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Use a MediaStreamSource as the Source for a WPF MediaElement
30 décembre 2016, par domlennonI am trying to use the FFmpegInterop library in my WPF application. The problem I am having is that I cant find a way to use a MediaStreamSource as the source for a MediaElement. Any ideas would be greatly appreciated.
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Kernel32 not found when using FFmpeg.Autogen 4.1.0.2 in Mono/Linux
5 décembre 2024, par Robert RussellI'm submitting a bug report while I was posting this I didn't know I could see into FFmpeg.Autogen from the stacktrace. Anyways I posted a Bug Report on Github



https://github.com/Ruslan-B/FFmpeg.AutoGen/issues/109



I'm trying to run my code in Linux that uses FFmpeg.Autogen to interface with the ffmpeg libraries. I am getting kernel32 dll not found can not figure out why. He says to not post issues to github for troubleshooting.
Possible related issue : https://github.com/Ruslan-B/FFmpeg.AutoGen/issues/89



First thing I've tried were to include the binary helper class from the example code I tweaked it a little bit. Added the exact path to the linux files.
Second thing I did was add FFmpeg.AutoGen.dll.config if configured right and it tries to ref a windows DLL it should point to the linux one.
Stacktrace :



System.DllNotFoundException: kernel32
 at at (wrapper managed-to-native) FFmpeg.AutoGen.Native.WindowsNativeMethods.GetProcAddress(intptr,string)
 at FFmpeg.AutoGen.Native.FunctionLoader.GetFunctionPointer (System.IntPtr nativeLibraryHandle, System.String functionName) [0x00000] in D:\FFmpeg.AutoGen\FFmpeg.AutoGen\Native\FunctionLoader.cs:55
 at FFmpeg.AutoGen.Native.FunctionLoader.GetFunctionDelegate[T] (System.IntPtr nativeLibraryHandle, System.String functionName, System.Boolean throwOnError) [0x00000] in D:\FFmpeg.AutoGen\FFmpeg.AutoGen\Native\FunctionLoader.cs:28
 at FFmpeg.AutoGen.ffmpeg.GetFunctionDelegate[T] (System.IntPtr libraryHandle, System.String functionName) [0x00000] in D:\FFmpeg.AutoGen\FFmpeg.AutoGen\FFmpeg.cs:50
 at FFmpeg.AutoGen.ffmpeg+<>c.<.cctor>b__4_318 () [0x00000] in D:\FFmpeg.AutoGen\FFmpeg.AutoGen\FFmpeg.functions.export.g.cs:7163
 at FFmpeg.AutoGen.ffmpeg.avformat_alloc_context () [0x00000] in D:\FFmpeg.AutoGen\FFmpeg.AutoGen\FFmpeg.functions.export.g.cs:7176
 at FF8.FfccVaribleGroup..ctor () [0x0009c] in /home/robert/OpenVIII/FF8/FfccVaribleGroup.cs:53
 at FF8.Ffcc..ctor (System.String filename, FFmpeg.AutoGen.AVMediaType mediatype, FF8.Ffcc+FfccMode mode) [0x00008] in /home/robert/OpenVIII/FF8/Ffcc.cs:31
 at FF8.Module_movie_test.InitMovie () [0x00001] in /home/robert/OpenVIII/FF8/module_movie_test.cs:160
 at FF8.Module_movie_test.Update () [0x000c5] in /home/robert/OpenVIII/FF8/module_movie_test.cs:88
 at FF8.ModuleHandler.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x000ac] in /home/robert/OpenVIII/FF8/ModuleHandler.cs:43
 at FF8.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00030] in /home/robert/OpenVIII/FF8/Game1.cs:69
 at Microsoft.Xna.Framework.Game.DoUpdate (Microsoft.Xna.Framework.GameTime gameTime) [0x00019] in <4fc8466c27384bb19c7b81b2a6a71083>:0
 at Microsoft.Xna.Framework.Game.Tick () [0x00103] in <4fc8466c27384bb19c7b81b2a6a71083>:0
 at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop () [0x00021] in <4fc8466c27384bb19c7b81b2a6a71083>:0
 at Microsoft.Xna.Framework.Game.Run (Microsoft.Xna.Framework.GameRunBehavior runBehavior) [0x0008b] in <4fc8466c27384bb19c7b81b2a6a71083>:0
 at Microsoft.Xna.Framework.Game.Run () [0x0000c] in <4fc8466c27384bb19c7b81b2a6a71083>:0
 at FF8.Program.Main () [0x00007] in /home/robert/OpenVIII/FF8/Program.cs:17




My code that triggers this :



Format = ffmpeg.avformat_alloc_context();




Binaryhelper should set the path correctly for the file



internal static void RegisterFFmpegBinaries()
 {
 var libraryPath = "";
 switch (Environment.OSVersion.Platform)
 {
 case PlatformID.Win32NT:
 case PlatformID.Win32S:
 case PlatformID.Win32Windows:
 var current = Environment.CurrentDirectory;
 var probe = Path.Combine(Environment.Is64BitProcess ? "x64" : "x86");
 while (current != null)
 {
 var ffmpegDirectory = Path.Combine(current, probe);
 if (Directory.Exists(ffmpegDirectory))
 {
 Console.WriteLine($"FFmpeg binaries found in: {ffmpegDirectory}");
 RegisterLibrariesSearchPath(ffmpegDirectory);
 return;
 }
 current = Directory.GetParent(current)?.FullName;
 }
 break;
 case PlatformID.Unix:
 libraryPath = "/usr/lib/x86_64-linux-gnu";
 RegisterLibrariesSearchPath(libraryPath);
 break;
 case PlatformID.MacOSX:
 libraryPath = Environment.GetEnvironmentVariable(LD_LIBRARY_PATH);
 RegisterLibrariesSearchPath(libraryPath);
 break;
 }
 }




The FFmpeg.Autogen.dll.config



<configuration>
 <dllmap os="linux" dll="avutil-56.dll" target="/usr/lib/x86_64-linux-gnu/libavutil.so.56"></dllmap>
 <dllmap os="linux" dll="avcodec-58.dll" target="/usr/lib/x86_64-linux-gnu/libavcodec.so.58"></dllmap>
 <dllmap os="linux" dll="avformat-58.dll" target="/usr/lib/x86_64-linux-gnu/libavformat.so.58"></dllmap>
 <dllmap os="linux" dll="avdevice-58.dll" target="/usr/lib/x86_64-linux-gnu/libavdevice.so.58"></dllmap>
 <dllmap os="linux" dll="avfilter-7.dll" target="/usr/lib/x86_64-linux-gnu/libavfilter.so.7"></dllmap>
 <dllmap os="linux" dll="avresample-4.dll" target="/usr/lib/x86_64-linux-gnu/libavresample.so.4"></dllmap>
 <dllmap os="linux" dll="swscale-5.dll" target="/usr/lib/x86_64-linux-gnu/libswscale.so.5"></dllmap>
 <dllmap os="linux" dll="swresample-3.dll" target="/usr/lib/x86_64-linux-gnu/libswresample.so.3"></dllmap>
 <dllmap os="linux" dll="postproc-55.dll" target="/usr/lib/x86_64-linux-gnu/libpostproc.so.55"></dllmap>
</configuration>