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Autres articles (47)
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Other interesting software
13 avril 2011, parWe don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
We don’t know them, we didn’t try them, but you can take a peek.
Videopress
Website : http://videopress.com/
License : GNU/GPL v2
Source code : (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (6788)
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Revision 52fc4f8a78 : Merge "Simplify vp9_adapt_nmv_probs" into experimental
11 mars 2013, par John KoleszarChanged Paths : Modify /vp9/common/vp9_entropymv.c Merge "Simplify vp9_adapt_nmv_probs" into experimental
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avfilter : avoid direct access to "frame"->channels
10 mars 2013, par Michael Niedermayeravfilter : avoid direct access to "frame"->channels
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Opencv ffmpeg : Video capture ("Filename.avi") crashes on a non development machine - MAC 10.8.2
8 mars 2013, par JerryI was trying to deploy a simple Qt Opencv Application, the following is the code :
Qt : .pro file :
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = opencvVideoTest
TEMPLATE = app
SOURCES += main.cpp\
mainwindow.cpp
HEADERS += mainwindow.h
FORMS += mainwindow.ui
INCLUDEPATH = -I/usr/local/include
LIBS += -lm -lopencv_core -lopencv_highgui -lopencv_imgprocMainwindow.cpp :
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <opencv2></opencv2>core/core.hpp>
#include <opencv></opencv>cv.h>
#include <opencv2></opencv2>highgui/highgui.hpp>
#include <opencv2></opencv2>imgproc/imgproc.hpp>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
cv::Mat img;
cv::VideoCapture cap("BMWM5.avi");
if(cap.isOpened()){
for(;;){
cap.read(img);
cv::resize(img,img,cv::Size(604,480));
cv::imshow("Opencv", img);
cv::waitKey(33);
}
}
else{
}
}
MainWindow::~MainWindow()
{
delete ui;
}The above snippet works fine on the development machine, which by the has Opencv 2.4.3, ffmpeg 1.1.2 & Qt 5.0.1. This what happens when I try to deploy, running the otool before using macdeployqt and the output :
> /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current
version 169.3.0) /usr/local/opt/opencv/lib/libopencv_core.2.4.3.dylib
(compatibility version 2.4.0, current version 2.4.3)
> /usr/local/opt/opencv/lib/libopencv_highgui.2.4.3.dylib
(compatibility version 2.4.0, current version 2.4.3)
> /usr/local/opt/opencv/lib/libopencv_imgproc.2.4.3.dylib
(compatibility version 2.4.0, current version 2.4.3)
> /usr/local/Qt5.0.1/5.0.1/clang_64/lib/QtWidgets.framework/Versions/5/QtWidgets
(compatibility version 5.0.0, current version 5.0.1)
> /usr/local/Qt5.0.1/5.0.1/clang_64/lib/QtGui.framework/Versions/5/QtGui
(compatibility version 5.0.0, current version 5.0.1)
> /usr/local/Qt5.0.1/5.0.1/clang_64/lib/QtCore.framework/Versions/5/QtCore
(compatibility version 5.0.0, current version 5.0.1)
> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
(compatibility version 1.0.0, current version 1.0.0)
> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
(compatibility version 1.0.0, current version 1.0.0)
> /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current
version 56.0.0)otool after macdeployqt output :
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0)
@executable_path/../Frameworks/libopencv_core.2.4.3.dylib (compatibility version 2.4.0, current version 2.4.3)
@executable_path/../Frameworks/libopencv_highgui.2.4.3.dylib (compatibility version 2.4.0, current version 2.4.3)
@executable_path/../Frameworks/libopencv_imgproc.2.4.3.dylib (compatibility version 2.4.0, current version 2.4.3)
@executable_path/../Frameworks/QtWidgets.framework/Versions/5/QtWidgets(compatibility version 5.0.0, current version 5.0.1)
@executable_path/../Frameworks/QtGui.framework/Versions/5/QtGui (compatibility version 5.0.0, current version 5.0.1)
@executable_path/../Frameworks/QtCore.framework/Versions/5/QtCore (compatibility version 5.0.0, current version 5.0.1)
/System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0)
/System/Library/Frameworks/AGL.framework/Versions/A/AGL (compatibility version 1.0.0, current version 1.0.0)
/usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 56.0.0)But after deploying it, when I try and run the app on the user's machine it crashes, no error reported either, the exact samething used to happen in Windows but when I copied the opencv_ffmpeg.dll into the exe folder it worked fine. I tried to use the same logic here and failed, then I manually addded each lib files of all the ffmpeg and its dependency into the project folder and still failed. Any other solution, please help ? I'm a newbie to mac dpeloyment. Am i missing or overlooked something ?