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Mot : - Tags -/open film making

Autres articles (111)

  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

  • Automated installation script of MediaSPIP

    25 avril 2011, par

    To overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
    You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
    The documentation of the use of this installation script is available here.
    The code of this (...)

  • Que fait exactement ce script ?

    18 janvier 2011, par

    Ce script est écrit en bash. Il est donc facilement utilisable sur n’importe quel serveur.
    Il n’est compatible qu’avec une liste de distributions précises (voir Liste des distributions compatibles).
    Installation de dépendances de MediaSPIP
    Son rôle principal est d’installer l’ensemble des dépendances logicielles nécessaires coté serveur à savoir :
    Les outils de base pour pouvoir installer le reste des dépendances Les outils de développements : build-essential (via APT depuis les dépôts officiels) ; (...)

Sur d’autres sites (10383)

  • FFmpeg WASM Custom build : defining custom flags

    4 avril, par Ettur

    I wish to create custom ffmpeg.wasm build

    


    Now the official GUIDE show four commands "make dev" "make prd" etc

    


    So I cloned THE REPO and ran "make prd". It did build, but obviously, this build was with default settings, whatever exactly they made be.

    


    So pardon my stupidity, as I cannot figure out how / where / what do I edit to set the custom flags about what I want to be included / excluded in the build ?

    


  • doc/filters : add missing palette* options

    9 septembre 2016, par Lou Logan
    doc/filters : add missing palette* options
    

    Introduced in b7e78c7 and 93ae68d.

    Fixes #5835.

    The paletteuse debug options that are not part of the official API are
    not included (debug_kdtree and color_search).

    Signed-off-by : Lou Logan <lou@lrcd.com>

    • [DH] doc/filters.texi
  • How to compile ffmpeg for Windows statically with MSYS2 environment ?

    17 janvier 2024, par username

    I want to build myself standalone statically linked ffmpeg binaries for Windows from official git source code with MSYS2 environment tools. But every time I get .exe file dynamically linked to mingw libraries that crashes with "The application was unable to start correctly (0xc000007b)" error even if I put required libbz2-1.dll, libiconv-2.dll and libwinpthread-1.dll libraries in it's folder.

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    I'm running MSYS2 environment with

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    msys2_shell.cmd -mingw64&#xA;

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    line, and use mingw64/mingw-w64-x86_64-gcc 8.2.1+20181214-1 compiler package. Then I run ./configure with

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    ./configure --pkg-config-flags=--static --disable-shared --enable-static&#xA;

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    line - the best options I have googled at all my efforts. Then proceed with general

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    make&#xA;make install&#xA;

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    sequence.

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    As a result, I get binaries that run smoothly in MSYS2 environment itself, but when I run it from host Windows explorer or cmd, first of all it ask for libbz2-1.dll, libiconv-2.dll and libwinpthread-1.dll libraries and when I put them in binaries' folder, they crash with "The application was unable to start correctly (0xc000007b)" error.

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    I've asked about this case at official https://ffmpeg.zeranoe.com/forum/viewtopic.php?f=5&t=6439 forum but still have no response for already 5 days.

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    Regarding dynamic linking libraries somehow I got bandaid solution with removing *.dll.a files from mingw64\x86_64-w64-mingw32\lib folder. But it looks not very clean for me. I wish to know if it is possible to do static linkage with some compiler/make/linker parameters or with editing ./configure or Makefile files somehow ?

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    Also 0xc000007b error still remaining.

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    I've managed to have desired result with media-autobuild_suite based on the same MSYS2 environment, so I know it is possible to do this somehow. But I'm very new to all this *nix things so don't understand it's bash script at all, not to mention it is pretty sophisticated by itself. The only thing I see it's producing correct ffmpeg executables running under native Windows environment not requiring dlls listed above.

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    According to all guides in internet I found at the moment, I should get standalone Windows executables with this toolset, but it just don't work and I'm stuck. Please, help.

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