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Médias (21)
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1,000,000
27 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Four of Us are Dying
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Corona Radiata
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Lights in the Sky
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Head Down
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (111)
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Les vidéos
21 avril 2011, parComme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...) -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Possibilité de déploiement en ferme
12 avril 2011, parMediaSPIP peut être installé comme une ferme, avec un seul "noyau" hébergé sur un serveur dédié et utilisé par une multitude de sites différents.
Cela permet, par exemple : de pouvoir partager les frais de mise en œuvre entre plusieurs projets / individus ; de pouvoir déployer rapidement une multitude de sites uniques ; d’éviter d’avoir à mettre l’ensemble des créations dans un fourre-tout numérique comme c’est le cas pour les grandes plate-formes tout public disséminées sur le (...)
Sur d’autres sites (6695)
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avfilter/af_afade : improve accuracy and speed of gain computation
25 novembre 2015, par Ganesh Ajjanagaddeavfilter/af_afade : improve accuracy and speed of gain computation
Gain computation for various curves was being done in a needlessly
inaccurate fashion. Of course these are all subjective curves, but when
a curve is advertised to the user, it should be matched as closely as
possible within the limitations of libm. In particular, the constants
kept here were pretty inaccurate for double precision.Speed improvements are mainly due to the avoidance of pow, the most
notorious of the libm functions in terms of performance. To be fair, it
is the GNU libm that is among the worst, but it is not really GNU libm’s fault
since others simply yield a higher error as measured in ULP."Magic" constants are also accordingly documented, since they take at
least a minute of thought for a casual reader.Reviewed-by : Paul B Mahol <onemda@gmail.com>
Signed-off-by : Ganesh Ajjanagadde <gajjanagadde@gmail.com> -
avutil/lls : speed up performance of solve_lls
24 novembre 2015, par Ganesh Ajjanagaddeavutil/lls : speed up performance of solve_lls
This is a trivial rewrite of the loops that results in better
prefetching and associated cache efficiency. Essentially, the problem is
that modern prefetching logic is based on finite state Markov memory, a reasonable
assumption that is used elsewhere in CPU’s in for instance branch
predictors.Surrounding loops all iterate forward through the array, making the
predictor think of prefetching in the forward direction, but the
intermediate loop is unnecessarily in the backward direction.Speedup is nontrivial. Benchmarks obtained by 10^6 iterations within
solve_lls, with START/STOP_TIMER. File is tests/data/fate/flac-16-lpc-cholesky.err.
Hardware : x86-64, Haswell, GNU/Linux.new :
17291 decicycles in solve_lls, 2096706 runs, 446 skips
17255 decicycles in solve_lls, 4193657 runs, 647 skips
17231 decicycles in solve_lls, 8384997 runs, 3611 skips
17189 decicycles in solve_lls,16771010 runs, 6206 skips
17132 decicycles in solve_lls,33544757 runs, 9675 skips
17092 decicycles in solve_lls,67092404 runs, 16460 skips
17058 decicycles in solve_lls,134188213 runs, 29515 skipsold :
18009 decicycles in solve_lls, 2096665 runs, 487 skips
17805 decicycles in solve_lls, 4193320 runs, 984 skips
17779 decicycles in solve_lls, 8386855 runs, 1753 skips
18289 decicycles in solve_lls,16774280 runs, 2936 skips
18158 decicycles in solve_lls,33548104 runs, 6328 skips
18420 decicycles in solve_lls,67091793 runs, 17071 skips
18310 decicycles in solve_lls,134187219 runs, 30509 skipsReviewed-by : Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by : Ganesh Ajjanagadde <gajjanagadde@gmail.com> -
avcodec/aac_tablegen : speed up table initialization
26 novembre 2015, par Ganesh Ajjanagaddeavcodec/aac_tablegen : speed up table initialization
This speeds up aac_tablegen to a ludicruous degree ( 97%), i.e to the point
where it can be argued that runtime initialization can always be done instead of
hard-coded tables. The only cost is essentially a trivial increase in
the stack size.Even if one does not care about this, the patch also improves accuracy
as detailed below.Performance :
Benchmark obtained by looping 10^4 times over ff_aac_tableinit.Sample benchmark (x86-64, Haswell, GNU/Linux) :
old :
1295292 decicycles in ff_aac_tableinit, 512 runs, 0 skips
1275981 decicycles in ff_aac_tableinit, 1024 runs, 0 skips
1272932 decicycles in ff_aac_tableinit, 2048 runs, 0 skips
1262164 decicycles in ff_aac_tableinit, 4096 runs, 0 skips
1256720 decicycles in ff_aac_tableinit, 8192 runs, 0 skipsnew :
21112 decicycles in ff_aac_tableinit, 511 runs, 1 skips
21269 decicycles in ff_aac_tableinit, 1023 runs, 1 skips
21352 decicycles in ff_aac_tableinit, 2043 runs, 5 skips
21386 decicycles in ff_aac_tableinit, 4080 runs, 16 skips
21299 decicycles in ff_aac_tableinit, 8173 runs, 19 skipsAccuracy :
The previous code was resulting in needless loss of
accuracy due to the pow being called in succession. As an illustration
of this :
ff_aac_pow34sf_tab[3]
old : 0.000000000007598092294225
new : 0.000000000007598091426864
real : 0.000000000007598091778545truncated to float
old : 0.000000000007598092294225
new : 0.000000000007598091426864
real : 0.000000000007598091426864showing that the old value was not correctly rounded. This affects a
large number of elements of the array.Patch tested with FATE.
Reviewed-by : Rostislav Pehlivanov <atomnuker@gmail.com>
Signed-off-by : Ganesh Ajjanagadde <gajjanagadde@gmail.com>