
Recherche avancée
Médias (2)
-
Granite de l’Aber Ildut
9 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
-
Géodiversité
9 septembre 2011, par ,
Mis à jour : Août 2018
Langue : français
Type : Texte
Autres articles (76)
-
List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...) -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
-
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.
Sur d’autres sites (8786)
-
perturbation of an audio/video decoding execution trace with gstreamer
9 mars 2013, par KKcI am a new comer in gstreamer community and i have a pipeline to decode and trace a .mp4 file.
gst-launch --gst debug=filesrc:7,queue:7,audioconvert:7,audioresample:7,qtdemux:7,faad:7,ffmpeg:7,audioresample:7,audioconvert:7,autoaudiosink:7,autovideosink:7, filesrc location=...! qtdemux name=demuxer demuxer. ! queue ! faad ! audioconvert ! audioresample ! autoaudiosink demuxer. ! queue ! ffdec_h264 ! ffmpegcolorspace ! autovideosink > file1
I inserted the "identity" component to disturb the decoding, and effectively, i saw images which became very slow and sound disappeared.
I used this command :gst-launch --gst debug=filesrc:7,queue:7,audioconvert:7,audioresample:7,qtdemux:7,faad:7,ffmpeg:7,audioresample:7,audioconvert:7,autoaudiosink:7,autovideosink:7, filesrc location=...! qtdemux name=demuxer demuxer. ! queue ! faad ! audioconvert ! audioresample ! autoaudiosink demuxer. ! queue ! identity sleep-time=1000000 ! ffdec_h264 ! ffmpegcolorspace ! autovideosink > file2
The first time i did this execution, two new functions appeared in file2,
(i) gst_ffmpegdec_chain...'skipping...',
(ii) gst_ffmpegdec_video_frame...'Dropping..'
I assumed that the meaning is that some data were dropped or something else
However, since many days, i use the same pipelines, with the same video to decode ; i obtain the same bad visualization, but any new function in file 2 :(
the only difference is the number of occurrence of the functions below :*gst_ffmpegdec_update_qos :...'update* 558 times in one case
*gst_ffmpegdec_update_qos :...'update* 4 times in the other case
I don't know why i am unable to produce again a disturbed trace with 'skipping..' and 'dropping..'
My questions are :
1- have you any idea about the meaning of the above functions ?
2- Do you know any other component useful to disturb a A/V decoding processing ?
Thank you for any reply
-
Pass UTF8 parameter in powershell
13 juin 2018, par Dev_MCI have to use ffmpeg-normalize (https://github.com/slhck/ffmpeg-normalize) in my project.
Everything works well except that encoding have trouble on Windows :
$OutputEncoding = [System.Text.Encoding]::Unicode
$OutputEncoding
Get-WinSystemLocale
pause
Get-ChildItem -path "./" -recurse | foreach ($_) {
if ($_.Extension -eq ".wav") {
write $_.FullName
ffmpeg-normalize $_.FullName -nt peak -t -20 -o $_.FullName -f
pause
}
if ($_.Extension -eq ".mp4") {
ffmpeg-normalize $_.FullName -c:a aac -nt peak -t -20 -o $_.FullName -f
}
if ($_.Extension -eq ".mp3") {
ffmpeg-normalize $_.FullName -c:a libmp3lame -nt peak -t -20 -o $_.FullName -f
}
}and here is the display
BodyName : utf-16
EncodingName : Unicode
HeaderName : utf-16
WebName : utf-16
WindowsCodePage : 1200
IsBrowserDisplay : False
IsBrowserSave : True
IsMailNewsDisplay : False
IsMailNewsSave : False
IsSingleByte : False
EncoderFallback : System.Text.EncoderReplacementFallback
DecoderFallback : System.Text.DecoderReplacementFallback
IsReadOnly : True
CodePage : 1200
Parent : en
LCID : 1033
KeyboardLayoutId : 1033
Name : en-US
IetfLanguageTag : en-US
DisplayName : English (United States)
NativeName : English (United States)
EnglishName : English (United States)
TwoLetterISOLanguageName : en
ThreeLetterISOLanguageName : eng
ThreeLetterWindowsLanguageName : ENU
CompareInfo : CompareInfo - en-US
TextInfo : TextInfo - en-US
IsNeutralCulture : False
CultureTypes : SpecificCultures, InstalledWin32Cultures, FrameworkCultures
NumberFormat : System.Globalization.NumberFormatInfo
DateTimeFormat : System.Globalization.DateTimeFormatInfo
Calendar : System.Globalization.GregorianCalendar
OptionalCalendars : {System.Globalization.GregorianCalendar, System.Globalization.GregorianCalendar}
UseUserOverride : True
IsReadOnly : False
Press Enter to continue...:
C:\Users\user\Desktop\a\b\d\e\audio - Copy.wav
WARNING: Output file only supports one stream. Keeping only first audio stream.
Press Enter to continue...:
C:\Users\user\Desktop\a\b\d\不\audio - Copy.wav
ERROR: file C:\Users\user\Desktop\a\b\d\?\audio - Copy.wav does not exist
Press Enter to continue...:
C:\Users\user\Desktop\a\c\audio - Copy.wav
WARNING: Output file only supports one stream. Keeping only first audio stream.
Press Enter to continue...:The program works well on MacOS, so I don’t think it’s a software issue. It looks like PowerShell does not send the parameter to the program correctly.
Do you have any ideas ?
Thanks
-
Use FFMpeg libraries to read an audio file while it is being generated
12 mai 2019, par EyAlI got an audio engine, which generates aac files. I want to mux this audio with some video. I’m using ffmpeg libraries to do just that - meaning, after the audio file is ready, I read it and mux it.
Now - for performance reasons, I don’t want to wait until the audio engine completes the audio generation, I want the muxer to start reading the audio while it is being generated.
Can I achieve that using the FFMpeg libraries ?
Which approach should I take ?
Couldn’t find any examples doing that