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Autres articles (111)
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Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
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Sur d’autres sites (6081)
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ffmpeg to hold last frame 10 seconds and show countdown text on video
12 septembre 2023, par mikezangI have a video and I want to hold last frame for 10 seconds, and display a countdown text on the top right video, I knew hold last frame in 10 seconds as below


ffmpeg -i %1.mp4 -vf tpad=stop_mode=clone:stop_duration=%2 %1-%2s.mp4



I also know how to show countdown


ffmpeg -i %1.mp4 -filter_complex "drawtext=fontfile='/WINDOWS/Fonts/Arial.ttf':text='%%{eif\:11-t\:d}':fontcolor=black:fontsize=24:x=w-tw-30:y=th-10:box=1:boxcolor=orange@0.4:boxborderw=10:enable='between(t,0,10)'" -c:a copy %1-countdown.mp4



My question is how can I hold last frame in 10 seconds and show countdown in that 10 seconds ? the last video will be original length + last frame in 10 seconds with countdown, does anyone help me ?


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Skipping extractors execution since zero extractors were registered (Use `node —trace-warnings ...` to show where the warning was created)
28 septembre 2023, par Parkster00I'm following a Discord Music Bot tutorial that uses ffmpeg, here is index.js


require("dotenv").config();

const { REST } = require("@discordjs/rest");
const { Routes } = require("discord-api-types/v9");
const { Client, Collection, Intents } = require('discord.js');
const { Player } = require("discord-player");

const fs = require("node:fs");
const path = require("node:path");

const client = new Client({
 intents: ["Guilds", "GuildMessages", "GuildVoiceStates"]
});

// Set up our commands into an array
const commands = [];
client.commands = new Collection();

const commandsPath = path.join(__dirname, "commands");
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith(".js"));

for (const file of commandFiles) {
 console.log(`${file}`)
 console.log(`${commandsPath}`)
 const filePath = path.join(commandsPath, file);
 console.log(`${filePath}`)
 const command = require(filePath);

 client.commands.set(command.data.name, command);
 commands.push(command.data.toJSON());
}

// Create the player, highest quality audio
client.player = new Player(client, {
 ytdlOptions: {
 quality: "highestaudio",
 highWaterMark: 1 << 25
 }
});

// Commands are registered
client.on("ready", () => {
 const guild_ids = client.guilds.cache.map(guild => guild.id);

 const rest = new REST({ version: "9" }).setToken(process.env.TOKEN);
 for (const guildId of guild_ids) {
 rest.put(Routes.applicationGuildCommands(process.env.CLIENT_ID, guildId), {
 body: commands
 })
 .then(() => console.log(`Added commands to ${guildId}`))
 .catch(console.error);
 }

});

client.on("interactionCreate", async interaction => {
 if (!interaction.isCommand()) return;

 const command = client.commands.get(interaction.commandName);
 if (!command) return;

 try {
 await command.execute({ client, interaction });
 }
 catch (err) {
 console.error(err);
 await interaction.reply("An error occured while executing that command.");
 }
});

console.log(process.env.TOKEN);
client.login(process.env.TOKEN);



And here is play.js where I think the error originates :


const { SlashCommandBuilder } = require("@discordjs/builders");
const { EmbedBuilder } = require("discord.js");
const { QueryType } = require('discord-player');


module.exports = {
 data: new SlashCommandBuilder()
 .setName("play")
 .setDescription("Plays a song.")
 .addSubcommand(subcommand => {
 return subcommand
 .setName("search")
 .setDescription("Searches for a song.")
 .addStringOption(option => {
 return option
 .setName("searchterms")
 .setDescription("search keywords")
 .setRequired(true);
 })
 })
 .addSubcommand(subcommand => {
 return subcommand
 .setName("playlist")
 .setDescription("Plays playlist from YT")
 .addStringOption(option => {
 return option
 .setName("url")
 .setDescription("playlist url")
 .setRequired(true);

 })
 })
 .addSubcommand(subcommand => {
 return subcommand
 .setName("song")
 .setDescription("Plays song from YT")
 .addStringOption(option => {
 return option
 .setName("url")
 .setDescription("url of song")
 .setRequired(true);

 })
 }),
 execute: async ({ client, interaction }) => {

 if (!interaction.member.voice.channel) {
 await interaction.reply("You must be in a voice channel to use this command.");
 return;
 }

 const queue = await client.player.nodes.create(interaction.guild);

 if (!queue.connection) await queue.connect(interaction.member.voice.channel)

 let embed = new EmbedBuilder();
 if (interaction.options.getSubcommand() === "song") {
 let url = interaction.options.getString('url');

 const result = await client.player.search(url, {
 requestedBy: interaction.user,
 searchEngine: QueryType.YOUTUBE_VIDEO
 });

 console.log(result.tracks);

 if (result.tracks.length === 0) {
 await interaction.reply("no results found");
 return
 }

 const song = result.tracks[0];
 await queue.addTrack(song);

 embed
 .setDescription(`Added **[${song.title}](${song.url})** to the queue.`)
 .setThumbnail(song.thumbnail)
 .setFooter({ text: `Duration: ${song.duration}` });
 }

 else if (interaction.options.getSubcommand() === "playlist") {
 let url = interaction.options.getString('url');

 const result = await client.player.search(url, {
 requestedBy: interaction.SlashCommandBuilder,
 searchEngine: QueryType.YOUTUBE_PLAYLIST,
 });

 if (result.tracks.length === 0) {
 await interaction.reply("no playlist found");
 return
 }

 const playlist = result.playlist;
 await queue.addTracks(playlist);

 embed
 .setDescription(`Added **[${playlist.title}](${playlist.url})** to the queue.`)
 .setThumbnail(playlist.thumbnail)
 .setFooter({ text: `Duration: ${playlist.duration}` });
 }

 else if (interaction.options.getSubcommand() === "search") {
 let url = interaction.options.getString('searchterms');

 const result = await client.player.search(url, {
 requestedBy: interaction.SlashCommandBuilder,
 searchEngine: QueryType.AUTO,
 });

 if (result.tracks.length === 0) {
 await interaction.reply("no results found");
 return
 }

 const song = result.tracks[0]
 await queue.addTrack(song);

 embed
 .setDescription(`Added **[${song.title}](${song.url})** to the queue.`)
 .setThumbnail(song.thumbnail)
 .setFooter({ text: `Duration: ${song.duration}` });
 }

 if (!queue.playing) await queue.play();

 await interaction.reply({
 embeds: [embed]
 })
 }
}



Is ffmpeg called differently now ? Am I doing something wrong ?


I've tried different installs of Ffmpeg and none seem to work, so I'd imagine it originates somewhere in my code.


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Show the filename being processed when using an input list and an error occurs ?
17 février 2024, par GeoNomadI am concatenating a large number of short files using a list.


One in a hundred seems to have an error of one sort or another which stops the processing.


- 

-
Is there a way to tell ffmpeg to just drop the bad frame or even bad file and continue ?


-
If not, is there a way to know what file has the error so I can just remove that file from the list ?








ffmpeg -safe 0 -f concat -i list.txt -c copy FEEDER.mp4


I have tried -loglevel verbose, but that did not help.


[concat @ 0000022d22b23480] h264_mp4toannexb filter failed to receive output packet
Error demuxing input file 0: Invalid data found when processing input
Terminating demuxer thread 0
list.txt: Invalid data found when processing input



How do I find out which file of the several hundred files in list.txt is the culprit ?


As it happens, these files have time stamps and I can find it by looking at the last output frame and then deleting the appropriate file. But it seems there should be a better way.


FWIW I am working in Windows cmd.exe or Powershell Terminal


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