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Autres articles (39)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Other interesting software

    13 avril 2011, par

    We don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
    The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
    We don’t know them, we didn’t try them, but you can take a peek.
    Videopress
    Website : http://videopress.com/
    License : GNU/GPL v2
    Source code : (...)

Sur d’autres sites (6059)

  • How can I render frames decoded by FFmpeg using hardware decoding with D3D11 ?

    14 juin 2024, par mercuric taylor

    I have completed the process of decoding a video frame using FFmpeg. The format of the decoded frame is AV_PIX_FMT_NV12. Now, I want to render this frame to the screen using D3D11. My questions are :

    


      

    1. What is the equivalent concept in D3D11 for a decoded frame ? Is it a texture ?
    2. 


    3. I have seen many solutions that convert NV12 data to RGB, but it seems that DX11 does not require this conversion anymore.
    4. 


    5. I just want to display this frame, and since my frame is on the GPU, is there a more convenient way to render directly on the GPU without copying ?
    6. 


    


    Please forgive my not-so-good English. Can anyone provide a reference example ?

    


    I have already referenced this open-source project. texthttps://github.com/balapradeepswork/D3D11NV12Rendering/tree/master/D3D11NV12Rendering
But I don't understand it very well.
Since I don't use dx11 to make game, just for show video, I am looking forward for a more easy solution. It has worried me for weeks, can anyone give me some advice(even good tutorial, some I can found is too old). Thanks sincerely !

    


  • How to Convert WAV to MP3 in Pure Python without using External Binaries

    7 novembre 2023, par mrfakename

    Is there any way to convert a WAV file to MP3 in pure Python without using any external binaries (ie FFMPEG), but to have the conversion done in pure Python ?

    


    I looked into using PyDub but it uses FFMPEG.

    


    Thanks in advance !

    


  • How can I make ffmpeg stop when it encounters a corrupt packet ?

    26 juillet 2022, par As12419

    how can I make ffmpeg stop when it encounters a corrupt packet ? Thanks in advance

    


    Example : [mpegts @ 0000026eabff7c40] Packet corrupt (stream = 0, dts = 1805890264)