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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
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"Widen" the stereo with Web Audio API
20 février 2018, par Dan P.I am trying to use the Web Audio API to match an ffmpeg command I run on the server to widen the stereo of a audio tracks.
With ffmpeg, I use : https://ffmpeg.org/ffmpeg-filters.html#stereowiden
More specifically, this my ffmpeg command :
stereowiden=delay=1:feedback=0.13:crossfeed=0:drymix=1
In JS with the Web Audio API I’ve tried using the
StereoPanNode
(https://developer.mozilla.org/en-US/docs/Web/API/StereoPannerNode) but this only seems to pan the audio left and right. I’ve also tried to combine it with theDelayNode
(https://developer.mozilla.org/en-US/docs/Web/API/DelayNode), still in vain.How would you achieve that ?
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What's the most performant way to encode an mp4 video of frames from a webgl canvas using Javascript in a web browser ?
17 janvier 2024, par Keith CarterI can capture the frames from the canvas using readPixels (https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/readPixels) but then what ?


I think there are a few wasm versions of ffmpeg but they're slow.


I found this web assembly mp4 encoder but it's no longer supported and doesn't work in Chrome on my phone (Android 13).


Any other suggestions ?


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Encoding MJPEG from webcam in UWP development with C#
24 avril 2018, par Federico Parrathis is my first question in StackOverflow.
How can I encode video being captured from webcam as a MJPEG using C# in UWP enviroment (Visual Studio 2017) ?
Perhaps using FFMPEG or DirectShow ? Any particular bindings required to use them in UWP ?I’ve been through these walk-throughs trying to go the official way using MediaCapture :
https://docs.microsoft.com/en-us/windows/uwp/audio-video-camera/basic-photo-video-and-audio-capture-with-mediacapture
https://docs.microsoft.com/en-us/uwp/api/windows.media.capture.mediacaptureAccording to Microsoft though, there is no MJPEG encoder included in MediaEncoder (only decoder) : https://docs.microsoft.com/en-us/windows/uwp/audio-video-camera/supported-codecs
About FFMPEG UWP integration, I found this :
https://github.com/Microsoft/FFmpegInterop
https://blogs.windows.com/buildingapps/2015/06/05/using-ffmpeg-in-windows-applications/#HHYbWAVcM7LhkvYZ.97But it’s geared towards decoding, and I want to encode.
Just in case someone is wondering, I want to use MJPEG for Two reasons :
1) less CPU intensive (much less) because it doesn’t do inter-frame compression, means my Surface Pro (and other similar computers) will keep quiet without fans running like crazy
2) I need all frames (i.e. not one every 30) to be crystal clear because of an algorithm I need to run on each of them afterAny pointers would be greatly appreciated.
Thank you,
Federico