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Autres articles (55)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

  • Submit enhancements and plugins

    13 avril 2011

    If you have developed a new extension to add one or more useful features to MediaSPIP, let us know and its integration into the core MedisSPIP functionality will be considered.
    You can use the development discussion list to request for help with creating a plugin. As MediaSPIP is based on SPIP - or you can use the SPIP discussion list SPIP-Zone.

Sur d’autres sites (9542)

  • Revision 10bae82510 : Adds variance based fixed size partitioning Adds a method for determining a fix

    25 février 2014, par Deb Mukherjee

    Changed Paths :
     Modify /vp9/encoder/vp9_encodeframe.c


     Modify /vp9/encoder/vp9_onyx_if.c


     Modify /vp9/encoder/vp9_onyx_int.h


     Modify /vp9/encoder/vp9_ratectrl.c


     Modify /vp9/encoder/vp9_rdopt.c



    Adds variance based fixed size partitioning

    Adds a method for determining a fixed size partition based on
    variance of a 64x64 SB. This method is added to rtc speed 6.
    Also fixes a bug in rtc_use_partition() and includes some
    refactoring related to partitioning search, and some cosmetics.

    Currently compared to speed 5, the coding efficiency of speed 6
    is -19% and that of speed 7 is -55%, in cbr mode.

    Change-Id : I057e04125a8b765906bb7d4bf7a36d1e575de7c6

  • Revision 8350e7fe38 : Make intra prediction pointers RTCD-based. This probably has a mildly negative

    9 juillet 2013, par Ronald S. Bultje

    Changed Paths :
     Modify /vp9/common/vp9_reconintra.c


     Modify /vp9/common/vp9_rtcd_defs.sh


     Modify /vp9/common/x86/vp9_recon_sse2.asm


     Delete /vp9/common/x86/vp9_recon_wrapper_sse2.c


     Modify /vp9/encoder/vp9_mbgraph.c


     Modify /vp9/vp9_common.mk



    Make intra prediction pointers RTCD-based.

    This probably has a mildly negative impact on performance, but will
    (in future commits - or possibly merged with this one) allow SIMD
    implementations of individual intra prediction functions. We may
    perhaps want to consider having separate functions per txfm-size
    also (i.e. 4x4, 8x8, 16x16 and 32x32 intra prediction functions for
    each intra prediction mode), but I haven't played much with that
    yet.

    Change-Id : Ie739985eee0a3fcbb7aed29ee6910fdb653ea269

  • Integrating CUDA-based video decoder into libavcodec/ffmpeg

    1er février 2019, par tmlen

    I have a CUDA-based decoder of a video format running on the GPU. I am trying to add a "codec" into libavcodec that uses it as external decoder

    Currenty, I have it working such that I can play a sequence of pictures using ffplay, which
    get decoded on the GPU with the external decoder.

    But with the current implementation, the codec module copies its output (in a RGB24 pixel format) from GPU memory to host memory after each frame, and gives this to libavcodec in its AVFrame. So with this when using ffplay, it will copy the output images back and forth between GPU and host two times (as ffplay has to copy the data to GPU for display).

    My goal is to leave the uncompressed data on GPU using on a CUDA device buffer, and have ffmpeg use it.

    ffmpeg seems to have support for this using AVHWAccel.

    • Is there any example implementation that uses this with a CUDA based decoder (not using the dedicated hardware decoders through NVDEC, CUVID, etc.) ?

    • Does ffmpeg need the output in a pixel format in a CUDA buffer, or can it also be in texture memory, in a CUDA array ?

    • Is it possible to have the hardware decoder as primary decoder of the AVCodec. It seems that hardware-acceleration is foreseen as an add-on, with the software decoder implemented by AVCodec available as fallback ?

    • It seems that ffmpeg will allocate a pool of CUDA buffers to receive its output. Is it also possible to allocate the output buffers oneself in the module’s implementation, and control how many buffers there will be.

    • Is it possible to control with how many CPU threads the decoder will be called ? With the external decoder’s interface, ideal would be one writer thread that pushes compressed codestreams, and one reader thread that pulls the uncompressed output to a CUDA buffer.