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Autres articles (52)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.
Sur d’autres sites (10039)
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ffmpeg - convert MP4 to Panasonic Lumix playable MJPEG [closed]
21 août 2024, par Maro NattsI'm new to ffmpeg and ffprobe, I started using it to convert videos to show on 3DS and DSi for an art project.


Now I want to show my own videos on a Panasonic LUMIX digicam (DMC-FT2)(JPN), but have had trouble getting the device to play the video.


The digi takes videos in AVCHD Lite and Motion JPEG.


I've tried online converting mp4 to the respective formats + changing file name, but the device only recognises that it's there — refuses to/can't play it.


I also tried using this code to convert to MJPEG :

ffmpeg -i input.mp4 -c:v mjpeg -q:v 2 -an output.mjpeg


But no luck ! Changed the filename to match the others, the camera recognised the file is there, but can't play it.


So I used this code to get the information of a MJPEG video taken on the digi :

/opt/ffmpeg/ffprobe file.mp4 -show_streams -select_streams v -print_format json


and got the following, is it possible to convert my own video (mp4) to these settings ? So that it can play on the device ? If so how ?


Thanks !


Metadata:
 major_brand : qt 
 minor_version : 537331972
 compatible_brands: qt pana
 creation_time : 2024-08-21T21:54:59.000000Z
 Duration: 00:00:06.00, start: 0.000000, bitrate: 12287 kb/s
 Stream #0:0[0x1](eng): Video: mjpeg (Baseline) (jpeg / 0x6765706A), yuvj420p(pc, bt470bg/unknown/unknown), 640x480, 11083 kb/s, 30 fps, 30 tbr, 30 tbn (default)
 Metadata:
 creation_time : 2024-08-21T21:54:59.000000Z
 vendor_id : pana
 encoder : Photo - JPEG
 Stream #0:1[0x2](eng): Audio: pcm_s16be (twos / 0x736F7774), 16000 Hz, 1 channels, s16, 256 kb/s (default)
 Metadata:
 creation_time : 2024-08-21T21:54:59.000000Z
 vendor_id : pana
 "streams": [
 {
 "index": 0,
 "codec_name": "mjpeg",
 "codec_long_name": "Motion JPEG",
 "profile": "Baseline",
 "codec_type": "video",
 "codec_tag_string": "jpeg",
 "codec_tag": "0x6765706a",
 "width": 640,
 "height": 480,
 "coded_width": 640,
 "coded_height": 480,
 "closed_captions": 0,
 "film_grain": 0,
 "has_b_frames": 0,
 "pix_fmt": "yuvj420p",
 "level": -99,
 "color_range": "pc",
 "color_space": "bt470bg",
 "chroma_location": "center",
 "refs": 1,
 "id": "0x1",
 "r_frame_rate": "30/1",
 "avg_frame_rate": "30/1",
 "time_base": "1/30",
 "start_pts": 0,
 "start_time": "0.000000",
 "duration_ts": 180,
 "duration": "6.000000",
 "bit_rate": "11083093",
 "bits_per_raw_sample": "8",
 "nb_frames": "180",
 "disposition": {
 "default": 1,
 "dub": 0,
 "original": 0,
 "comment": 0,
 "lyrics": 0,
 "karaoke": 0,
 "forced": 0,
 "hearing_impaired": 0,
 "visual_impaired": 0,
 "clean_effects": 0,
 "attached_pic": 0,
 "timed_thumbnails": 0,
 "non_diegetic": 0,
 "captions": 0,
 "descriptions": 0,
 "metadata": 0,
 "dependent": 0,
 "still_image": 0
 },
 "tags": {
 "creation_time": "2024-08-21T21:54:59.000000Z",
 "language": "eng",
 "vendor_id": "pana",
 "encoder": "Photo - JPEG"
 }
 }
 ]
}




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Error audio loading when runing Whisper Open AI model
9 juin 2024, par John mickThe problem I'm trying to solve is that I can't run Whisper model for some audio, it says something related to audio decoding.


payload.wav: Invalid data found when processing input.
raise RuntimeError(f"Failed to load audio: {e.stderr.decode()}") from e



I tried using the
micro-machines.wav
and it works fine but when i used other audio it gives me an error.

import whisper

model = whisper.load_model("base")
text=model.transcribe('micro-machines.wav',fp16=False)
print(text)
text=model.transcribe('payload.wav',fp16=False)
print(text)



Error I'm getting for payload :


d:\...\venv\lib\site-packages\whisper\transcribe.py:79: UserWarning: FP16 is not supported on CPU; using FP32 instead
 warnings.warn("FP16 is not supported on CPU; using FP32 instead") 
Traceback (most recent call last):
 File "d:\...\venv\lib\site-packages\whisper\audio.py", line 42, in load_audio
 ffmpeg.input(file, threads=0) 
 File "d:\...\venv\lib\site-packages\ffmpeg\_run.py", line 325, in run 
 raise Error('ffmpeg', out, err) 
ffmpeg._run.Error: ffmpeg error (see stderr output for detail) 

The above exception was the direct cause of the following exception:

Traceback (most recent call last):
 File "C:\....\Python\Python39\lib\runpy.py", line 197, in _run_module_as_main
 return _run_code(code, main_globals, None,
 File "C:\.....\Python\Python39\lib\runpy.py", line 87, in _run_code
 exec(code, run_globals)
 File "D:\...\venv\Scripts\whisper.exe\__main__.py", line 7, in <module>
 File "d:\...\venv\lib\site-packages\whisper\transcribe.py", line 314, in cli
 result = transcribe(model, audio_path, temperature=temperature, **args)
 File "d:\...\venv\lib\site-packages\whisper\transcribe.py", line 85, in transcribe
 mel = log_mel_spectrogram(audio)
 File "d:\...\venv\lib\site-packages\whisper\audio.py", line 111, in log_mel_spectrogram
 audio = load_audio(audio)
 File "d:\...\venv\lib\site-packages\whisper\audio.py", line 47, in load_audio
 raise RuntimeError(f"Failed to load audio: {e.stderr.decode()}") from e
RuntimeError: Failed to load audio: ffmpeg version 6.0-essentials_build-www.gyan.dev Copyright (c) 2000-2023 the FFmpeg developers
 built with gcc 12.2.0 (Rev10, Built by MSYS2 project)
 configuration: --enable-gpl --enable-version3 --enable-static --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enab
le-gmp --enable-lzma --enable-zlib --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-sdl2 --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxv
id --enable-libaom --enable-libopenjpeg --enable-libvpx --enable-libass --enable-libfreetype --enable-libfribidi --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf 
--enable-cuda-llvm --enable-cuvid --enable-ffnvcodec --enable-nvdec --enable-nvenc --enable-d3d11va --enable-dxva2 --enable-libmfx --enable-libgme --enable-libopenmpt --enable-libo
pencore-amrwb --enable-libmp3lame --enable-libtheora --enable-libvo-amrwbenc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enab
le-librubberband
 libavutil 58. 2.100 / 58. 2.100
 libavcodec 60. 3.100 / 60. 3.100
 libavformat 60. 3.100 / 60. 3.100
 libavdevice 60. 1.100 / 60. 1.100
 libavfilter 9. 3.100 / 9. 3.100
 libswscale 7. 1.100 / 7. 1.100
 libswresample 4. 10.100 / 4. 10.100
 libpostproc 57. 1.100 / 57. 1.100
payload.wav: Invalid data found when processing input
</module>


I tried searching for solutions and I found one which says It appears that the code failed to load the audio file for some reason and even failed to display that error because e.stderr did not contain a valid UTF-8 string


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configure : Separate subsystem for Immersive Audio Model
3 avril 2024, par Eugene Zemtsovconfigure : Separate subsystem for Immersive Audio Model
This change allows users to build libavfomat without support
for Immersive Audio Model by specifying —disable-iamf.
It helps to save on binary size in cases where it's important.Co-authored-by : James Almer <jamrial@gmail.com>
Signed-off-by : Eugene Zemtsov <eugene@chromium.org>
Signed-off-by : James Almer <jamrial@gmail.com>