
Recherche avancée
Médias (1)
-
Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (98)
-
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
Sur d’autres sites (9052)
-
Adding FFmpeg library as dependency in Visual studio project to get rid of LNK2019 error
13 mars 2019, par MSD PaulWhile compiling a project on Microsoft visual studio (to generate dll), I am getting the following linking errors (LNK2019)
Severity Code Description Project File Line Suppression State
Error LNK2019 unresolved external symbol av_strerror referenced in function "private : void __cdecl DecoderFFmpeg::printErrorMsg(int)" (?printErrorMsg@DecoderFFmpeg@@AEAAXH@Z)
Severity Code Description Project File Line Suppression State
Error LNK2019 unresolved external symbol av_get_channel_layout_nb_channels referenced in function "private : int __cdecl DecoderFFmpeg::initSwrContext(void)"several other functions like av_dict_set, av_dict_free, avcodec_decode2 which is related to the ffmpeg libraries. Can anyone please tell me how to properly add "ffmpeg" as dependenciesto this project and link it properly ?
-
wmavoice : convert DCT-I/DST-I to lavu/tx
4 août 2023, par Lynne -
XCode 5 is not linking Static Library to Cocoa Application
4 septembre 2014, par aaronljxBasically I am building a Cocoa (OSX) application that uses some of the encoding/decoding libraries from ffmpeg (e.g. libavcodec.a, libavformat.a). For these libraries, I have explicitly configured it to be compiled as static library.. there were no dylibs created when I ran the make after configuring the package. Hence I am quite certain that these libraries would work as a static library.
As usual I added these libraries to my xcode project via the Build Phases and Framework section. The .a files are there and when I build my project, there were no linking errors. Everything is fine and dandy until I run otool against the executable file of my application and realised that it needs the ffmpeg library dylibs to run. An attempt to run the application would fail since there is no dylib installed on my machine. If I run it on another machine that has ffmpeg installed (compiled with dynamic library) the application would work.
Therefore, my question is, am I missing out on any of the configuration on the xcode part to instruct the linker to statically link those libraries that are used in my application ? (I remember when I develop C/C++ applications in Microsoft Visual Studio, all I need to do is to just add the static libraries (*.lib) files to my project’s linker settings and it will be automatically linked to my final assembly.)
Thanks.