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  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

  • Menus personnalisés

    14 novembre 2010, par

    MediaSPIP utilise le plugin Menus pour gérer plusieurs menus configurables pour la navigation.
    Cela permet de laisser aux administrateurs de canaux la possibilité de configurer finement ces menus.
    Menus créés à l’initialisation du site
    Par défaut trois menus sont créés automatiquement à l’initialisation du site : Le menu principal ; Identifiant : barrenav ; Ce menu s’insère en général en haut de la page après le bloc d’entête, son identifiant le rend compatible avec les squelettes basés sur Zpip ; (...)

  • Déploiements possibles

    31 janvier 2010, par

    Deux types de déploiements sont envisageable dépendant de deux aspects : La méthode d’installation envisagée (en standalone ou en ferme) ; Le nombre d’encodages journaliers et la fréquentation envisagés ;
    L’encodage de vidéos est un processus lourd consommant énormément de ressources système (CPU et RAM), il est nécessaire de prendre tout cela en considération. Ce système n’est donc possible que sur un ou plusieurs serveurs dédiés.
    Version mono serveur
    La version mono serveur consiste à n’utiliser qu’une (...)

Sur d’autres sites (4521)

  • Elacarte Presto Tablets

    14 mars 2013, par Multimedia Mike — General

    I visited an Applebee’s restaurant this past weekend. The first thing I spied was a family at a table with what looked like a 7-inch tablet. It’s not an uncommon sight. However, as I moved through the restaurant, I noticed that every single table was equipped with such a tablet. It looked like this :


    ELaCarte's Presto Tablet

    For a computer nerd like me, you could probably guess that I was be far more interested in this gadget than the cuisine. The thing said “Presto” on the front and “Elacarte” on the back. Putting this together, we get the website of Elacarte, the purveyors of this restaurant tablet technology. Months after the iPad was released on 2010, I remember stories about high-end restaurants showing their wine list via iPads. This tablet goes well beyond that.

    How was it ? Well, confusing, mostly. The hostess told us we could order through the tablet or through her. Since we already knew what we wanted, she just manually took our order and presumably entered it into the system. So, right away, the question is : Do we order through a human or through a computer ? Or a combination ? Do we have to use the tablet if we don’t want to ?

    Hardware
    When picking up the tablet, it’s hard not to notice that it is very heavy. At first, I suspected that it was deliberately weighted down as some minor attempt at an anti-theft measure. But then I remembered what I know about power budgets of phones and tablets– powering the screen accounts for much of the battery usage. I realized that this device needs to drive the screen for about 14 continuous hours each day. I.e., the weight must come from a massive battery.

    The screen is good. It’s a capacitive touchscreen, so nice and responsive. When I first spied the device, I felt certain it would be a resistive touchscreen (which is more accurately called a touch-and-press-down screen). There is an AC adapter on the side of the tablet. This is the only interface to the device :


    ELaCarte Presto Tablet -- view of adapter

    That looks to me like an internal SATA connector (different from an eSATA connector). Foolishly, I didn’t have a SATA cable on me so I couldn’t verify.

    User Interface
    The interface options are : Order, Games, Neighborhood, and Pay. One big benefit of accessing the menu through the Order option is that each menu item can have a picture. For people who order more by picture than text description, this is useful. Rather, it would be, if more items had pictures. I’m not sure there were more pictures than seen in the print menu.

    For Games, there were a variety of party games. The interface clearly stated that we got to play 2 free games. This implied to me that further games cost money. We tried one game briefly and the food came.

    2 more options : Neighborhood– I know I dug into this option, but I forget what it was. Maybe it discussed local attractions. Finally, Pay. This thing has an integrated credit card reader. There is no integrated printer, though, so if you want one, you will have to request one from a human.

    Experience
    So we ordered through a human since we didn’t feel like being thrust into this new paradigm when we just wanted lunch. The staff was obviously amenable to that. However, I got a chance to ask them a lot of questions about the particulars. Apparently, they have had this system for about 5 months. It was confirmed that the tablets do, in fact, have gargantuan batteries that have to last through the restaurant’s entire business hours. Do they need to be charged every night ? Yes, they do. But how ? The staff described this several large charging blocks with many cables sprouting out. Reportedly, some units still don’t make it through the entire day.

    When it was time to pay, I pressed the Pay button on the interface. The bill I saw had nothing in common with what we ordered (actually, it was cheaper, so perhaps I should have just accepted it). But I pointed it out to a human and they said that this happens sometimes. So they manually printed my bill. There was a dollar charge for the game that was supposed to be free. I pointed this out and they removed it. It’s minor, I know, but it’s still worth trying to work out these bugs.

    One of the staff also described how a restaurant doesn’t need to employ as many people thanks to the tablet. She gave a nervous, awkward, self-conscious laugh when she said this. All I could think of was this Dilbert comic strip in which the boss realizes that his smartphone could perform certain key functions previously handled by his assistant.

    Not A New Idea
    Some people might think this is a totally new concept. It’s not. I was immediately reminded of my university days in Boulder, Colorado, USA, circa 1997. The local Taco Bell and Arby’s restaurants both had touchscreen ordering kiosks. Step up, interact with the (probably resistive) touchscreen, get a number, and step to the counter to change money, get your food, and probably clarify your order because there is only so much that can be handled through a touchscreen.

    What I also remember is when they tore out those ordering kiosks, also circa 1997. I don’t know the exact reason. Maybe people didn’t like them. Maybe there were maintenance costs that made them not worth the hassle.

    Then there are the widespread self-checkout lanes in grocery stores. Personally, I like those, though I know many don’t. However, this restaurant tablet thing hasn’t won me over yet. What’s the difference ? Perhaps that automated lanes at grocery stores require zero external assistance– at least, if you do everything correctly. Personally, I work well with these lanes because I can pretty much guess the constraints of the system and I am careful not to confuse the computer in any way. Until they deploy serving droids, or at least food conveyors, there still needs to be some human interaction and I think the division between the human and computer roles is unintuitive in the restaurant case.

    I don’t really care to return to the same restaurant. I’ll likely avoid any other restaurant that has these tablets. For some reason, I think I’m probably supposed to be the ideal consumer of this concept. But the idea will probably perform all right anyway. Elacarte’s website has plenty of graphs demonstrating that deploying these tablets is extremely profitable.

  • Discord Voice Bot cannot play the audio file

    7 avril 2023, par Jakub Nawrocki

    I tried to write a bot that will join the voice channel and play a audio at 20:00.

    


    Currently the bot joins the channel, but immediately after that it disconnects without making a single sound with this message :

    


    2023-04-07 17:58:01 INFO     discord.player ffmpeg process 18258 has not terminated. Waiting to terminate... 2023-04-07 17:58:01 INFO     discord.player ffmpeg process 18258 should have terminated with a return code of -9. 2023-04-07 17:58:01 INFO     discord.voice_client The voice handshake is being terminated for Channel ID 1093533451778523241 (Guild ID 1093533451778523237) 2023-04-07 17:58:01 INFO     discord.voice_client Disconnecting from voice normally, close code 1000. Audio file loaded:  Audio could not be played:

    


    Code :

    


    import discord
import asyncio
import datetime

TOKEN = 'TOKEN HERE' 
CHANNEL_ID = CHANNEL ID HERE

client = discord.Client(intents=discord.Intents.all())

async def play_sound(voice_client):
    try:
        source = discord.FFmpegPCMAudio('audio.mp3')
        print(f"Audio file loaded: {source}")
        voice_client.play(source)
        while voice_client.is_playing():
            await asyncio.sleep(1)
    except Exception as e:
        print(f"Audio could not be played: {e}")

@client.event
async def on_ready():
    print('Bot is ready')
    now = datetime.datetime.now()
    target_time = datetime.time(hour=20, minute=00)
    if now.time() >= target_time:
        print(f"Current time: {now.time()}. Bot did not join channel.")
        return
    else:
        print(f"Current time: {now.time()}. Bot has joined at {target_time}.")
        await asyncio.sleep((datetime.datetime.combine(datetime.date.today(), target_time) - now).total_seconds())
        channel = client.get_channel(CHANNEL_ID)
        if channel is not None:
            try:
                voice_client = await channel.connect()
                print(f'{client.user} joined voice chat.')
                await asyncio.sleep(1)
                await play_sound(voice_client)
                await voice_client.disconnect()
                print(f'{client.user} left voice chat.')
            except Exception as e:

                print(f"Error during joining channel : {e}")
        else:
            print(f"Did not find a channel of ID {CHANNEL_ID}.")

client.run(TOKEN)


    


    Any ideas ?

    


    ffmpeg has been installed properly.

    


  • Playing 120fps in browser between original and re-made video, original is normal speed, new video is slo-mo

    1er mars 2023, par Patrick Vellia

    I used my GoPro Hero10 to record at 4k 120fps on a green screen. This original video plays slo-mo in QuickTime but "normal" speed in the browser. I want it playing normal speed, and if end user wants to slow it down they have the extra frames for that to maintain clarity, which is why I record at 120.

    


    I then used FFMPEG to create an image sequence of the video.

    


    Then I ran Image Magic to create the transparent frames.

    


    Then I put it back together with the following command for a HEVC mov file :

    


    ffmpeg -r 120 -f image2 -i transparent/image_transparent_%08d.png -vcodec hevc_videotoolbox -crf 28 -alpha_quality 1  -tag:v hvc1 output.mov


    


    I am still on an Intel MacBook Pro running FFMPEG 4.6 (as I've found 5+ was buggy with one of my commands a few months ago but can't remember which one, I think it was the videotoolbox).

    


    The GoPro video has the following stream data as input to the FFMPEG :

    


    Duration: 00:00:08.15, start: 0.000000, bitrate: 60160 kb/s
  Stream #0:0(eng): Video: hevc (Main) (hvc1 / 0x31637668), yuvj420p(pc, bt709), 3840x2160 [SAR 1:1 DAR 16:9], 59891 kb/s, 119.88 fps, 119.88 tbr, 120k tbn, 119.88 tbc (default)
    Metadata:
      creation_time   : 2023-02-28T19:06:41.000000Z
      handler_name    : GoPro H.265
      vendor_id       : [0][0][0][0]
      encoder         : GoPro H.265 encoder
      timecode        : 19:05:32:105
  Stream #0:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 189 kb/s (default)
    Metadata:
      creation_time   : 2023-02-28T19:06:41.000000Z
      handler_name    : GoPro AAC  
      vendor_id       : [0][0][0][0]
      timecode        : 19:05:32:105
  Stream #0:2(eng): Data: none (tmcd / 0x64636D74), 0 kb/s (default)
    Metadata:
      creation_time   : 2023-02-28T19:06:41.000000Z
      handler_name    : GoPro TCD  
      timecode        : 19:05:32:105
  Stream #0:3(eng): Data: bin_data (gpmd / 0x646D7067), 76 kb/s (default)
    Metadata:
      creation_time   : 2023-02-28T19:06:41.000000Z
      handler_name    : GoPro MET  


    


    Whereas the re-constructed video has the following data :

    


    Duration: 00:00:08.13, start: 0.000000, bitrate: 763650 kb/s
  Stream #0:0: Video: hevc (Main) (hvc1 / 0x31637668), yuv420p(tv, progressive), 3840x2160 [SAR 1:1 DAR 16:9], 763696 kb/s, 120 fps, 120 tbr, 15360 tbn, 15360 tbc (default)
    Metadata:
      handler_name    : VideoHandler
      vendor_id       : FFMP
      encoder         : Lavc58.134.100 hevc_videotoolbo


    


    When this re-constructed video plays in the browser, it is in slow-mo and I need to set the playbackRate to 4.0 for it to play "normally".

    


    Is there something I need to add to the video for the browser to play it at "normal" speed ?