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  • Le profil des utilisateurs

    12 avril 2011, par

    Chaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
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  • Configurer la prise en compte des langues

    15 novembre 2010, par

    Accéder à la configuration et ajouter des langues prises en compte
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    De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
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Sur d’autres sites (9282)

  • Swift framework project with internal C module - Undefined symbols for architecture arm64

    29 mars 2020, par Phạm Phi Phúc

    I’m creating Swift framework project using FFmpeg module internally.

    Steps are :

    1. Download source of FFmpeg from official website.
    2. Build it by build script here : https://github.com/kewlbear/FFmpeg-iOS-build-script
    3. Copy built file to project
    4. Create file module.modulemap, it’s content is :
    module FFmpeg [system][extern_c] {

       header "include/libavcodec/avcodec.h"
       header "include/libavdevice/avdevice.h"
       header "include/libavfilter/avfilter.h"
       header "include/libavformat/avformat.h"
       header "include/libavutil/avutil.h"
       header "include/libswresample/swresample.h"
       header "include/libswscale/swscale.h"

       export *
    }

    Project tree is :

    enter image description here

    1. Set Import paths for both project settings and target settings to
      $(SRCROOT)/MediaToolkit/Libraries/FFmpeg/**
    2. My source code is :
    import Foundation
    import FFmpeg

    public class MediaToolkit {
       public init(){}

       public func hello() {
           print("AVFMT_NOFILE: \(AVFMT_NOFILE)")
           avformat_network_init()
       }
    }

    When I build it, I received error

    Undefined symbols for architecture arm64:
     "_avformat_network_init", referenced from:
         MediaToolkit.MediaToolkit.hello(Swift.String) -> () in MediaToolkit.o
    ld: symbol(s) not found for architecture arm64
    clang: error: linker command failed with exit code 1 (use -v to see invocation)

    If I remove line avformat_network_init(), it will print AVFMT_NOFILE: 1

  • How to run FFMPEG with —enable-libfontconfig on Amazon Linux 2

    22 avril 2024, par Adrien Kaczmarek

    Problem

    


    I want to run FFmpeg on AWS Lambda (Amazon Linux 2) with the configuration --enable-libfontconfig enable.

    


    Situation

    


    I already have FFmpeg running on AWS Lambda without the configuration --enable-libfontconfig.

    


    Here is the step I took to run FFmpeg on AWS Lambda (see official guide) :

    


      

    • Connect to Amazon EC2 running on AL2 (environment used by Lambda for Python 3.11)
    • 


    • Download and package FFmpeg from John Van Sickle
    • 


    • Create a Lambda Layer with FFmpeg
    • 


    


    Unfortunately, the version built by John Van Sickle doesn't have the configuration --enable-libfontconfig enabled.

    


    Unsuccessful Trials

    


    I tried to rebuilt it from scratch following the installation guide but without success (and the guide doesn't install font related dependencies)

    


    I tried to install it with brew but the command brew install ffmpeg didn't succeed on AL2.

    


    I tried to install ffmpeg from ffmpeg-master-latest-linux64-gpl.tar.xz. Unfortunately, this build of ffmpeg doesn't run on AL2 :

    


    ffmpeg: /lib64/libm.so.6: version `GLIBC_2.27' not found (required by ffmpeg)
ffmpeg: /lib64/libpthread.so.0: version `GLIBC_2.28' not found (required by ffmpeg)
ffmpeg: /lib64/libc.so.6: version `GLIBC_2.27' not found (required by ffmpeg)
ffmpeg: /lib64/libc.so.6: version `GLIBC_2.28' not found (required by ffmpeg)


    


    Any help would be greatly appreciated,

    


    Please make sure your answer is up to date and tested. Too many answers out there are auto-generated, too generic, or simple redirect without context.

    


    Thank you

    


  • NDK r8c warning for asm objects regarding "Cortex-A8 erratum" - should I be worried ?

    7 décembre 2012, par Alex Cohn

    Question : What is the meaning of this warning ? If there are no real-life consequences, I can live with it for a while... But I am concerned with what will happen if our program gets loaded on one of the faulty chips.

    Background : With NDK r8c, linking of X264 encoder issues warnings :

    cannot scan executable section 1 of libx264.a(dct-a.o) for Cortex-A8 erratum because it has no mapping symbols

    ... same warning for all assembly files in libx264.

    libx264.a itself was cross-compiled on the same machine with the same 4.6 toolchain taken from NDK.

    Here are the instructions to easily reproduce the problem (Ubuntu or MacOS) :

    1. Download x264-snapshot-20121203-2245 from ftp://ftp.videolan.org/pub/x264/snapshots/last_x264.tar.bz2

    2. Run ./configure --enable-pic --enable-strip --enable-static --cross-prefix=~/android-ndk-r8c/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/bin/arm-linux-androideabi- --sysroot=~/android-ndk-r8c/platforms/android-14/arch-arm --host=arm-linux

    3. Run ~/android-ndk-r8c/prebuilt/linux-x86/bin/make

    It will build the static library, and after that display the Cortex-A8 warning while linking the x265 executable. I am not worried about the compiler warnings, because building libx264.a is done offline, it is not part of our official daily build.

    I have reported this as http://code.google.com/p/android/issues/detail?id=40794.

    I tried to add the mapping symbols manually to dct-a.S following the ARM.com instructions, but this had no effect.