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Autres articles (20)

  • Selection of projects using MediaSPIP

    2 mai 2011, par

    The examples below are representative elements of MediaSPIP specific uses for specific projects.
    MediaSPIP farm @ Infini
    The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)

  • L’espace de configuration de MediaSPIP

    29 novembre 2010, par

    L’espace de configuration de MediaSPIP est réservé aux administrateurs. Un lien de menu "administrer" est généralement affiché en haut de la page [1].
    Il permet de configurer finement votre site.
    La navigation de cet espace de configuration est divisé en trois parties : la configuration générale du site qui permet notamment de modifier : les informations principales concernant le site (...)

  • Installation en mode ferme

    4 février 2011, par

    Le mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
    C’est la méthode que nous utilisons sur cette même plateforme.
    L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
    Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)

Sur d’autres sites (5292)

  • How to convert raw H.264 stream from video call to mp4 file

    13 février 2020, par Daniel

    I have captured a SIP point to point video call using wireshark and I used the program ’videosnarf’ on Ubuntu 12.04 to extract the raw H.264 stream from the PCAP. I am having some problems with ffmpeg when trying to convert it to MP4. Below is the ffprobe output :

    [STREAM]
    index=0
    codec_name=h264
    codec_long_name=H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10
    codec_type=video
    codec_time_base=1/2400000
    codec_tag_string=[0][0][0][0]
    codec_tag=0x0000
    width=704
    height=396
    has_b_frames=0
    sample_aspect_ratio=1:1
    display_aspect_ratio=16:9
    pix_fmt=yuv420p
    level=51
    r_frame_rate=25/1
    avg_frame_rate=25/1
    time_base=1/1200000
    start_time=N/A
    duration=N/A
    [/STREAM]

    Here is the command I used to generate the MP4 :

    ffmpeg -f h264 -i H264-media-3.264 -vcodec copy output.mp4

    When I transfer the file to my Windows PC, I can’t open the file in VLC. When opening in Windows Media Player (not sure the version but it’s on Windows 8) it plays but very quickly (almost as if it’s playing in fast forward. I also tried with :

    ffmpeg -f h264 -i H264-media-3.264 -vcodec copy -r 25 output.mp4

    I am able to play the raw H.264 stream using "MPC-HC" on Windows but I need it in MP4 format.

  • Output FFMPEG segments to GCS

    28 janvier 2019, par Terrabyte

    Im trying to output an ffmpeg hls stream to google cloud storage after each segment is created or at least after the entire encoding is done. Doesn anyone know how to accomplish this ?

    This is what i have in my bash script :

    $FFMPEG -hide_banner -i "$infile" \
       $PASSVAR \
       -y \
       -codec:v "$VIDEO_CODEC" \
       -codec:a "$AUDIO_CODEC" \
       -threads "$NUMTHREADS" \
       -map 0:v \
       -map 0:a \
       -flags \
       -global_header \
       -f segment \
       -segment_list "$playlist_name" \
       -segment_time "$SEGLENGTH" \
       -segment_format mpeg_ts \
       -g "$key_frames_interval" \
       -keyint_min "$key_frames_interval" \
       $resolution \
       $bitrate \
       $FFMPEG_ADDITIONAL \
       $FFMPEG_FLAGS \
       "$OUTPUT_DIRECTORY/$output_name" | gsutil -m mv "$OUTPUT_DIRECTORY/$output_name" gs://bucket-vod-example
    }

    does anyone know how to output the files to gsutls as it’s being encoded ? I can make the output the mounted storage point of google cloud storage but encoding directly to it is extremely slow so if possible is there way to encode locally then transfer as it’s being encoded ?

  • How OpenGL directly manipulates data on GPU that a video hardware decoded by FFmpeg CUDA

    24 janvier 2019, par gn cavalry

    Ubuntu 18.04
    FFmpeg 4.1
    CUDA 10.0

    What I want to do is using FFmpeg CUDA decode a video, directly peocess data on GPU by GLSL , then encode data using FFmpeg CUDA. Like this :

    Raw Video —> FFmpeg CUDA decoder —> GLSL —> FFmpeg CUDA encoder —> New Video

    Here is the short code :

    ret = avcodec_send_packet(decoder_ctx, pkt);
    while (ret >= 0) {
       ret = avcodec_receive_frame(decoder_ctx, frame);

       /**
        * Now CUDA decoded data is stored on GPU and referenced by frame
        * How can GLSL manipulate decoded data on GPU directly,
        * without transfer it to CPU and load to GPU again by glTexImage2D()
        */


       // I don't if the following code is right, if GLSL processed data is still referenced by frame
       while (avcodec_send_frame(encoder_ctx, frame)) {
           avcodec_receive_packet(encoder_ctx, &enc_pkt);
       }
    }

    Can anyone help me ? Thanks very much !