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SWFUpload Process
6 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
Autres articles (111)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
Script d’installation automatique de MediaSPIP
25 avril 2011, parAfin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
La documentation de l’utilisation du script d’installation (...)
Sur d’autres sites (12678)
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What's common encoders and decodes on Android
31 mai 2018, par CoXierI do not know whether it’s suitable to ask this question here. If not, please tell me , thanks in advance.
Recently I am working on FFmpeg for Android. Everything works well but its size is too large so I decide to reduce the size.
I think I should at first only enable some encoders that I maybe use. What’s common encoders and decodes on Android ?
In additional, I can use
./configure --list-encoders
to show all available encodes. -
how to use ffmpeg library using android studio on ubuntu
6 mars 2016, par ultimateI know there are lots of questions asked for compiling and using FFMPEG library with android studio, but i have not got the solution.
I am able to compile FFMPEG library on ubuntu and have idea to use compiled library on eclipse. I don’t know the what would be the project structure with FFMPEG library. Can anyone suggest me how it can be configured on android studio with gradle ?
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How to keep compatibility when compiling ffmpeg with android ndk
2 novembre 2015, par Fido ZhangI have successfully compiled ffmpeg as a static library for my project with android-platform 19 which specified in Application.xml as below :
APP_PLATFORM := android-19
I test my project on a device(4.4),it runs well. But it will crash on 4.0 devices.
So I would like to changed the APP_PLATFORM to a lower version like :
APP_PLATFORM := android-17
But the ide comes out an error like this.
libavcodec/ffv1enc.c:631: error: undefined reference to 'log2'
And when I changed it to a more lower version :
APP_PLATFORM := android-8
More errors occured :
libavcodec/ffv1enc.c:631: error: undefined reference to 'log2'
libavutil/mem.c:94: error: undefined reference to 'posix_memalign'I know the log2 reference is undefined because of missing libm, but as far as I see Android will automatic link to libm when building.http://mobilepearls.com/labs/native-android-api/ndk/docs/STABLE-APIS.html
So how can I keep compatibility when compiling ffmpeg in order to run my project well on lower version devices.