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  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

Sur d’autres sites (6444)

  • Stopping Referrer Spam

    13 mai 2015, par Piwik Core Team — Community

    In this blog post we explain what is Referrer spam, this new kind of spam that has recently appeared on the Internet. We also provide solutions to stop it and preserve the quality of your analytics data.

    What is Referrer Spam ?

    Referrer spam (also known as log spam or referrer bombing) is a kind of spamming aimed at web analytics tools. A spammer bot makes repeated web site requests using a fake referrer URL to the site the spammer wishes to advertise.

    Here is an example of referrer spam in action :

    An example of referrer spam

    Half of those referrers are spams, here are some well know spammers that you may have seen in your logs : buttons-for-you-website.com, best-seo-offer.com, semalt.com

    The benefit for spammers is that their website will appear in analytics tools like Piwik or Google Analytics :

    • public analytics reports (or logs) will be indexed by search engines : links to the spammer’s website will improve its ranking
    • curious webmasters are likely to visit their referrers, thus bringing traffic to the spammer’s website

    How to deal with Referrer Spam ?

    Referrer spam is still new and analytics tools are all handling it differently.

    Referrer Spam in Piwik

    At Piwik we started working on mitigating Referrer spam more than a year ago. If you use Piwik and keep it up to date, you do not need to do anything.

    Referrer spammers are automatically excluded from your reports to keep your data clean and useful.

    New spammers are continuously detected and added to Piwik’s blacklist on each update. If you find a new spammer in your analytics data, you can even report it so that it is added to the Piwik’s open referrer blacklist and blocked for everyone.

    Referrer Spam in Google Analytics

    Google Analytics doesn’t offer any spam protection by default. It can however be configured manually using a custom Filter.

    To create a filter in Google Analytics go to the Admin section and click on All Filters. Create a new custom filter that excludes based on the Campaign Source field. In the Filter pattern enter the spammers domains you want to exclude (this is a regular expression) :

    Configuring a referrer spam filter in Google Analytics

    If new spammers arise you will need to update this list. You can also use Piwik’s referrer blacklist to exclude all the spammers currently detected.

    Other Analytics Tools

    Many web analytics tools do not yet handle Referrer spam and when using these tools, you will often find a lot of spam data in your Referrer Websites analytics reports.

    If you use an analytics tool that does not exclude Referrer spam, we recommend to contact the vendor and ask them to implement a mechanism to remove these referrer spammers. As of today many analytics vendors still have not mitigated this issue.

    Public List of Referrer Spammers

    At Piwik with the help of our large community we have decided to tackle this growing spam issue. We have created a list of up to date referrer spammers that anyone can edit.

    The list is available in a simple text file on Github : github.com/piwik/referrer-spam-blacklist.

    The list is released under the Public Domain and anyone can use it within their applications to exclude referrer spammers.

    Many people have already contributed new spammers to the list. We invite you to use the list in your apps and websites and help us keep the list up to date !

    Let’s unite and fight the spammers together.

    Happy Analytics !

  • Building FFMPEG to a dll to be used in a c# application

    18 août 2021, par Venkata K. C. Tata

    I want to export a custom version of FFMPEG with only H.264 codec support and want to build it to a DLL to use it in a c# application.

    


    Can someone tell me if it is possible ?

    


    I can currently generate a .exe file.

    


    I tried —enable-static —enable-shared and it generates an exe.

    


    currently, this is the command I am using.

    


    ./configure --arch=x86 --target-os=mingw32  --cross-prefix=i686-w64-mingw32- --disable-everything --disable-network --disable-autodetect --enable-small --enable-decoder=aac*,ac3*,opus,vorbis --enable-demuxer=mov,m4v,matroska --enab                                          le-muxer=mp3,mp4 --enable-protocol=file --enable-filter=aresample --disable-programs --disable-doc --enable-static --enable-shared


    


    when this is run, it generates a bunch of DLL's but I am trying to even have the main method of FFMPEG in a DLL to access it in C#

    


    It's been 15 years since I wrote any line of C, so, please show some mercy if my question doesn't make sense.

    


    Thanks in advance.

    


  • How to Stream RTP (IP camera) Into React App setup

    10 novembre 2024, par sharon2469

    I am trying to transfer a live broadcast from an IP camera or any other broadcast coming from an RTP/RTSP source to my REACT application. BUT MUST BE LIVE

    


    My setup at the moment is :

    


    IP Camera -> (RTP) -> FFmpeg -> (udp) -> Server(nodeJs) -> (WebRTC) -> React app

    


    In the current situation, There is almost no delay, but there are some things here that I can't avoid and I can't understand why, and here is my question :

    


    1) First, is the SETUP even correct and this is the only way to Stream RTP video in Web app ?

    


    2) Is it possible to avoid re-encode the stream , RTP transmission necessarily comes in H.264, hence I don't really need to execute the following command :

    


        return spawn('ffmpeg', [
    '-re',                              // Read input at its native frame rate Important for live-streaming
    '-probesize', '32',                 // Set probing size to 32 bytes (32 is minimum)
    '-analyzeduration', '1000000',      // An input duration of 1 second
    '-c:v', 'h264',                     // Video codec of input video
    '-i', 'rtp://238.0.0.2:48888',      // Input stream URL
    '-map', '0:v?',                     // Select video from input stream
    '-c:v', 'libx264',                  // Video codec of output stream
    '-preset', 'ultrafast',             // Faster encoding for lower latency
    '-tune', 'zerolatency',             // Optimize for zero latency
    // '-s', '768x480',                    // Adjust the resolution (experiment with values)
    '-f', 'rtp', `rtp://127.0.0.1:${udpPort}` // Output stream URL
]);


    


    As you can se in this command I re-encode to libx264, But if I set FFMPEG a parameter '-c:v' :'copy' instead of '-c:v', 'libx264' then FFMPEG throw an error says : that it doesn't know how to encode h264 and only knows what is libx264-> Basically, I want to stop the re-encode because there is really no need for it, because the stream is already encoded to H264. Are there certain recommendations that can be made ?

    


    3) I thought about giving up the FFMPEG completely, but the RTP packets arrive at a size of 1200+ BYTES when WEBRTC is limited to up to 1280 BYTE. Is there a way to manage these sabotages without damaging the video and is it to enter this world ? I guess there is the whole story with the JITTER BUFFER here

    


    This is my server side code (THIS IS JUST A TEST CODE)

    


    import {
    MediaStreamTrack,
    randomPort,
    RTCPeerConnection,
    RTCRtpCodecParameters,
    RtpPacket,
} from 'werift'
import {Server} from "ws";
import {createSocket} from "dgram";
import {spawn} from "child_process";
import LoggerFactory from "./logger/loggerFactory";

//

const log = LoggerFactory.getLogger('ServerMedia')

// Websocket server -> WebRTC
const serverPort = 8888
const server = new Server({port: serverPort});
log.info(`Server Media start om port: ${serverPort}`);

// UDP server -> ffmpeg
const udpPort = 48888
const udp = createSocket("udp4");
// udp.bind(udpPort, () => {
//     udp.addMembership("238.0.0.2");
// })
udp.bind(udpPort)
log.info(`UDP port: ${udpPort}`)


const createFFmpegProcess = () => {
    log.info(`Start ffmpeg process`)
    return spawn('ffmpeg', [
        '-re',                              // Read input at its native frame rate Important for live-streaming
        '-probesize', '32',                 // Set probing size to 32 bytes (32 is minimum)
        '-analyzeduration', '1000000',      // An input duration of 1 second
        '-c:v', 'h264',                     // Video codec of input video
        '-i', 'rtp://238.0.0.2:48888',      // Input stream URL
        '-map', '0:v?',                     // Select video from input stream
        '-c:v', 'libx264',                  // Video codec of output stream
        '-preset', 'ultrafast',             // Faster encoding for lower latency
        '-tune', 'zerolatency',             // Optimize for zero latency
        // '-s', '768x480',                    // Adjust the resolution (experiment with values)
        '-f', 'rtp', `rtp://127.0.0.1:${udpPort}` // Output stream URL
    ]);

}

let ffmpegProcess = createFFmpegProcess();


const attachFFmpegListeners = () => {
    // Capture standard output and print it
    ffmpegProcess.stdout.on('data', (data) => {
        log.info(`FFMPEG process stdout: ${data}`);
    });

    // Capture standard error and print it
    ffmpegProcess.stderr.on('data', (data) => {
        console.error(`ffmpeg stderr: ${data}`);
    });

    // Listen for the exit event
    ffmpegProcess.on('exit', (code, signal) => {
        if (code !== null) {
            log.info(`ffmpeg process exited with code ${code}`);
        } else if (signal !== null) {
            log.info(`ffmpeg process killed with signal ${signal}`);
        }
    });
};


attachFFmpegListeners();


server.on("connection", async (socket) => {
    const payloadType = 96; // It is a numerical value that is assigned to each codec in the SDP offer/answer exchange -> for H264
    // Create a peer connection with the codec parameters set in advance.
    const pc = new RTCPeerConnection({
        codecs: {
            audio: [],
            video: [
                new RTCRtpCodecParameters({
                    mimeType: "video/H264",
                    clockRate: 90000, // 90000 is the default value for H264
                    payloadType: payloadType,
                }),
            ],
        },
    });

    const track = new MediaStreamTrack({kind: "video"});


    udp.on("message", (data) => {
        console.log(data)
        const rtp = RtpPacket.deSerialize(data);
        rtp.header.payloadType = payloadType;
        track.writeRtp(rtp);
    });

    udp.on("error", (err) => {
        console.log(err)

    });

    udp.on("close", () => {
        console.log("close")
    });

    pc.addTransceiver(track, {direction: "sendonly"});

    await pc.setLocalDescription(await pc.createOffer());
    const sdp = JSON.stringify(pc.localDescription);
    socket.send(sdp);

    socket.on("message", (data: any) => {
        if (data.toString() === 'resetFFMPEG') {
            ffmpegProcess.kill('SIGINT');
            log.info(`FFMPEG process killed`)
            setTimeout(() => {
                ffmpegProcess = createFFmpegProcess();
                attachFFmpegListeners();
            }, 5000)
        } else {
            pc.setRemoteDescription(JSON.parse(data));
        }
    });
});


    


    And this fronted :

    


    &#xA;&#xA;&#xA;    &#xA;    &#xA;    <code class="echappe-js">&lt;script&amp;#xA;            crossorigin&amp;#xA;            src=&quot;https://unpkg.com/react@16/umd/react.development.js&quot;&amp;#xA;    &gt;&lt;/script&gt;&#xA;    &lt;script&amp;#xA;            crossorigin&amp;#xA;            src=&quot;https://unpkg.com/react-dom@16/umd/react-dom.development.js&quot;&amp;#xA;    &gt;&lt;/script&gt;&#xA;    &lt;script&amp;#xA;            crossorigin&amp;#xA;            src=&quot;https://cdnjs.cloudflare.com/ajax/libs/babel-core/5.8.34/browser.min.js&quot;&amp;#xA;    &gt;&lt;/script&gt;&#xA;    &lt;script src=&quot;https://cdn.jsdelivr.net/npm/babel-regenerator-runtime@6.5.0/runtime.min.js&quot;&gt;&lt;/script&gt;&#xA;&#xA;&#xA;
    &#xA;

    &#xA;

    &#xA;&lt;script type=&quot;text/babel&quot;&gt;&amp;#xA;    let rtc;&amp;#xA;&amp;#xA;    const App = () =&gt; {&amp;#xA;        const [log, setLog] = React.useState([]);&amp;#xA;        const videoRef = React.useRef();&amp;#xA;        const socket = new WebSocket(&quot;ws://localhost:8888&quot;);&amp;#xA;        const [peer, setPeer] = React.useState(null); // Add state to keep track of the peer connection&amp;#xA;&amp;#xA;        React.useEffect(() =&gt; {&amp;#xA;            (async () =&gt; {&amp;#xA;                await new Promise((r) =&gt; (socket.onopen = r));&amp;#xA;                console.log(&quot;open websocket&quot;);&amp;#xA;&amp;#xA;                const handleOffer = async (offer) =&gt; {&amp;#xA;                    console.log(&quot;new offer&quot;, offer.sdp);&amp;#xA;&amp;#xA;                    const updatedPeer = new RTCPeerConnection({&amp;#xA;                        iceServers: [],&amp;#xA;                        sdpSemantics: &quot;unified-plan&quot;,&amp;#xA;                    });&amp;#xA;&amp;#xA;                    updatedPeer.onicecandidate = ({ candidate }) =&gt; {&amp;#xA;                        if (!candidate) {&amp;#xA;                            const sdp = JSON.stringify(updatedPeer.localDescription);&amp;#xA;                            console.log(sdp);&amp;#xA;                            socket.send(sdp);&amp;#xA;                        }&amp;#xA;                    };&amp;#xA;&amp;#xA;                    updatedPeer.oniceconnectionstatechange = () =&gt; {&amp;#xA;                        console.log(&amp;#xA;                            &quot;oniceconnectionstatechange&quot;,&amp;#xA;                            updatedPeer.iceConnectionState&amp;#xA;                        );&amp;#xA;                    };&amp;#xA;&amp;#xA;                    updatedPeer.ontrack = (e) =&gt; {&amp;#xA;                        console.log(&quot;ontrack&quot;, e);&amp;#xA;                        videoRef.current.srcObject = e.streams[0];&amp;#xA;                    };&amp;#xA;&amp;#xA;                    await updatedPeer.setRemoteDescription(offer);&amp;#xA;                    const answer = await updatedPeer.createAnswer();&amp;#xA;                    await updatedPeer.setLocalDescription(answer);&amp;#xA;&amp;#xA;                    setPeer(updatedPeer);&amp;#xA;                };&amp;#xA;&amp;#xA;                socket.onmessage = (ev) =&gt; {&amp;#xA;                    const data = JSON.parse(ev.data);&amp;#xA;                    if (data.type === &quot;offer&quot;) {&amp;#xA;                        handleOffer(data);&amp;#xA;                    } else if (data.type === &quot;resetFFMPEG&quot;) {&amp;#xA;                        // Handle the resetFFMPEG message&amp;#xA;                        console.log(&quot;FFmpeg reset requested&quot;);&amp;#xA;                    }&amp;#xA;                };&amp;#xA;            })();&amp;#xA;        }, []); // Added socket as a dependency to the useEffect hook&amp;#xA;&amp;#xA;        const sendRequestToResetFFmpeg = () =&gt; {&amp;#xA;            socket.send(&quot;resetFFMPEG&quot;);&amp;#xA;        };&amp;#xA;&amp;#xA;        return (&amp;#xA;            &lt;div&gt;&amp;#xA;                Video: &amp;#xA;                &lt;video ref={videoRef} autoPlay muted /&gt;&amp;#xA;                &lt;button onClick={() =&gt; sendRequestToResetFFmpeg()}&gt;Reset FFMPEG&lt;/button&gt;&amp;#xA;            &lt;/div&gt;&amp;#xA;        );&amp;#xA;    };&amp;#xA;&amp;#xA;    ReactDOM.render(&lt;App /&gt;, document.getElementById(&quot;app1&quot;));&amp;#xA;&lt;/script&gt;&#xA;&#xA;&#xA;

    &#xA;