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  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

Sur d’autres sites (14813)

  • avcodec/8bps : Consider width in the minimal size check

    25 février 2024, par Michael Niedermayer
    avcodec/8bps : Consider width in the minimal size check
    

    Fixes : Timeout
    Fixes : 64479/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_EIGHTBPS_fuzzer-5434435386081280

    Found-by : continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
    Signed-off-by : Michael Niedermayer <michael@niedermayer.cc>

    • [DH] libavcodec/8bps.c
  • minimal ffmpeg build without filters

    1er août 2020, par Andrew

    I'm trying to build a minimal version of ffmpeg that is as small as possible, with only support to decode AAC audio in an MP4 container, and write it out to PCM or WAV.

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    For some reason though, I can't find a way to build ffmpeg without it including all of these filters :

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    Enabled filters:&#xA;aformat                 atrim                   hflip                   transpose               vflip&#xA;anull                   format                  null                    trim&#xA;

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    Is there any way to disable these ?

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    I'm using this configure command :

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    ./configure \&#xA;        --disable-fast-unaligned \&#xA;        --disable-pthreads \&#xA;        --disable-w32threads \&#xA;        --disable-os2threads \&#xA;        --disable-debug \&#xA;        --disable-stripping \&#xA;        --disable-safe-bitstream-reader \&#xA;        --disable-all \&#xA;        --enable-ffmpeg \&#xA;        --enable-avcodec \&#xA;        --enable-avformat \&#xA;        --enable-avfilter \&#xA;        --disable-filters \&#xA;        --enable-protocol=pipe \&#xA;        --disable-swresample \&#xA;        --disable-swscale \&#xA;        --disable-network \&#xA;        --disable-d3d11va \&#xA;        --disable-dxva2 \&#xA;        --disable-vaapi \&#xA;        --disable-vdpau \&#xA;        --enable-protocol=file \&#xA;        --disable-bzlib \&#xA;        --disable-iconv \&#xA;        --disable-libxcb \&#xA;        --disable-lzma \&#xA;        --disable-sdl2 \&#xA;        --disable-securetransport \&#xA;        --disable-xlib \&#xA;        --disable-zlib \&#xA;        --enable-encoder=pcm_s16le \&#xA;        --enable-muxer=pcm_s16le,wav \&#xA;        --enable-demuxer=mov \&#xA;        --enable-libfdk-aac \&#xA;        --enable-nonfree \&#xA;        --enable-decoder=libfdk_aac&#xA;

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  • moviepy black border around png when compositing into an MP4

    27 août 2022, par OneWorld

    compositing a png into an MP4 video creates a black border around the edge.

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    This is using moviepy 1.0.0

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    Code below reproduces the MP4 with the attached red text png.

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    enter image description here

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    import numpy as np&#xA;import moviepy.editor as mped&#xA;def composite_txtpng_on_colour():&#xA;    bg_color = mped.ColorClip(size=[400, 300], color=np.array([0, 255, 0]).astype(np.uint8),&#xA;                          duration=2).set_position((0, 0))&#xA;    text_png_postition = [5, 5]&#xA;    text_png = mped.ImageClip("./txtpng.png", duration=3).set_position((text_png_postition))&#xA;&#xA;    canvas_size = bg_color.size&#xA;    stacked_clips = mped.CompositeVideoClip([bg_color, text_png], size=canvas_size).set_duration(2)&#xA;    stacked_clips.write_videofile(&#x27;text_with_black_border_video.mp4&#x27;, fps=24)&#xA;&#xA;composite_txtpng_on_colour()&#xA;

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    The result is an MP4 that can be played in VLC player. A screenshot of the black edge can be seen below :-

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    enter image description here

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    Any suggestions to remove the black borders would be much appreciated.

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    Update : It looks like moviepy does a blit instead of alpha compositing.

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    def blit(im1, im2, pos=None, mask=None, ismask=False):&#xA;    """ Blit an image over another.  Blits ``im1`` on ``im2`` as position ``pos=(x,y)``, using the&#xA;    ``mask`` if provided. If ``im1`` and ``im2`` are mask pictures&#xA;    (2D float arrays) then ``ismask`` must be ``True``.&#xA;    """&#xA;    if pos is None:&#xA;        pos = [0, 0]&#xA;&#xA;    # xp1,yp1,xp2,yp2 = blit area on im2&#xA;    # x1,y1,x2,y2 = area of im1 to blit on im2&#xA;    xp, yp = pos&#xA;    x1 = max(0, -xp)&#xA;    y1 = max(0, -yp)&#xA;    h1, w1 = im1.shape[:2]&#xA;    h2, w2 = im2.shape[:2]&#xA;    xp2 = min(w2, xp &#x2B; w1)&#xA;    yp2 = min(h2, yp &#x2B; h1)&#xA;    x2 = min(w1, w2 - xp)&#xA;    y2 = min(h1, h2 - yp)&#xA;    xp1 = max(0, xp)&#xA;    yp1 = max(0, yp)&#xA;&#xA;    if (xp1 >= xp2) or (yp1 >= yp2):&#xA;        return im2&#xA;&#xA;    blitted = im1[y1:y2, x1:x2]&#xA;&#xA;    new_im2 = &#x2B;im2&#xA;&#xA;    if mask is None:&#xA;        new_im2[yp1:yp2, xp1:xp2] = blitted&#xA;    else:&#xA;        mask = mask[y1:y2, x1:x2]&#xA;        if len(im1.shape) == 3:&#xA;            mask = np.dstack(3 * [mask])&#xA;        blit_region = new_im2[yp1:yp2, xp1:xp2]&#xA;        new_im2[yp1:yp2, xp1:xp2] = (1.0 * mask * blitted &#x2B; (1.0 - mask) * blit_region)&#xA;    &#xA;    return new_im2.astype(&#x27;uint8&#x27;) if (not ismask) else new_im2&#xA;

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    and so, Rotem is right.

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    new_im2[yp1:yp2, xp1:xp2] = (1.0 * mask * blitted &#x2B; (1.0 - mask) * blit_region)&#xA;

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    is

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    (alpha * img_rgb &#x2B; (1.0 - alpha) * bg)&#xA;

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    and this is how moviepy composites. And this is why we see black at the edges.

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