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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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  • Unresolved externals with statically built ffmpeg on Windows

    7 juillet 2013, par user1764961

    I built ffmpeg 1.2.1 as a static lib - x64, debug. And I tried to open one of my older projects that links against it. After modifying some changed APIs and similar in my source, it compiled fine, but I have major problems with linking.

    EDITED : the complete latest build output :

    1>libavformat.a(mov.o) : error LNK2019: unresolved external symbol __imp__gmtime64 referenced in function mov_read_mvhd
    1>libavutil.a(parseutils.o) : error LNK2001: unresolved external symbol __imp__gmtime64
    1>libavformat.a(os_support.o) : error LNK2019: unresolved external symbol __imp__wsopen referenced in function ff_win32_open
    1>libavcodec.a(pthread.o) : error LNK2019: unresolved external symbol __imp__beginthreadex referenced in function ff_thread_init
    1>libavcodec.a(frame_thread_encoder.o) : error LNK2001: unresolved external symbol __imp__beginthreadex
    1>libavutil.a(parseutils.o) : error LNK2019: unresolved external symbol __imp__localtime64 referenced in function av_parse_time
    1>libavutil.a(parseutils.o) : error LNK2019: unresolved external symbol __imp__time64 referenced in function av_parse_time
    1>libavutil.a(parseutils.o) : error LNK2019: unresolved external symbol __imp__mktime64 referenced in function av_parse_time
    1>libmingwex.a(lib64_libmingwex_a-mingw_output_format.o) : error LNK2019: unresolved external symbol __mingw_get_msvcrt_handle referenced in function __mingw_set_output_format
    1>libmingwex.a(lib64_libmingwex_a-mingw_get_codepage.o) : error LNK2001: unresolved external symbol __mingw_get_msvcrt_handle

    What am I doing wrong ?
    What am I missing here ?
    Does ffmpeg even work today on Windows platform as a static lib, or it becomes less functional on Windows with each new version ?

  • How to compile ffmpeg-1.2.1 on windows with cygwin and android ndk r8e

    17 juin 2013, par Pratik

    I have been trying to find the solution from last few days but unfortunately not even found a single solution which provides me the right direction..! I have goggled no of posts,examples etc.Lots of developers are facing the same problem.I know these things are easy to compile on OS X or any Linux.

    so my question is that :

    How to compile ffmpeg-1.2.1 on windows with cygwin and android ndk r8e
    or
    if anybody had successfully complied the previous releases of ff-mpeg on windows they can tell me the necessary steps.

    I am using windows-7(32-bit)

    Downloaded sources :

    1) I have downloaded latest FFmpeg 1.2.1 "Magic" from FFMPEG sources.

    2) I have downloaded all the necessary packages in cygwin.

    3) I have also downloaded android-ndk-r8e from Android dev site.

    I am trying to find the solution but
    any help would be appriciated.

  • configure : Don’t explicitly disable PIC for windows targets

    28 mai 2013, par Martin Storsjö
    configure : Don’t explicitly disable PIC for windows targets
    

    This reverts e08c946c6 and 05165c2f7a. The actual intention of
    e08c946c6 was to fix shared library builds for arm/win32, which
    can also be accomplished in other ways.

    Disabling pic on those platforms broke inline assembly on cygwin/64
    (since some inline assembly requires knowing whether we are building
    as PIC or not), and might also break inline assembly on other
    compilers on windows.

    As a side-effect, this unfortunately brings back all the warnings
    about PIC not having any effect on that platform.

    Signed-off-by : Martin Storsjö <martin@martin.st>

    • [DH] configure