
Recherche avancée
Autres articles (112)
-
Personnaliser les catégories
21 juin 2013, parFormulaire de création d’une catégorie
Pour ceux qui connaissent bien SPIP, une catégorie peut être assimilée à une rubrique.
Dans le cas d’un document de type catégorie, les champs proposés par défaut sont : Texte
On peut modifier ce formulaire dans la partie :
Administration > Configuration des masques de formulaire.
Dans le cas d’un document de type média, les champs non affichés par défaut sont : Descriptif rapide
Par ailleurs, c’est dans cette partie configuration qu’on peut indiquer le (...) -
Script d’installation automatique de MediaSPIP
25 avril 2011, parAfin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
La documentation de l’utilisation du script d’installation (...) -
Ajout d’utilisateurs manuellement par un administrateur
12 avril 2011, parL’administrateur d’un canal peut à tout moment ajouter un ou plusieurs autres utilisateurs depuis l’espace de configuration du site en choisissant le sous-menu "Gestion des utilisateurs".
Sur cette page il est possible de :
1. décider de l’inscription des utilisateurs via deux options : Accepter l’inscription de visiteurs du site public Refuser l’inscription des visiteurs
2. d’ajouter ou modifier/supprimer un utilisateur
Dans le second formulaire présent un administrateur peut ajouter, (...)
Sur d’autres sites (7200)
-
lavc : drop encode() support for video.
23 février 2012, par Anton Khirnovlavc : drop encode() support for video.
-
Decode audio and video and process both flows — ffmpeg, sdl, opencv
24 février 2012, par EricMy goal is to proceed on audio and video of mpeg-2 file independently, and to keep synchronicity on both flows. Duration of video is about 1 or 2 minutes maximum.
-
First, following this post "opencv for reading videos (and do the process),ffmpeg for audio , and SDL used to play both" sounds perfect. I have done some modification on the code considering recent ffmpeg naming changes. Compilation with cmake on 64-bits machine is fine. I get an error "Unsupported codec [3]" when opening codec.
The code is following. -
Second, I looking for code dealing with synchronicity on both flows.
#include "opencv/highgui.h"
#include "opencv/cv.h"
#ifndef INT64_C
#define INT64_C(c) (c ## LL)
#define UINT64_C(c) (c ## ULL)
#endif
extern "C"{
#include <sdl></sdl>SDL.h>
#include <sdl></sdl>SDL_thread.h>
#include <libavcodec></libavcodec>avcodec.h>
#include <libavformat></libavformat>avformat.h>
}
#include <iostream>
#include
#include
using namespace cv;
#define SDL_AUDIO_BUFFER_SIZE 1024
typedef struct PacketQueue
{
AVPacketList *first_pkt, *last_pkt;
int nb_packets;
int size;
SDL_mutex *mutex;
SDL_cond *cond;
} PacketQueue;
PacketQueue audioq;
int audioStream = -1;
int videoStream = -1;
int quit = 0;
SDL_Surface* screen = NULL;
SDL_Surface* surface = NULL;
AVFormatContext* pFormatCtx = NULL;
AVCodecContext* aCodecCtx = NULL;
AVCodecContext* pCodecCtx = NULL;
void show_frame(IplImage* img){
if (!screen){
screen = SDL_SetVideoMode(img->width, img->height, 0, 0);
if (!screen){
fprintf(stderr, "SDL: could not set video mode - exiting\n");
exit(1);
}
}
// Assuming IplImage packed as BGR 24bits
SDL_Surface* surface = SDL_CreateRGBSurfaceFrom((void*)img->imageData,
img->width,
img->height,
img->depth * img->nChannels,
img->widthStep,
0xff0000, 0x00ff00, 0x0000ff, 0
);
SDL_BlitSurface(surface, 0, screen, 0);
SDL_Flip(screen);
}
void packet_queue_init(PacketQueue *q){
memset(q, 0, sizeof(PacketQueue));
q->mutex = SDL_CreateMutex();
q->cond = SDL_CreateCond();
}
int packet_queue_put(PacketQueue *q, AVPacket *pkt){
AVPacketList *pkt1;
if (av_dup_packet(pkt) < 0){
return -1;
}
pkt1 = (AVPacketList*) av_malloc(sizeof(AVPacketList));
//pkt1 = (AVPacketList*) malloc(sizeof(AVPacketList));
if (!pkt1) return -1;
pkt1->pkt = *pkt;
pkt1->next = NULL;
SDL_LockMutex(q->mutex);
if (!q->last_pkt)
q->first_pkt = pkt1;
else
q->last_pkt->next = pkt1;
q->last_pkt = pkt1;
q->nb_packets++;
q->size += pkt1->pkt.size;
SDL_CondSignal(q->cond);
SDL_UnlockMutex(q->mutex);
return 0;
}
static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block){
AVPacketList *pkt1;
int ret;
SDL_LockMutex(q->mutex);
for (;;){
if( quit){
ret = -1;
break;
}
pkt1 = q->first_pkt;
if (pkt1){
q->first_pkt = pkt1->next;
if (!q->first_pkt)
q->last_pkt = NULL;
q->nb_packets--;
q->size -= pkt1->pkt.size;
*pkt = pkt1->pkt;
av_free(pkt1);
//free(pkt1);
ret = 1;
break;
}
else if (!block){
ret = 0;
break;
}
else{
SDL_CondWait(q->cond, q->mutex);
}
}
SDL_UnlockMutex(q->mutex);
return ret;
}
int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf, int buf_size){
static AVPacket pkt;
static uint8_t *audio_pkt_data = NULL;
static int audio_pkt_size = 0;
int len1, data_size;
for (;;){
while (audio_pkt_size > 0){
data_size = buf_size;
len1 = avcodec_decode_audio3(aCodecCtx, (int16_t*)audio_buf, &data_size, &pkt);
if (len1 < 0){
// if error, skip frame
audio_pkt_size = 0;
break;
}
audio_pkt_data += len1;
audio_pkt_size -= len1;
if (data_size <= 0){
// No data yet, get more frames
continue;
}
// We have data, return it and come back for more later
return data_size;
}
if (pkt.data)
av_free_packet(&pkt);
if (quit) return -1;
if (packet_queue_get(&audioq, &pkt, 1) < 0) return -1;
audio_pkt_data = pkt.data;
audio_pkt_size = pkt.size;
}
}
void audio_callback(void *userdata, Uint8 *stream, int len){
AVCodecContext *aCodecCtx = (AVCodecContext *)userdata;
int len1, audio_size;
static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
static unsigned int audio_buf_size = 0;
static unsigned int audio_buf_index = 0;
while (len > 0){
if (audio_buf_index >= audio_buf_size){
// We have already sent all our data; get more
audio_size = audio_decode_frame(aCodecCtx, audio_buf, sizeof(audio_buf));
if(audio_size < 0){
// If error, output silence
audio_buf_size = 1024; // arbitrary?
memset(audio_buf, 0, audio_buf_size);
}
else{
audio_buf_size = audio_size;
}
audio_buf_index = 0;
}
len1 = audio_buf_size - audio_buf_index;
if (len1 > len)
len1 = len;
memcpy(stream, (uint8_t *)audio_buf + audio_buf_index, len1);
len -= len1;
stream += len1;
audio_buf_index += len1;
}
}
void setup_ffmpeg(char* filename)
{
if (avformat_open_input(&pFormatCtx, filename, NULL, NULL) != 0){
fprintf(stderr, "FFmpeg failed to open file %s!\n", filename);
exit(-1);
}
if (av_find_stream_info(pFormatCtx) < 0){
fprintf(stderr, "FFmpeg failed to retrieve stream info!\n");
exit(-1);
}
// Dump information about file onto standard error
av_dump_format(pFormatCtx, 0, filename, 0);
// Find the first video stream
int i = 0;
for (i; i < pFormatCtx->nb_streams; i++){
if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO && videoStream < 0){
videoStream = i;
}
if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO && audioStream < 0){
audioStream = i;
}
}
if (videoStream == -1){
fprintf(stderr, "No video stream found in %s!\n", filename);
exit(-1);
}
if (audioStream == -1){
fprintf(stderr, "No audio stream found in %s!\n", filename);
exit(-1);
}
// Get a pointer to the codec context for the audio stream
aCodecCtx = pFormatCtx->streams[audioStream]->codec;
// Set audio settings from codec info
SDL_AudioSpec wanted_spec;
wanted_spec.freq = aCodecCtx->sample_rate;
wanted_spec.format = AUDIO_S16SYS;
wanted_spec.channels = aCodecCtx->channels;
wanted_spec.silence = 0;
wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
wanted_spec.callback = audio_callback;
wanted_spec.userdata = aCodecCtx;
SDL_AudioSpec spec;
if (SDL_OpenAudio(&wanted_spec, &spec) < 0){
fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
exit(-1);
}
AVCodec* aCodec = avcodec_find_decoder(aCodecCtx->codec_id);
if (!aCodec){
fprintf(stderr, "Unsupported codec [1]!\n");
exit(-1);
}
avcodec_open(aCodecCtx, aCodec);
// audio_st = pFormatCtx->streams[index]
packet_queue_init(&audioq);
SDL_PauseAudio(0);
// Get a pointer to the codec context for the video stream
pCodecCtx = pFormatCtx->streams[videoStream]->codec;
// Find the decoder for the video stream
AVCodec* pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
if (pCodec == NULL){
fprintf(stderr, "Unsupported codec [2]!\n");
exit(-1); // Codec not found
}
// Open codec
if (avcodec_open(pCodecCtx, pCodec) < 0){
fprintf(stderr, "Unsupported codec [3]!\n");
exit(-1); // Could not open codec
}
}
int main(int argc, char* argv[])
{
if (argc < 2){
std::cout << "Usage: " << argv[0] << " <video>" << std::endl;
return -1;
}
av_register_all();
// Init SDL
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER))
{
fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
return -1;
}
// Init ffmpeg and setup some SDL stuff related to Audio
setup_ffmpeg(argv[1]);
VideoCapture cap(argv[1]);
if (!cap.isOpened()){
std::cout << "Failed to load file!" << std::endl;
return -1;
}
AVPacket packet;
while (av_read_frame(pFormatCtx, &packet) >= 0)
{
if (packet.stream_index == videoStream)
{
// Actually this is were SYNC between audio/video would happen.
// Right now I assume that every VIDEO packet contains an entire video frame, and that's not true. A video frame can be made by multiple packets!
// But for the time being, assume 1 video frame == 1 video packet,
// so instead of reading the frame through ffmpeg, I read it through OpenCV.
Mat frame;
cap >> frame; // get a new frame from camera
// do some processing on the frame, either as a Mat or as IplImage.
// For educational purposes, applying a lame grayscale conversion
IplImage ipl_frame = frame;
for (int i = 0; i < ipl_frame.width * ipl_frame.height * ipl_frame.nChannels; i += ipl_frame.nChannels)
{
ipl_frame.imageData[i] = (ipl_frame.imageData[i] + ipl_frame.imageData[i+1] + ipl_frame.imageData[i+2])/3; //B
ipl_frame.imageData[i+1] = (ipl_frame.imageData[i] + ipl_frame.imageData[i+1] + ipl_frame.imageData[i+2])/3; //G
ipl_frame.imageData[i+2] = (ipl_frame.imageData[i] + ipl_frame.imageData[i+1] + ipl_frame.imageData[i+2])/3; //R
}
// Display it on SDL window
show_frame(&ipl_frame);
av_free_packet(&packet);
}
else if (packet.stream_index == audioStream)
{
packet_queue_put(&audioq, &packet);
}
else
{
av_free_packet(&packet);
}
SDL_Event event;
SDL_PollEvent(&event);
switch (event.type)
{
case SDL_QUIT:
SDL_FreeSurface(surface);
SDL_Quit();
break;
default:
break;
}
}
// the camera will be deinitialized automatically in VideoCapture destructor
// Close the codec
avcodec_close(pCodecCtx);
// Close the video file
av_close_input_file(pFormatCtx);
return 0;
}
</video></iostream> -
-
Decode audio and video and process both streams — ffmpeg, sdl, opencv
6 mai 2013, par EricMy goal is to proceed on audio and video of mpeg-2 file independently, and to keep synchronicity on both flows. Duration of video is about 1 or 2 minutes maximum.
-
First, following this post "opencv for reading videos (and do the process),ffmpeg for audio , and SDL used to play both" sounds perfect. I have done some modification on the code considering recent ffmpeg naming changes. Compilation with cmake on 64-bits machine is fine. I get an error "Unsupported codec [3]" when opening codec.
The code is following. -
Second, I looking for code dealing with synchronicity on both flows.
#include "opencv/highgui.h"
#include "opencv/cv.h"
#ifndef INT64_C
#define INT64_C(c) (c ## LL)
#define UINT64_C(c) (c ## ULL)
#endif
extern "C"{
#include <sdl></sdl>SDL.h>
#include <sdl></sdl>SDL_thread.h>
#include <libavcodec></libavcodec>avcodec.h>
#include <libavformat></libavformat>avformat.h>
}
#include <iostream>
#include
#include
using namespace cv;
#define SDL_AUDIO_BUFFER_SIZE 1024
typedef struct PacketQueue
{
AVPacketList *first_pkt, *last_pkt;
int nb_packets;
int size;
SDL_mutex *mutex;
SDL_cond *cond;
} PacketQueue;
PacketQueue audioq;
int audioStream = -1;
int videoStream = -1;
int quit = 0;
SDL_Surface* screen = NULL;
SDL_Surface* surface = NULL;
AVFormatContext* pFormatCtx = NULL;
AVCodecContext* aCodecCtx = NULL;
AVCodecContext* pCodecCtx = NULL;
void show_frame(IplImage* img){
if (!screen){
screen = SDL_SetVideoMode(img->width, img->height, 0, 0);
if (!screen){
fprintf(stderr, "SDL: could not set video mode - exiting\n");
exit(1);
}
}
// Assuming IplImage packed as BGR 24bits
SDL_Surface* surface = SDL_CreateRGBSurfaceFrom((void*)img->imageData,
img->width,
img->height,
img->depth * img->nChannels,
img->widthStep,
0xff0000, 0x00ff00, 0x0000ff, 0
);
SDL_BlitSurface(surface, 0, screen, 0);
SDL_Flip(screen);
}
void packet_queue_init(PacketQueue *q){
memset(q, 0, sizeof(PacketQueue));
q->mutex = SDL_CreateMutex();
q->cond = SDL_CreateCond();
}
int packet_queue_put(PacketQueue *q, AVPacket *pkt){
AVPacketList *pkt1;
if (av_dup_packet(pkt) < 0){
return -1;
}
pkt1 = (AVPacketList*) av_malloc(sizeof(AVPacketList));
//pkt1 = (AVPacketList*) malloc(sizeof(AVPacketList));
if (!pkt1) return -1;
pkt1->pkt = *pkt;
pkt1->next = NULL;
SDL_LockMutex(q->mutex);
if (!q->last_pkt)
q->first_pkt = pkt1;
else
q->last_pkt->next = pkt1;
q->last_pkt = pkt1;
q->nb_packets++;
q->size += pkt1->pkt.size;
SDL_CondSignal(q->cond);
SDL_UnlockMutex(q->mutex);
return 0;
}
static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block){
AVPacketList *pkt1;
int ret;
SDL_LockMutex(q->mutex);
for (;;){
if( quit){
ret = -1;
break;
}
pkt1 = q->first_pkt;
if (pkt1){
q->first_pkt = pkt1->next;
if (!q->first_pkt)
q->last_pkt = NULL;
q->nb_packets--;
q->size -= pkt1->pkt.size;
*pkt = pkt1->pkt;
av_free(pkt1);
//free(pkt1);
ret = 1;
break;
}
else if (!block){
ret = 0;
break;
}
else{
SDL_CondWait(q->cond, q->mutex);
}
}
SDL_UnlockMutex(q->mutex);
return ret;
}
int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf, int buf_size){
static AVPacket pkt;
static uint8_t *audio_pkt_data = NULL;
static int audio_pkt_size = 0;
int len1, data_size;
for (;;){
while (audio_pkt_size > 0){
data_size = buf_size;
len1 = avcodec_decode_audio3(aCodecCtx, (int16_t*)audio_buf, &data_size, &pkt);
if (len1 < 0){
// if error, skip frame
audio_pkt_size = 0;
break;
}
audio_pkt_data += len1;
audio_pkt_size -= len1;
if (data_size <= 0){
// No data yet, get more frames
continue;
}
// We have data, return it and come back for more later
return data_size;
}
if (pkt.data)
av_free_packet(&pkt);
if (quit) return -1;
if (packet_queue_get(&audioq, &pkt, 1) < 0) return -1;
audio_pkt_data = pkt.data;
audio_pkt_size = pkt.size;
}
}
void audio_callback(void *userdata, Uint8 *stream, int len){
AVCodecContext *aCodecCtx = (AVCodecContext *)userdata;
int len1, audio_size;
static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
static unsigned int audio_buf_size = 0;
static unsigned int audio_buf_index = 0;
while (len > 0){
if (audio_buf_index >= audio_buf_size){
// We have already sent all our data; get more
audio_size = audio_decode_frame(aCodecCtx, audio_buf, sizeof(audio_buf));
if(audio_size < 0){
// If error, output silence
audio_buf_size = 1024; // arbitrary?
memset(audio_buf, 0, audio_buf_size);
}
else{
audio_buf_size = audio_size;
}
audio_buf_index = 0;
}
len1 = audio_buf_size - audio_buf_index;
if (len1 > len)
len1 = len;
memcpy(stream, (uint8_t *)audio_buf + audio_buf_index, len1);
len -= len1;
stream += len1;
audio_buf_index += len1;
}
}
void setup_ffmpeg(char* filename)
{
if (avformat_open_input(&pFormatCtx, filename, NULL, NULL) != 0){
fprintf(stderr, "FFmpeg failed to open file %s!\n", filename);
exit(-1);
}
if (av_find_stream_info(pFormatCtx) < 0){
fprintf(stderr, "FFmpeg failed to retrieve stream info!\n");
exit(-1);
}
// Dump information about file onto standard error
av_dump_format(pFormatCtx, 0, filename, 0);
// Find the first video stream
int i = 0;
for (i; i < pFormatCtx->nb_streams; i++){
if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO && videoStream < 0){
videoStream = i;
}
if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO && audioStream < 0){
audioStream = i;
}
}
if (videoStream == -1){
fprintf(stderr, "No video stream found in %s!\n", filename);
exit(-1);
}
if (audioStream == -1){
fprintf(stderr, "No audio stream found in %s!\n", filename);
exit(-1);
}
// Get a pointer to the codec context for the audio stream
aCodecCtx = pFormatCtx->streams[audioStream]->codec;
// Set audio settings from codec info
SDL_AudioSpec wanted_spec;
wanted_spec.freq = aCodecCtx->sample_rate;
wanted_spec.format = AUDIO_S16SYS;
wanted_spec.channels = aCodecCtx->channels;
wanted_spec.silence = 0;
wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
wanted_spec.callback = audio_callback;
wanted_spec.userdata = aCodecCtx;
SDL_AudioSpec spec;
if (SDL_OpenAudio(&wanted_spec, &spec) < 0){
fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
exit(-1);
}
AVCodec* aCodec = avcodec_find_decoder(aCodecCtx->codec_id);
if (!aCodec){
fprintf(stderr, "Unsupported codec [1]!\n");
exit(-1);
}
avcodec_open(aCodecCtx, aCodec);
// audio_st = pFormatCtx->streams[index]
packet_queue_init(&audioq);
SDL_PauseAudio(0);
// Get a pointer to the codec context for the video stream
pCodecCtx = pFormatCtx->streams[videoStream]->codec;
// Find the decoder for the video stream
AVCodec* pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
if (pCodec == NULL){
fprintf(stderr, "Unsupported codec [2]!\n");
exit(-1); // Codec not found
}
// Open codec
if (avcodec_open(pCodecCtx, pCodec) < 0){
fprintf(stderr, "Unsupported codec [3]!\n");
exit(-1); // Could not open codec
}
}
int main(int argc, char* argv[])
{
if (argc < 2){
std::cout << "Usage: " << argv[0] << " <video>" << std::endl;
return -1;
}
av_register_all();
// Init SDL
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER))
{
fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
return -1;
}
// Init ffmpeg and setup some SDL stuff related to Audio
setup_ffmpeg(argv[1]);
VideoCapture cap(argv[1]);
if (!cap.isOpened()){
std::cout << "Failed to load file!" << std::endl;
return -1;
}
AVPacket packet;
while (av_read_frame(pFormatCtx, &packet) >= 0)
{
if (packet.stream_index == videoStream)
{
// Actually this is were SYNC between audio/video would happen.
// Right now I assume that every VIDEO packet contains an entire video frame, and that's not true. A video frame can be made by multiple packets!
// But for the time being, assume 1 video frame == 1 video packet,
// so instead of reading the frame through ffmpeg, I read it through OpenCV.
Mat frame;
cap >> frame; // get a new frame from camera
// do some processing on the frame, either as a Mat or as IplImage.
// For educational purposes, applying a lame grayscale conversion
IplImage ipl_frame = frame;
for (int i = 0; i < ipl_frame.width * ipl_frame.height * ipl_frame.nChannels; i += ipl_frame.nChannels)
{
ipl_frame.imageData[i] = (ipl_frame.imageData[i] + ipl_frame.imageData[i+1] + ipl_frame.imageData[i+2])/3; //B
ipl_frame.imageData[i+1] = (ipl_frame.imageData[i] + ipl_frame.imageData[i+1] + ipl_frame.imageData[i+2])/3; //G
ipl_frame.imageData[i+2] = (ipl_frame.imageData[i] + ipl_frame.imageData[i+1] + ipl_frame.imageData[i+2])/3; //R
}
// Display it on SDL window
show_frame(&ipl_frame);
av_free_packet(&packet);
}
else if (packet.stream_index == audioStream)
{
packet_queue_put(&audioq, &packet);
}
else
{
av_free_packet(&packet);
}
SDL_Event event;
SDL_PollEvent(&event);
switch (event.type)
{
case SDL_QUIT:
SDL_FreeSurface(surface);
SDL_Quit();
break;
default:
break;
}
}
// the camera will be deinitialized automatically in VideoCapture destructor
// Close the codec
avcodec_close(pCodecCtx);
// Close the video file
av_close_input_file(pFormatCtx);
return 0;
}
</video></iostream> -