesize[0], frame->data[1],
frame->linesize[1], out_frame->data[0], out_frame->linesize[0],
ctx->width, ctx->height);
} else {
LOGI(3, "Using slow conversion: %d ", ctx->pix_fmt);
struct SwsContext *sws_context = player->sws_context;
sws_context = sws_getCachedContext(sws_context, ctx->width, ctx->height,
ctx->pix_fmt, ctx->width, ctx->height, out_format,
SWS_FAST_BILINEAR, NULL, NULL, NULL);
player->sws_context = sws_context;
if (sws_context == NULL) {
LOGE(1, "could not initialize conversion context from: %d"
", to :%d\n", ctx->pix_fmt, out_format);
// TODO some error
}
sws_scale(sws_context, (const uint8_t * const *) frame->data,
frame->linesize, 0, ctx->height, out_frame->data,
out_frame->linesize);
}
if (rescale) {
// Never occurs
__ARGBScale(out_frame->data[0], out_frame->linesize[0], ctx->width,
ctx->height, rgb_frame->data[0], rgb_frame->linesize[0],
buffer.width, buffer.height, __kFilterNone);
out_frame = rgb_frame;
}
// TODO: (4ntoine) frame decoded and rescaled, ready to call callback with frame picture from buffer
int bufferSize = buffer.width * buffer.height * 3; // 3 = (r,g,b);
static int bitmapCounter = 0;
if (bitmapCounter < 10) {
saveBuffer(bitmapCounter++, buffer.width, buffer.height, (unsigned char *)out_frame->data, bufferSize);
}but out_frame is empty and file has header and 0x00 bytes body.
How to get picture buffer data in ffmpeg ?