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  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

Sur d’autres sites (4232)

  • opus : add a native Opus encoder

    11 février 2017, par Rostislav Pehlivanov
    opus : add a native Opus encoder
    

    This marks the first time anyone has written an Opus encoder without
    using any libopus code. The aim of the encoder is to prove how far
    the format can go by writing the craziest encoder for it.

    Right now the encoder’s basic, it only supports CBR encoding, however
    internally every single feature the CELT layer has is implemented
    (except the pitch pre-filter which needs to work well with the rest of
    whatever gets implemented). Psychoacoustic and rate control systems are
    under development.

    The encoder takes in frames of 120 samples and depending on the value of
    opus_delay the plan is to use the extra buffered frames as lookahead.
    Right now the encoder will pick the nearest largest legal frame size and
    won’t use the lookahead, but that’ll change once there’s a
    psychoacoustic system.

    Even though its a pretty basic encoder its already outperforming
    any other native encoder FFmpeg has by a huge amount.

    The PVQ search algorithm is faster and more accurate than libopus’s
    algorithm so the encoder’s performance is close to that of libopus
    at zero complexity (libopus has more SIMD).
    The algorithm might be ported to libopus or other codecs using PVQ in
    the future.

    The encoder still has a few minor bugs, like desyncs at ultra low
    bitrates (below 9kbps with 20ms frames).

    Signed-off-by : Rostislav Pehlivanov <atomnuker@gmail.com>

    • [DH] configure
    • [DH] libavcodec/Makefile
    • [DH] libavcodec/allcodecs.c
    • [DH] libavcodec/opus_celt.h
    • [DH] libavcodec/opus_pvq.c
    • [DH] libavcodec/opus_pvq.h
    • [DH] libavcodec/opusenc.c
  • MEAN stack express.js video uploader/converter

    5 janvier 2017, par MattJ

    The idea is a social site where people can upload their videos. I am planning to use multer for uploading (limiting by size and by mimetype). Then for performance and mostly storage purposes to use fluent-ffmpeg and convert it to mp4 format and store it somewhere on the server with a reference in mongodb. Since I do not want the user to wait while the whole process is done, I plan to separate it into to main parts :

    1. Uploading
    2. Converting and storing.

    Where the user uploads the file and then some separate node process ( using node-schedule) which run checks every 1 min. or so to convert all files in the directory and after that adds the references to mongodb. So what do you guys think ? What is the best approach performance-wise ?

  • How to convert VP8 track with different frame resolution to h264

    13 septembre 2016, par Nikita

    I have a .webm file with VP8 track, recorded from WebRTC stream by external service (TokBox Archiving). The stream is adaptive, so each frame in track could have different resolution. Most players (in webkit browsers) use video resolution from track description (which is always 640x480) and scale frames to this resolution. Firefox and VLC player uses real frame resolution, changing video resolution respectively.

    I want to achieve 2 goals :

    1. play this video in Internet Explorer 9+ without additional plugin installation.
    2. change frames resolution to one fixed resolution, so the video will look identically in different browsers.

    So, my plan is :

    • extract frames from source webm file to images with real frame resolution (e.g. PNG or BMP) (how could I do that ?)
    • find max width and max height of images
    • add black padding to images, so smaller frames will be in the center of a new frame (of size MAX_WIDHTxMAX_HEIGHT)
    • combine images to h264 track using ffmpeg

    Is all correct ? How can I achieve this ? Can this algorithm be optimized some way ?

    I tried ffmpeg to extract images, but it does not parse real frame resolution, using resolution from track header.
    I think some libwebm functions can help me (to parse frame headers and extract images). Maybe someone has some code snippets to do this ?

    Example .webm (download source, do not play google-converted version) : https://drive.google.com/file/d/0BwFZRvYNn9CKcndhMzlVa0psX00/view?usp=sharing

    Official description of adaptive stream from TokBox support : https://support.tokbox.com/hc/en-us/community/posts/206241666-Archived-video-resolution-is-supposed-to-be-720x1280-but-reports-as-640x480