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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...)
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lavc/vc1dsp : R-V V vc1_unescape_buffer
12 mai 2024, par Rémi Denis-Courmontlavc/vc1dsp : R-V V vc1_unescape_buffer
Notes :
The loop is biased toward no unescaped bytes as that should be most common.
The input byte array is slid rather than the (8 times smaller) bit-mask,
as RISC-V V does not provide a bit-mask (or bit-wise) slide instruction.There are two comparisons with 0 per iteration, for the same reason.
In case of match, bytes are copied until the first match, and the loop is
restarted after the escape byte. Vector compression (vcompress.vm) could
discard all escape bytes but that is slower if escape bytes are rare.Further optimisations should be possible, e.g. :
processing 2 bytes fewer per iteration to get rid of a 2 slides,
taking a short cut if the input vector contains less than 2 zeroes.
But this is a good starting point :T-Head C908 :
vc1dsp.vc1_unescape_buffer_c : 12749.5
vc1dsp.vc1_unescape_buffer_rvv_i32 : 6009.0SpacemiT X60 :
vc1dsp.vc1_unescape_buffer_c : 11038.0
vc1dsp.vc1_unescape_buffer_rvv_i32 : 2061.0 -
lavc/vp8dsp : add R-V V vp7_idct_dc_add4y
1er juin 2024, par Rémi Denis-Courmontlavc/vp8dsp : add R-V V vp7_idct_dc_add4y
As with idct_dc_add, most of the code is shared with, and replaces, the
previous VP8 function. To improve performance, we break down the 16x4
matrix into 4 rows, rather than 4 squares. Thus strided loads and
stores are avoided, and the 4 DC calculations are vectored.
Unfortunately this requires a vector gather to splat the DC values, but
overall this is still a win for performance :T-Head C908 :
vp7_idct_dc_add4y_c : 7.2
vp7_idct_dc_add4y_rvv_i32 : 2.2
vp8_idct_dc_add4y_c : 6.2
vp8_idct_dc_add4y_rvv_i32 : 2.2 (before)
vp8_idct_dc_add4y_rvv_i32 : 1.7SpacemiT X60 :
vp7_idct_dc_add4y_c : 6.2
vp7_idct_dc_add4y_rvv_i32 : 2.0
vp8_idct_dc_add4y_c : 5.5
vp8_idct_dc_add4y_rvv_i32 : 2.5 (before)
vp8_idct_dc_add4y_rvv_i32 : 1.7I also tried to provision the DC values using indexed loads. It ends up
slower overall, especially for VP7, as we then have to compute 16 DC's
instead of just 4. -
sws/input : R-V V 32-bit RGB to halved UV
6 juin 2024, par Rémi Denis-Courmontsws/input : R-V V 32-bit RGB to halved UV
T-Head C908 :
abgr_to_uv_half_8_c : 2.2
abgr_to_uv_half_8_rvv_i32 : 3.5
abgr_to_uv_half_128_c : 44.0
abgr_to_uv_half_128_rvv_i32 : 13.0
abgr_to_uv_half_1080_c : 245.0
abgr_to_uv_half_1080_rvv_i32 : 107.2
abgr_to_uv_half_1920_c : 406.2
abgr_to_uv_half_1920_rvv_i32 : 188.7
bgra_to_uv_half_8_c : 2.2
bgra_to_uv_half_8_rvv_i32 : 3.5
bgra_to_uv_half_128_c : 26.5
bgra_to_uv_half_128_rvv_i32 : 13.0
bgra_to_uv_half_1080_c : 219.7
bgra_to_uv_half_1080_rvv_i32 : 107.0
bgra_to_uv_half_1920_c : 406.7
bgra_to_uv_half_1920_rvv_i32 : 188.7SpacemiT X60 :
abgr_to_uv_half_8_c : 2.2
abgr_to_uv_half_8_rvv_i32 : 3.0
abgr_to_uv_half_128_c : 28.2
abgr_to_uv_half_128_rvv_i32 : 5.7
abgr_to_uv_half_1080_c : 235.5
abgr_to_uv_half_1080_rvv_i32 : 47.7
abgr_to_uv_half_1920_c : 418.2
abgr_to_uv_half_1920_rvv_i32 : 84.0
bgra_to_uv_half_8_c : 2.0
bgra_to_uv_half_8_rvv_i32 : 3.0
bgra_to_uv_half_128_c : 23.7
bgra_to_uv_half_128_rvv_i32 : 5.7
bgra_to_uv_half_1080_c : 195.5
bgra_to_uv_half_1080_rvv_i32 : 47.7
bgra_to_uv_half_1920_c : 346.5
bgra_to_uv_half_1920_rvv_i32 : 84.0