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Autres articles (101)
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Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
L’agrémenter visuellement
10 avril 2011MediaSPIP est basé sur un système de thèmes et de squelettes. Les squelettes définissent le placement des informations dans la page, définissant un usage spécifique de la plateforme, et les thèmes l’habillage graphique général.
Chacun peut proposer un nouveau thème graphique ou un squelette et le mettre à disposition de la communauté. -
Possibilité de déploiement en ferme
12 avril 2011, parMediaSPIP peut être installé comme une ferme, avec un seul "noyau" hébergé sur un serveur dédié et utilisé par une multitude de sites différents.
Cela permet, par exemple : de pouvoir partager les frais de mise en œuvre entre plusieurs projets / individus ; de pouvoir déployer rapidement une multitude de sites uniques ; d’éviter d’avoir à mettre l’ensemble des créations dans un fourre-tout numérique comme c’est le cas pour les grandes plate-formes tout public disséminées sur le (...)
Sur d’autres sites (8110)
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Senior Software Engineer to join Piwik Product Engineering team
10 janvier 2015, par Matthieu Aubry — JobsAt Piwik and Piwik PRO we develop the leading open source web analytics platform, used by more than one million websites worldwide. Our vision is to help the world liberate their analytics data by building the best open alternative to Google Analytics.
The Piwik platform collects, stores and processes a lot of information : hundreds of millions of data points each month. We create intuitive, simple and beautiful reports that delight our users.
Are you seeking a new challenge ? We are currently looking for a full time Software Developer to join our small and dedicated Product Engineering team.
At Piwik PRO we practise agile methodology, test driven development and fast release cycles. The main technologies we work with are PHP5, JavaScript (AngularJS, jQuery) and MySQL and our tools include PhpStorm, Github, Travis CI and Slack.
As a Software Developer for Piwik PRO, you will be writing open source code that will directly benefit 250,000+ Piwik users in 200+ countries and 50 languages.
Key Responsibilities
- Writing server-side code (PHP 5) and front-end code (JavaScript).
- Creating robust high-volume production applications and developing prototypes quickly.
- Tackling new problems as we continue to push technology forward.
- Assisting other developers by writing peer code reviews.
- Improving and updating our platform developer guides.
- Lead by example, able to self manage and use initiative to get things done.
Minimum qualifications
- Experience in product development, security, the open source philosophy and usable interface design.
- Understanding of, and practical experience with PHP5 and JavaScript application development.
- 3+ years experience building successful production software systems.
- Solid knowledge of testing principles and OOP.
- Strong analytical and coding skills.
- Strong written communication.
Location
- Offices based in Wellington, New Zealand or Wrocław, Poland.
- However remote work is also possible.
Apply online
To apply for this position, please Apply online here. We look forward to receiving your applications !
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Merge audio (m4s) segments into one
20 avril 2022, par akinuriI recently started learning Laravel, and currently watching an online course. Online courses are fine, but I like to have local copies, so I'm trying to download/merge segmented audio from Laracasts : Laravel 8 From Scratch series.


I've written some scripts (in Python) that does the following :


- 

- Download the
master.json
- Read
master.json
and download audio segments - Merge the segments into a single file (the file is not playable yet)
- Process the audio file via
ffmpeg
(now it's playable, but has issues)










I think there's a problem with the step 3 and/or 4.


In step/script 3, I create a new file, and add the contents of the segments to the file in binary.


Then (step/script 4), run a
ffmpeg
command in python :ffmpeg -i merged-file.mp4 -c copy processed-file.mp4


However, the final file doesn't work/play as expected. There's a delay in the beginning, and some parts seem to be cut off/skipped.


There are three possibilities :


- 

- Segment files are problematic (not likely ?)
- I'm doing the merging wrong
- I'm doing the
ffmpeg
processing wrong








Can someone guide me here ?



The issues/colored parts in the
ffmpeg
output are :

...
[mov,mp4,m4a,3gp,3g2,mj2 @ 000001cfbc0de780] could not find corresponding track id 2
[mov,mp4,m4a,3gp,3g2,mj2 @ 000001cfbc0de780] could not find corresponding trex (id 2)
...
[aac @ 000001cfbc0f0380] Number of bands (31) exceeds limit (6).
...
[mp4 @ 000001cfbc20ecc0] track 0: codec frame size is not set
...
[mp4 @ 000001cfbc20ecc0] Non-monotonous DTS in output stream 0:0; previous: 318318, current: 286286; changing to 318319. This may result in incorrect timestamps in the output file.
...



Everything required for a test case is located in GitHub (akinuri/dump/m4s-segments/). Screenshot of the contents :





Note : there are two types/formats of audio in the
master.json
:mp42
anddash
.dash
works as expected, and seem to be used in limited videos/courses. On the other hand,mp42
appears more. So I need a way to makemp42
work.

- Download the
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Record linux screen (audio/video) and stream to an API
5 juin 2024, par JoelI'm running a browser on a Linux server, and I'm trying to figure out the best way to capture the audio/video of the screen, and stream that with as little latency as possible to an API on another server.


Requirements :


- 

- Stream the audio from server A to server B so that server B can pipe that forward to an online transcription service.
- Stream the audio and video from server A to server B so that server B can store the contents to some kind of blob storage. If the stream is killed for some reason before it's ended, the partial contents should be saved and still be playable.






I've successfully captured the audio/video to disk using
ffmpeg
(see below), but I'm really unsure how I should change that to stream the contents to an API instead.

The API is currently ASP.NET Core 8, but it could be node/python/whatever really.


ffmpeg -y -video_size 1920x1080 -framerate 30 -f x11grab -i :0 -f pulse -i default -c:v libx264 -pix_fmt yuv420p -c:a aac -strict experimental /app/recordings/output.mp4