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Les vidéos
21 avril 2011, parComme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...) -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Possibilité de déploiement en ferme
12 avril 2011, parMediaSPIP peut être installé comme une ferme, avec un seul "noyau" hébergé sur un serveur dédié et utilisé par une multitude de sites différents.
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Sur d’autres sites (11273)
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ffmpeg Unrecognized option 'preset' [closed]
16 mai 2024, par LalaluyeHello I just recently upgraded ffmpeg from 4.3.1 to 7.0 and getting the following error :


my command is

ffmpeg -y -f image2pipe -framerate 24 -i pipe: -c:v libx264 -preset veryfast -crf 29 -pix_fmt yuv420


and getting the below error :


16 May 2024 06:43:28,979 [DEBUG] testIntent (pool-7-thread-3) 
ffmpeg built with gcc 7 (GCC)
16 May 2024 06:43:28,979 [DEBUG] testIntent (pool-7-thread-3) 
configuration: --prefix=/local/p4clients/pkgbuild-JklBW/workspace/src/FFmpeg/build/private/install
16 May 2024 06:43:28,979 [DEBUG] testIntent (pool-7-thread-3) 
ffmpeg libavutil 59. 8.100 / 59. 8.100
16 May 2024 06:43:28,979 [DEBUG] testIntent (pool-7-thread-3) 
ffmpeg libavcodec 61. 3.100 / 61. 3.100
16 May 2024 06:43:28,979 [DEBUG] testIntent (pool-7-thread-3) 
ffmpeg libavformat 61. 1.100 / 61. 1.100
16 May 2024 06:43:28,979 [DEBUG] testIntent (pool-7-thread-3) 
ffmpeg libavdevice 61. 1.100 / 61. 1.100
16 May 2024 06:43:28,979 [DEBUG] testIntent (pool-7-thread-3) 
ffmpeg libavfilter 10. 1.100 / 10. 1.100
16 May 2024 06:43:28,979 [DEBUG] testIntent (pool-7-thread-3) 
ffmpeg libswscale 8. 1.100 / 8. 1.100
16 May 2024 06:43:28,979 [DEBUG] testIntent (pool-7-thread-3) 
ffmpeg libswresample 5. 1.100 / 5. 1.100
16 May 2024 06:43:28,979 [DEBUG] testIntent (pool-7-thread-3) 
ffmpeg Unrecognized option 'preset'.




Haven't found a resolution so far. Any help appreciated


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Nomenclature #4519 (Nouveau) : Renommage de terminologie (blacklist / whitelist)
13 juillet 2020En lisant la compilation [PHP Annotated – June 2020](https://blog.jetbrains.com/phpstorm/2020/06/php-annotated-june-2020/) on tombe sur ce point :
[[RFC] Change terminology to ExcludeList](https://wiki.php.net/rfc/change-terminology-to-excludelist) — The topic of renaming offensive terms has not been overlooked by the PHP world either. There have been [heated discussions](https://externals.io/message/110515) in the Internals.
In the PHP core, the change affects only one thing : the configuration directive `opcache.blacklist_filename` should be renamed to `opcache.exclude_list_filename`.
Many other PHP tools have already made changes in this regard : [PHPUnit](https://github.com/sebastianbergmann/phpunit/blob/master/ChangeLog-9.3.md#930---2020-08-07), [Drupal](https://www.drupal.org/project/drupal/issues/2993575), [Xdebug](https://github.com/xdebug/xdebug/commit/63b43b51e43b794cf8cd740e54089b2b7320fbe1), [Yii](https://github.com/yiisoft/yii2/pull/18104), [Composer](https://github.com/composer/composer/pull/8957) (+ [working with non-master Git branches](https://blog.packagist.com/composer-and-default-git-branches/)).C’est certainement intéressant aussi de songer à ces renommages chez nous également, utilisés à quelques endroits.
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Which directory should i put FFmpeg ? [duplicate]
25 juillet 2020, par Panda Gaming23I am making a discord bot and I get the following error


node:4) UnhandledPromiseRejectionWarning: Error: FFmpeg/avconv not found!

2020-07-25T01:00:13.991518+00:00 app[worker.1]: at Function.getInfo (/app/node_modules/prism-media/src/core/FFmpeg.js:130:11)

2020-07-25T01:00:13.991519+00:00 app[worker.1]: at Function.create (/app/node_modules/prism-media/src/core/FFmpeg.js:143:38)

2020-07-25T01:00:13.991519+00:00 app[worker.1]: at new FFmpeg (/app/node_modules/prism-media/src/core/FFmpeg.js:44:27)

2020-07-25T01:00:13.991520+00:00 app[worker.1]: at AudioPlayer.playUnknown (/app/node_modules/discord.js/src/client/voice/player/BasePlayer.js:47:20)

2020-07-25T01:00:13.991520+00:00 app[worker.1]: at VoiceConnection.play (/app/node_modules/discord.js/src/client/voice/util/PlayInterface.js:71:28)

2020-07-25T01:00:13.991522+00:00 app[worker.1]: at play (/app/commands/play.js:14:34)

2020-07-25T01:00:13.991522+00:00 app[worker.1]: at /app/commands/play.js:42:5

2020-07-25T01:00:13.991522+00:00 app[worker.1]: at processTicksAndRejections (internal/process/task_queues.js:97:5)

2020-07-25T01:00:13.991629+00:00 app[worker.1]: (node:4) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode). (rejection id: 6)




Here is the code


const ytdl = require("ytdl-core");
const Discord = require("discord.js");

var servers = {};

module.exports = {
 name: "play",
 description: "this is a music play command!",
 execute(message, args) {
 
 function play(connection, message) {
 var server = servers[message.guild.id];
 
 server.dispatcher = connection.play(ytdl(server.queue[0], {filter: "audioonly"}));
 
 server.queue.shift();
 
 server.dispatcher.on("end", function () {
 if(server.queue[0]){
 play(connection, message);
 }
 else {connection.disconnect();}
 })
 }
 if (!args[0]) {
 message.channel.send("you need to provide a link!");
 return;
 }

 if (!message.member.voice.channel) {
 message.channel.send("you must be in ||a|| voice channel to play the bot!");
 return;
 }

 if (!servers[message.guild.id]) servers[message.guild.id] = { queue: [] };
 
 var server = servers[message.guild.id];
 
 server.queue.push(args[0]);
 
 if (!message.member.voice.connection) message.member.voice.channel.join().then(function(connection) {
 play(connection, message);
 })
 },
};



I would like to know which directory I should put FFmpeg.


I would also like to know if the FFmpeg executable has to be in a folder or compressed or if i can just place the executable in a certain directory


I am hosting my bot using Heroku on a Mac using Discord.js V12


Please help.


Thanks !