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Médias (29)
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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (53)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...)
Sur d’autres sites (3440)
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Can VideoView be detach and reattached without stopping the it ?
31 octobre 2013, par Thierry-Dimitri RoyI'm building an app where the user clicks on a button to show a video full screen. Initially the video is attached to a view inside a ViewPager. To be able to show it fullscreen I detach it from its parent and reattach it to the root view. This works fine, except when the video is switched to fullscreen while playing. When I detach a playing VideoView it just stop and I need to restart it. This is not acceptable since the video starts buffering before resume. Here the part of the code where the detach is done :
final ViewGroup parent = (ViewGroup) findViewById(R.id.parent);
final ViewGroup root = (ViewGroup) findViewById(R.id.root);
Button b = (Button) findViewById(R.id.button);
b.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
parent.removeView(mVideoView);
LayoutParams lp = new FrameLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
root.addView(mVideoView, lp);
}
});Depending of the device, I have a different log error. Probably because the actual video player is provided by the manufacturer and not the Android SDK. Here are the error logs for a Nexus 7 :
10-30 20:26:18.618 : D/NvOsDebugPrintf(124) : NvMMDecTVMRDestroyParser Begin
10-30 20:26:18.618 : D/NvOsDebugPrintf(124) : --------- Closing TVMR Frame Delivery Thread -------------
10-30 20:26:18.678 : D/NvOsDebugPrintf(124) : ------- NvAvpClose -------
10-30 20:26:18.678 : D/NvOsDebugPrintf(124) : NvMMDecTVMRDestroyParser Done
10-30 20:26:18.678 : D/NvOsDebugPrintf(124) : NvMMLiteTVMRDecPrivateClose DoneI haven't been able to detach the video without stopping it. I tried using SurfaceView or TextureView without success.
I also tried finding a third party video player. I found a commercial one (http://www.vitamio.org/) that I can't really use for business reason. I found an open source one, that hasn't been updated in the last year (https://code.google.com/p/dolphin-player/).
I'm currently targeting Android 4.2 or better on tablet only.
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Find the library calls from FFMPEG command line
6 octobre 2013, par BudiusI'm trying to create an Android app that will use video edition, thou, using FFMPEG for the task. I already successfully compiled FFMPEG as a library (libavcodec, libavformat, etc) and included them in the Android project.
Note that it does not contain the ffmpeg.c that can be called as a command line and the problem is that I only know the command lines to be used for all different things I want to accomplish.
So the question is :
from my Linux machine, how would I call ffmpeg
main()
in a "debug mode" to follow line-by-line what is being calling on those libraries, so I can write methods to mimic what I need to get done ? (currently I only have Android Studio installed, but I'm open to install whatever IDE ppl might suggest) -
trying to figure out what's wrong in the code using ffmpeg.exe
5 octobre 2013, par timmackI'm trying to upload videos and convert it to flv format as well as capturing image as thumbnails.I'm using visual web developer 2008 express edition.I've done so many research online and found something using ffmpeg.exe so I've downloaded an ffmpeg.exe and has tried so many codes but unfortunately I'm still unable to make it work.I want to save the converted video file to a certain folder in my server as well as the captured image as for its thumbnails after uploading the video.I'm not sure if the ffmpeg.exe has the problem or my codes but I suspect it's in my codes.I need somebody to help me find out what's something missing on my codes to make it work. Here's my codes below for your reference. Thanks
protected void Button1_Click(object sender, EventArgs e)
{
//Convert the Video to flv format with FFMPEG
string ffmpegPath = Server.MapPath("~/ffmpeg/ffmpeg.exe");
string tempLocation = Server.MapPath("~/tempVideos/");
string mediaOutPath = Server.MapPath("~/Videos/");
string thumbOutPath = Server.MapPath("~/Thumbs/");
string currentFile = System.IO.Path.GetFileName(FileUpload1.PostedFile.FileName);
//Upload the video
string vidPath = "Videos/" + outputfile;
if (FileUpload1.PostedFile != null && FileUpload1.PostedFile.FileName != "")
{
try
{
// 10240 KB means 10MB, You can change the value based on your requirement
if (FileUpload1.PostedFile.ContentLength > 1024000000)
{
Page.ClientScript.RegisterClientScriptBlock(typeof(Page), "Alert", "alert('File is too big.')", true);
}
else
{
//then save it to the Folder
Convert(tempLocation + currentFile, mediaOutPath + currentFile, thumbOutPath + currentFile);
FileUpload1.PostedFile.SaveAs(tempLocation + currentFile);
}
}
catch (Exception ex)
{
Response.Write("Error: " + ex.Message);
}
}
Page.ClientScript.RegisterClientScriptBlock(typeof(Page), "Alert", "alert('Video file has been uploaded!')", true);
FlashVideo1.VideoURL = "tempVideos/" + currentFile;
}
protected void Convert(string fileIn, string fileOut, string thumbOut)
{
try
{
string mediaOutPath = Server.MapPath("~/Videos/");
string thumbOutPath = Server.MapPath("~/Thumbs/");
string inputfile = FileUpload1.PostedFile.FileName;
string infile = Path.GetFileNameWithoutExtension(inputfile);
fileIn = Path.GetFullPath( inputfile);
fileOut = mediaOutPath + inputfile;
thumbOut = inputfile;
string ffmpegPath = Server.MapPath("~/ffmpeg/ffmpeg.exe");
System.Diagnostics.Process proc = new System.Diagnostics.Process();
proc.EnableRaisingEvents = true;
proc.StartInfo.FileName = ffmpegPath;
//converting video to flv format
proc.StartInfo.Arguments = "-i " + fileIn + "-ar 22050 -ab 32 -f flv -s 320×240 -aspect 4:3 -y" + fileOut.Split('.')[0] + ".flv";
proc.StartInfo.UseShellExecute = false;
proc.StartInfo.CreateNoWindow = false;
proc.StartInfo.RedirectStandardError = true;
proc.StartInfo.RedirectStandardOutput = true;
proc.Start();
proc.WaitForExit();
//capturing thumbnail image of the video
proc.StartInfo.Arguments = "-i \"{0}\" -an -y -s 320x240 -ss {1} -vframes 1 -f image2 \"{2}\"" + fileIn + thumbOut.Split('.')[0] + ".jpg";
proc.StartInfo.UseShellExecute = false;
proc.StartInfo.CreateNoWindow = false;
proc.StartInfo.RedirectStandardError = true;
proc.StartInfo.RedirectStandardOutput = true;
proc.Start();
proc.WaitForExit();
proc.Close();
}
catch (Exception ex)
{
Response.Write("Error: " + ex.Message);
}
}