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Médias (1)
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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (25)
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Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
Support de tous types de médias
10 avril 2011Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)
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List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)
Sur d’autres sites (6475)
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C# How do I set the volume of sound bytes[]
23 juillet 2016, par McLucarioIm trying to change the volume of sound bytes[] in C#. Im reading a sound file with FFMPEG and and wanna change the volume on the fly. I found some examples and but I didnt understand them.
public void SendAudio(string pathOrUrl)
{
cancelVid = false;
isPlaying = true;
mProcess = Process.Start(new ProcessStartInfo
{ // FFmpeg requireqs us to spawn a process and hook into its stdout, so we will create a Process
FileName = "ffmpeg",
Arguments = "-i " + (char)34 + pathOrUrl + (char)34 + // Here we provide a list of arguments to feed into FFmpeg. -i means the location of the file/URL it will read from
" -f s16le -ar 48000 -ac 2 pipe:1", // Next, we tell it to output 16-bit 48000Hz PCM, over 2 channels, to stdout.
UseShellExecute = false,
RedirectStandardOutput = true, // Capture the stdout of the process
Verb = "runas"
});
while (!isRunning(mProcess)) { Task.Delay(1000); }
int blockSize = 3840; // The size of bytes to read per frame; 1920 for mono
byte[] buffer = new byte[blockSize];
byte[] gainBuffer = new byte[blockSize];
int byteCount;
while (true && !cancelVid) // Loop forever, so data will always be read
{
byteCount = mProcess.StandardOutput.BaseStream // Access the underlying MemoryStream from the stdout of FFmpeg
.Read(buffer, 0, blockSize); // Read stdout into the buffer
if (byteCount == 0) // FFmpeg did not output anything
break; // Break out of the while(true) loop, since there was nothing to read.
if (cancelVid)
break;
disAudioClient.Send(buffer, 0, byteCount); // Send our data to Discord
}
disAudioClient.Wait(); // Wait for the Voice Client to finish sending data, as ffMPEG may have already finished buffering out a song, and it is unsafe to return now.
isPlaying = false;
Console.Clear();
Console.WriteLine("Done Playing!"); -
ffmpeg concat 2 avi files loosing the sound
14 juin 2016, par Nir DiamantHey i have 2 AVI files that i want to concatenate them to one output.
the files path is written in text file (mylist.txt) :
file1.avi - contain video only. file2.avi - contain video and audio.
i execute the next command :
ffmpeg -f concat -i C:\ffmpeg\mylist.txt -c copy C:\ffmpeg\output.avi
mylist.txt=
file ’C :\motionbee\ffmpeg\bin\file1.avi’
file ’C :\motionbee\ffmpeg\bin\file2.avi’
the output file is concatenate of the 2 files. but the sound from file2.avi is not there.
so how can i contact them without delete the sound ???
console log :
C:\motionbee\ffmpeg\bin>ffmpeg -f concat -i C:\motionbee\ffmpeg\bin\mylist.txt -
c copy C:\motionbee\ffmpeg\bin\output.avi
ffmpeg version N-78949-g6f5048f Copyright (c) 2000-2016 the FFmpeg developers
built with gcc 5.3.0 (GCC)
configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-av
isynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enab
le-iconv --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --
enable-libdcadec --enable-libfreetype --enable-libgme --enable-libgsm --enable-l
ibilbc --enable-libmodplug --enable-libmfx --enable-libmp3lame --enable-libopenc
ore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --ena
ble-librtmp --enable-libschroedinger --enable-libsoxr --enable-libspeex --enable
-libtheora --enable-libtwolame --enable-libvidstab --enable-libvo-amrwbenc --ena
ble-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx
264 --enable-libx265 --enable-libxavs --enable-libxvid --enable-libzimg --enable
-lzma --enable-decklink --enable-zlib
libavutil 55. 19.100 / 55. 19.100
libavcodec 57. 27.101 / 57. 27.101
libavformat 57. 28.100 / 57. 28.100
libavdevice 57. 0.101 / 57. 0.101
libavfilter 6. 39.100 / 6. 39.100
libswscale 4. 0.100 / 4. 0.100
libswresample 2. 0.101 / 2. 0.101
libpostproc 54. 0.100 / 54. 0.100
Input #0, concat, from 'C:\motionbee\ffmpeg\bin\mylist.txt':
Duration: N/A, start: 0.000000, bitrate: 523 kb/s
Stream #0:0: Video: mpeg4 (Simple Profile) (FMP4 / 0x34504D46), yuv420p, 720
x480 [SAR 32:27 DAR 16:9], 523 kb/s, 29.97 fps, 29.97 tbr, 29.97 tbn, 30k tbc
File 'C:\motionbee\ffmpeg\bin\output.avi' already exists. Overwrite ? [y/N] y
Output #0, avi, to 'C:\motionbee\ffmpeg\bin\output.avi':
Metadata:
ISFT : Lavf57.28.100
Stream #0:0: Video: mpeg4 (FMP4 / 0x34504D46), yuv420p, 720x480 [SAR 32:27 D
AR 16:9], q=2-31, 523 kb/s, 29.97 fps, 29.97 tbr, 29.97 tbn, 29.97 tbc
Stream mapping:
Stream #0:0 -> #0:0 (copy)
Press [q] to stop, [?] for help
[concat @ 0000000000452620] New audio stream 0:1 at pos:10038 and DTS:100.104s
frame= 6000 fps=0.0 q=-1.0 Lsize= 13020kB time=00:03:20.23 bitrate= 532.7kbits
/s speed=1.39e+003x
video:12870kB audio:0kB subtitle:0kB other streams:0kB global headers:0kB muxing
overhead: 1.159987% -
Envelope pattern in SoX (Sound eXchange) or ffmpeg
26 mai 2016, par pJayI’ve been using SoX to generate white noise. I’m after a way of modulating the volume across the entire track in a way that will create a pattern similar to this :
I’ve experimented with fade, but that fades in to 100% volume and fades out to 0% volume, which is just a pain in this instance.
The tremolo effect isn’t quite what I’m after either, as the frequency of the pattern will be changing over time.
The only other alternative is to split the white noise file into separate files, apply fade and then apply trim to either end so it doesn’t fade all the way, but this seems like a lot of unnecessary processing.
I’ve been checking out this example Using SoX to change the volume level of a range of time in an audio file, but I don’t think it’s quite what I’m after.
I’m using the command-line in Ubuntu with SoX, but I’m open to suggestions with ffmpeg, or any other Linux based command-line solution.