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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (55)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Contribute to a better visual interface
13 avril 2011MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community. -
Submit enhancements and plugins
13 avril 2011If you have developed a new extension to add one or more useful features to MediaSPIP, let us know and its integration into the core MedisSPIP functionality will be considered.
You can use the development discussion list to request for help with creating a plugin. As MediaSPIP is based on SPIP - or you can use the SPIP discussion list SPIP-Zone.
Sur d’autres sites (9542)
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Revision 10bae82510 : Adds variance based fixed size partitioning Adds a method for determining a fix
25 février 2014, par Deb MukherjeeChanged Paths :
Modify /vp9/encoder/vp9_encodeframe.c
Modify /vp9/encoder/vp9_onyx_if.c
Modify /vp9/encoder/vp9_onyx_int.h
Modify /vp9/encoder/vp9_ratectrl.c
Modify /vp9/encoder/vp9_rdopt.c
Adds variance based fixed size partitioningAdds a method for determining a fixed size partition based on
variance of a 64x64 SB. This method is added to rtc speed 6.
Also fixes a bug in rtc_use_partition() and includes some
refactoring related to partitioning search, and some cosmetics.Currently compared to speed 5, the coding efficiency of speed 6
is -19% and that of speed 7 is -55%, in cbr mode.Change-Id : I057e04125a8b765906bb7d4bf7a36d1e575de7c6
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Revision 8350e7fe38 : Make intra prediction pointers RTCD-based. This probably has a mildly negative
9 juillet 2013, par Ronald S. BultjeChanged Paths :
Modify /vp9/common/vp9_reconintra.c
Modify /vp9/common/vp9_rtcd_defs.sh
Modify /vp9/common/x86/vp9_recon_sse2.asm
Delete /vp9/common/x86/vp9_recon_wrapper_sse2.c
Modify /vp9/encoder/vp9_mbgraph.c
Modify /vp9/vp9_common.mk
Make intra prediction pointers RTCD-based.This probably has a mildly negative impact on performance, but will
(in future commits - or possibly merged with this one) allow SIMD
implementations of individual intra prediction functions. We may
perhaps want to consider having separate functions per txfm-size
also (i.e. 4x4, 8x8, 16x16 and 32x32 intra prediction functions for
each intra prediction mode), but I haven't played much with that
yet.Change-Id : Ie739985eee0a3fcbb7aed29ee6910fdb653ea269
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Integrating CUDA-based video decoder into libavcodec/ffmpeg
1er février 2019, par tmlenI have a CUDA-based decoder of a video format running on the GPU. I am trying to add a "codec" into
libavcodec
that uses it as external decoderCurrenty, I have it working such that I can play a sequence of pictures using
ffplay
, which
get decoded on the GPU with the external decoder.But with the current implementation, the codec module copies its output (in a RGB24 pixel format) from GPU memory to host memory after each frame, and gives this to
libavcodec
in itsAVFrame
. So with this when usingffplay
, it will copy the output images back and forth between GPU and host two times (asffplay
has to copy the data to GPU for display).My goal is to leave the uncompressed data on GPU using on a CUDA device buffer, and have
ffmpeg
use it.ffmpeg
seems to have support for this usingAVHWAccel
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Is there any example implementation that uses this with a CUDA based decoder (not using the dedicated hardware decoders through NVDEC, CUVID, etc.) ?
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Does
ffmpeg
need the output in a pixel format in a CUDA buffer, or can it also be in texture memory, in a CUDA array ? -
Is it possible to have the hardware decoder as primary decoder of the
AVCodec
. It seems that hardware-acceleration is foreseen as an add-on, with the software decoder implemented byAVCodec
available as fallback ? -
It seems that
ffmpeg
will allocate a pool of CUDA buffers to receive its output. Is it also possible to allocate the output buffers oneself in the module’s implementation, and control how many buffers there will be. -
Is it possible to control with how many CPU threads the decoder will be called ? With the external decoder’s interface, ideal would be one writer thread that pushes compressed codestreams, and one reader thread that pulls the uncompressed output to a CUDA buffer.
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