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Sur d’autres sites (6370)

  • FFMPEG iOS 7 Library

    15 septembre 2017, par Destiny Dawn

    I’ve tried reading many tutorials.
    I’ve spent hours on google, and stackoverflow trying answer.
    So far I’ve read : Trying to compile the FFMPEG libraries for iPhoneOS platform with armv6 and arv7 architecture FFMPEG integration on iphone/ ipad project and https://github.com/lajos/iFrameExtractor few of the many.

    I’m trying to build this library for iOS 7/Xcode 5 compatibility but it’s not working.
    A common error I’d get is :

    Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
    yasm/nasm not found or too old. Use --disable-yasm for a crippled build.

    If you think configure made a mistake, make sure you are using the latest
    version from Git.  If the latest version fails, report the problem to the
    ffmpeg-user@ffmpeg.org mailing list or IRC #ffmpeg on irc.freenode.net.
    Include the log file "config.log" produced by configure as this will help
    solving the problem.

    I’d also get many more once that is finished. Such as :

    rm: illegal option -- .
    usage: rm [-f | -i] [-dPRrvW] file ...
          unlink file
    make: *** [clean] Error 64

    I’ve mostly tried using this command to start, but it always crashes on "make clean" :

    ./configure \
    --cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
    --as='/usr/local/bin/gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
    --sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk \
    --target-os=darwin \
    --arch=arm \
    --cpu=cortex-a8 \
    --extra-cflags='-arch armv7' \
    --extra-ldflags='-arch armv7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk' \
    --prefix=compiled/armv7 \
    --enable-cross-compile \
    --enable-nonfree \
    --enable-gpl \
    --disable-armv5te \
    --disable-swscale-alpha \
    --disable-doc \
    --disable-ffmpeg \
    --disable-ffplay \
    --disable-ffprobe \
    --disable-ffserver \
    --disable-asm \
    --disable-debug
  • FFMPEG iOS 7 Library

    25 mars 2014, par Destiny Dawn

    I've tried reading many tutorials.
    I've spent hours on google, and stackoverflow trying answer.
    So far I've read : Trying to compile the FFMPEG libraries for iPhoneOS platform with armv6 and arv7 architecture FFMPEG integration on iphone/ ipad project and https://github.com/lajos/iFrameExtractor few of the many.

    I'm trying to build this library for iOS 7/Xcode 5 compatibility but it's not working.
    A common error I'd get is :

    Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
    yasm/nasm not found or too old. Use --disable-yasm for a crippled build.

    If you think configure made a mistake, make sure you are using the latest
    version from Git.  If the latest version fails, report the problem to the
    ffmpeg-user@ffmpeg.org mailing list or IRC #ffmpeg on irc.freenode.net.
    Include the log file "config.log" produced by configure as this will help
    solving the problem.

    I'd also get many more once that is finished. Such as :

    rm: illegal option -- .
    usage: rm [-f | -i] [-dPRrvW] file ...
          unlink file
    make: *** [clean] Error 64

    I've mostly tried using this command to start, but it always crashes on "make clean" :

    ./configure \
    --cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
    --as='/usr/local/bin/gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
    --sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk \
    --target-os=darwin \
    --arch=arm \
    --cpu=cortex-a8 \
    --extra-cflags='-arch armv7' \
    --extra-ldflags='-arch armv7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk' \
    --prefix=compiled/armv7 \
    --enable-cross-compile \
    --enable-nonfree \
    --enable-gpl \
    --disable-armv5te \
    --disable-swscale-alpha \
    --disable-doc \
    --disable-ffmpeg \
    --disable-ffplay \
    --disable-ffprobe \
    --disable-ffserver \
    --disable-asm \
    --disable-debug
  • Video upload size

    16 mai 2014, par Jonas m

    I’m having a hard time figuring this one out, so hopefully, some of you who has tried this before, will take the time to reply and share your knowledge.

    I’m working on a site, which after release, will be feeded in the television and other commercial places. The site asks the user to upload a video with a story, and we expect alot of people to do so.

    My problem is the whole storage/space talk. A normal, unencoded iPhone recording easily fills around 100-120 MB for a minute or two.

    I’ve tried setting up and using FFMPEG to re-encode the movies, but the problem is, that one encoding sucks up 100% of the CPU, leaving the site inaccisible for anybody else.

    Is there anything you could suggest, which would be sufficient for such a site ? The client is on a budget, so price is a consideration aswell. Best of all would be a free alternative to etc. FFMPEG, but with less CPU usage.

    My specs are as follows
    CentOs 6 on a
    1GB ram DigitalOcean cloud service with nginx + php-fpm and mysql.

    Im hoping for some cleaver folks to answer this !
    Thanks in advance.
    Jonas