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Autres articles (35)

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • Other interesting software

    13 avril 2011, par

    We don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
    The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
    We don’t know them, we didn’t try them, but you can take a peek.
    Videopress
    Website : http://videopress.com/
    License : GNU/GPL v2
    Source code : (...)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

Sur d’autres sites (8259)

  • FFmpeg framerate parameter

    24 avril 2020, par mentalmushroom

    I am confused by the FFmpeg framerate parameter. As far as I understand the docs and wiki, it sets the number of frames per second for the input (and the output unless -r option is specified). In fact, when I set the framerate to 1, the video is being played pretty much at its normal speed (25-30, but definitely not 1 frame per second as expected). Setting framerate to 2 makes it play around twice as fast (not 2 frames per second).

    



    To give a little bit more details, there is a python script which reads a video sample frame-by-frame as fast as it can and outputs these frames immediately to FFmpeg :

    



    python main.py -i myvideo.mp4 | ffmpeg -v warning -f rawvideo -pixel_format bgr24 -video_size 768x432 -framerate 2 -i - http://0.0.0.0:3004/fac.ffm


    



    What could be the reason for such behavior ?

    


  • How to build FFmpeg executable for commercial use using Windows ?

    18 octobre 2024, par Xel Naga

    I'm developing a commercial software and it requires ffmpeg.exe to run properly.

    



    I'm aware of the FFmpeg legal page (https://www.ffmpeg.org/legal.html) and want to Compile FFmpeg without "—enable-gpl" and without "—enable-nonfree". However the compilation guide (https://trac.ffmpeg.org/wiki/CompilationGuide) seems neglected because some links lead to 404 pages, and some required programs didn't install properly on my PC, crashed in fact.

    



    I tried all the ways to compile but could not succeed. I use Windows 8.1 and I'm not comfortable with minGW, MSYS, MSVC.

    



    How can I compile FFmpeg executable for commercial use, or better, how can I download ffmpeg.exe (compiled for commercial use) without hassle ?

    


  • Should I open source my source code when I rebuild ffmpeg and dynamiclly link to my program ? [closed]

    20 septembre 2024, par openjz

    I have a c++ program developed on visual studio 2022, and my program need to work with ffmpeg, I rebuild it and I don't know if there is open source problem.

    


    I rebuild ffmpeg for windows msvc paltform (according to https://trac.ffmpeg.org/wiki/CompilationGuide/MSVC) by customize the build configuration, but I don't modify the source code and build script of ffmpeg, and I don't enable gpl or gpl v3 in the build configuration, ffmpeg is dynamiclly linked to my program, I'm sure that the only license I should concern is the LGPL-2.1 or later, in this case, if I want to distribute my program for commercial use, should I open source my source code ?