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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
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Les différents statuts possibles sont : prepa (demandé) qui correspond à une instance demandée par un utilisateur. Si le site a déjà été créé par le passé, il est passé en mode désactivé. publie (validé) qui correspond à une instance validée par un (...) -
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Piwik is expanding ! We’re seeking a talented Software Engineer in New Zealand or in Poland
At Piwik and Piwik PRO we develop the leading open source web analytics platform, used by more than one million websites worldwide. Our vision is to build the best open alternative to Google Universal Analytics.
The Piwik platform collects, stores and processes a lot of information : hundreds of millions of data points each month. We create intuitive, simple and beautiful reports that delight our users.
Are you seeking a new challenge ? We are currently looking for a software engineer or software developer who is passionate about data processing, security, privacy, the open source philosophy and usable interface design.
We practise agile methodology, test driven development, and fast release cycles. The main technologies we work with are Javascript (AngularJS, jquery), PHP5 and MySQL. You will write open source code that will directly benefit 250,000+ Piwik users in more than 200 countries and 50 languages.
Responsibilities
- Write server-side code (PHP5) and front-end code (Javascript) for Piwik platform.
- Create robust high-volume production applications and develop prototypes quickly.
- Tackle new problems as we continue to push technology forward.
Minimum qualifications
- BA/BS degree in Computer Science or equivalent practical experience.
- 2 years of relevant work experience in software development.
- Understanding of, and practical experience with PHP5 and Javascript application development.
- Strong analytical and coding skills.
- Excellent communication skills.
Location
- Wellington central, New Zealand.
If you are not in New Zealand, and you are the right candidate, we will help you relocate here ! - Wrocław, Poland
Apply online
To apply for this position, please Apply online here. We look forward to receiving your applications !
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Piwik is expanding ! We’re seeking a talented Software Engineer in New Zealand or in Poland
At Piwik and Piwik PRO we develop the leading open source web analytics platform, used by more than one million websites worldwide. Our vision is to build the best open alternative to Google Universal Analytics.
The Piwik platform collects, stores and processes a lot of information : hundreds of millions of data points each month. We create intuitive, simple and beautiful reports that delight our users.
Are you seeking a new challenge ? We are currently looking for a software engineer or software developer who is passionate about data processing, security, privacy, the open source philosophy and usable interface design.
We practise agile methodology, test driven development, and fast release cycles. The main technologies we work with are Javascript (AngularJS, jquery), PHP5 and MySQL. You will write open source code that will directly benefit 250,000+ Piwik users in more than 200 countries and 50 languages.
Responsibilities
- Write server-side code (PHP5) and front-end code (Javascript) for Piwik platform.
- Create robust high-volume production applications and develop prototypes quickly.
- Tackle new problems as we continue to push technology forward.
Minimum qualifications
- BA/BS degree in Computer Science or equivalent practical experience.
- 2 years of relevant work experience in software development.
- Understanding of, and practical experience with PHP5 and Javascript application development.
- Strong analytical and coding skills.
- Excellent communication skills.
Location
- Wellington central, New Zealand.
If you are not in New Zealand, and you are the right candidate, we will help you relocate here ! - Wrocław, Poland
Apply online
To apply for this position, please Apply online here. We look forward to receiving your applications !
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Specifying FFMPEG in the requirements section of 'buildozer.spec' causing [libavformat/network.o] Error 1
18 juillet 2022, par GJ78My question relates to how to mitigate an ffmpeg requirement listed in a buildozer.spec that is causing compile errors using buildozer.



GOAL :



Using buildozer to ensure FFMPEG can be embedded within a small Kivy app so i can utilise youtube_dl functionality on my android phone.



THE ISSUE :
Specifying FFMPEG in the requirements section of 'buildozer.spec' causes the following error message :

common.mak:60 : recipe for target 'libavformat/network.o' failed

make : [libavformat/network.o] Error 1

make : Waiting for unfinished jobs...


What have I done to resolve myself :

1. Ensured LOG LEVEL 2 is specified.


- 

-
Upgraded cython from Version 21 to 27. Then downgraded to 25, then 21 then 20 to see if this resolved anything. It didn't.
-
In BUILDOZER.SPEC, switched between Android NDK crystax-ndk-10.3.2 and android-ndk-r16b. (Note have reverted back to Crystax 10.3.2) in my NDK PATH.
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In BUILDOZER.SPEC, changed android.api from 19 to 15 (just to see if this has any positive effects).
-
executed : rm -Rf .buildozer between each compiling attempt.
-
Part extract of Buildozer.log :



In file included from libavformat/dump.c:37:0 :

libavformat/avformat.h:893:21 : note : declared here

 AVCodecContext codec ;
 ^

CC libavformat/format.o

CC libavformat/golomb_tab.o

CC libavformat/h264dec.o

CC libavformat/hevc.o

CC libavformat/http.o

CC libavformat/httpauth.o

CC libavformat/id3v1.o

CC libavformat/id3v2.o

CC libavformat/img2.o

CC libavformat/isom.o

CC libavformat/log2_tab.o

CC libavformat/m4vdec.o

CC libavformat/metadata.o
CC libavformat/mov_chan.o

CC libavformat/mov.o

CC libavformat/movenc.o

CC libavformat/movenccenc.o

CC libavformat/movenchint.o

CC libavformat/mpegvideodec.o

CC libavformat/mux.o

CC libavformat/network.o

In file included from libavformat/network.h:29:0,

 from libavformat/network.c:22 :

libavformat/os_support.h:67:32 : error : expected declaration specifiers or '...' before '(' token

 # define lseek(f,p,w) lseek64((f), (p), (w))

 ^
libavformat/os_support.h:67:37 : error : expected declaration specifiers or '...' before '(' token

 # define lseek(f,p,w) lseek64((f), (p), (w))

 ^
libavformat/os_support.h:67:42 : error : expected declaration specifiers or '...' before '(' token

 # define lseek(f,p,w) lseek64((f), (p), (w))

 ^
common.mak:60 : recipe for target 'libavformat/network.o' failed

make : [libavformat/network.o] Error 1

make : * Waiting for unfinished jobs.... -
Part extract of Buildozer.spec



(str) Title of your application



title = myapplication



(str) Package name



package.name = myapp



(str) Package domain (needed for android/ios packaging)



package.domain = org.test



(str) Source code where the main.py live



source.dir = .



(list) Source files to include (let empty to include all the files)



source.include_exts = py,png,jpg,kv,atlas



(list) List of inclusions using pattern matching



source.include_patterns = assets/,images/.png



(list) Source files to exclude (let empty to not exclude anything)



source.exclude_exts = spec



(list) List of directory to exclude (let empty to not exclude anything)



source.exclude_dirs = tests, bin



(list) List of exclusions using pattern matching



source.exclude_patterns = license,images//.jpg



(str) Application versioning (method 1)



version = 0.1



(str) Application versioning (method 2)



version.regex = version = '"['"]



version.filename = %(source.dir)s/main.py



(list) Application requirements



comma seperated e.g. requirements = sqlite3,kivy



requirements = ffmpeg,python2,hostpython2,kivy,youtube-dl



(str) Custom source folders for requirements



Sets custom source for any requirements with recipes



requirements.source.kivy = ../../kivy



(list) Garden requirements



garden_requirements =



(str) Presplash of the application



presplash.filename = %(source.dir)s/data/presplash.png



(str) Icon of the application



icon.filename = %(source.dir)s/data/icon.png



(str) Supported orientation (one of landscape, portrait or all)



orientation = portrait



(list) List of service to declare



services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY



OSX Specific



author = © Copyright Info



change the major version of python used by the app



osx.python_version = 3



Kivy version to use



osx.kivy_version = 1.9.1



Android specific



(bool) Indicate if the application should be fullscreen or not



fullscreen = 0



(string) Presplash background color (for new android toolchain)



Supported formats are : #RRGGBB #AARRGGBB or one of the following names :



red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,



darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,



olive, purple, silver, teal.



android.presplash_color = #FFFFFF



(list) Permissions



android.permissions = INTERNET



(int) Android API to use



android.api = 19



(int) Minimum API required



android.minapi = 9



(int) Android SDK version to use



android.sdk = 20



(str) Android NDK version to use



android.ndk = 10.3.2



(bool) Use —private data storage (True) or —dir public storage (False)



android.private_storage = True



(str) Android NDK directory (if empty, it will be automatically downloaded.)



android.ndk_path = /home/gjones/Downloads/crystax-ndk-10.3.2



(str) Android SDK directory (if empty, it will be automatically downloaded.)



android.sdk_path =



(str) ANT directory (if empty, it will be automatically downloaded.)



android.ant_path =
-
Lastly, when I remove ffmpeg from requirements in buildozer.spec, the .APK compiles successfully and i can deploy it on to my phone with the KIVY GUI. Obviously, ffmpeg functionality is not present.

















Current Environment Specs :



- 

- Running Linux Mint 17.2 as a Virtual Box VM
- Buildozer Version : 0.35dev
- Cython Version : 0.25









Any advice would be greatly appreciated.



Lastly, if there is no obvious solution via buildozer, do i need to compile ffmpeg for Android separately and somehow include this somewhere in the buildozer spec file to prevent this error message ?



Thanks in advance.


-