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Autres articles (63)
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Les vidéos
21 avril 2011, parComme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...) -
(Dés)Activation de fonctionnalités (plugins)
18 février 2011, parPour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...) -
Activation de l’inscription des visiteurs
12 avril 2011, parIl est également possible d’activer l’inscription des visiteurs ce qui permettra à tout un chacun d’ouvrir soit même un compte sur le canal en question dans le cadre de projets ouverts par exemple.
Pour ce faire, il suffit d’aller dans l’espace de configuration du site en choisissant le sous menus "Gestion des utilisateurs". Le premier formulaire visible correspond à cette fonctionnalité.
Par défaut, MediaSPIP a créé lors de son initialisation un élément de menu dans le menu du haut de la page menant (...)
Sur d’autres sites (10735)
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Decode H.264 stream from live555 using ffmpeg
3 septembre 2013, par Straticiuc VicuI try to decode H.264 frames for an IP Camera that uses onvif. For this i am using example testRTSPClient from live555. In FAQ is said that function afterGettingFrame() is called every time a new packet came in buffer and that packet is an NAL unit. On live555 part everything looks good. Now for decoding i am using ffmpeg and the frame i pass to the decoder are formed like discribed Here. Now my problem is that the ffmpeg is unable to decode my frames and i am getting errors like :
top block unavailable for requested intra4x4 mode -1 at 18 0
error while decoding MB 18 0
no picture
P sub_mb_type 13 out of range at 2 3What am i doing wrong with ffmpeg ?
PS. example of I-Frame passed to ffmpeg Here
with:
red is startcode
green is SPS info
black is PPS info
blue is I-Frame delivered by live555 -
Detection of virtual background on video using ffmpeg
28 juillet 2021, par Marcos GI am trying with ffmpeg to detect the use of a virtual background on a video, like the ones used in Google Meet. I got some ideas, but none seem to work :


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- Egde color : When using a chroma key you can get shades of green/blue on the outline of the subject. This is called spill, and can be detectable, but gets discarded by the fact that you dont need a chroma key to fake a background (example : Google Meet).
- Still image : Most of virtual backgrounds are a still image pasted behind the subject. The problem with detecting this is that most of the real backgrounds also are like still images, without much movement.
- Blur : When faking a background without a chroma key the outline of the subject becomes very blurry (this is more noticeable when the subject moves), but I can't find a way to detect it using ffmpeg.








How can I do this ? I'm open to trying other tecniques such as AI.


Thanks in advance.


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How to list all audio devices that are enabled and present for recording the output audio of the pc ?
23 juin 2023, par Daniel LipI want to record with ffmpeg later the entire desktop including audio.
I want to make that it will find for me automatic the recording audio device.


I'm using MMDeviceEnumerator.


all the other ways I tried returned empty list returned 0 audio devices. I tried with naudio and ffmpeg


public Form1()
 {
 InitializeComponent();

 InitializeRecordingIndicator();

 MMDeviceEnumerator enumerator = new MMDeviceEnumerator();
 foreach (MMDevice device in enumerator.EnumerateAudioEndPoints(DataFlow.Capture, DeviceState.All))
 {
 StreamWriter w = new StreamWriter(@"d:\audiodev.txt", true);
 cmbAudioDevices.Items.Add(device.FriendlyName);
 w.WriteLine(device.FriendlyName + " " + device.State);
 w.Close();
 }
 }



This is the list of all my audio deviceso n my system.
but they are all not present or disabled. and i have audio on my pc i can hear games videos anything.


so what would i select from this list as audio device for recording the pc output audio ?
or maybe i need to find another way to find the right audio device ?


Front Green In (Realtek(R) Audio) NotPresent
Rear (Realtek(R) Audio) NotPresent
Center (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Grey In (Realtek(R) Audio) NotPresent
Side (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Rear Pink In (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Front (Realtek(R) Audio) NotPresent
Rear Orange In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) NotPresent
Front Pink In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) Unplugged
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Microphone (Realtek(R) Audio) Unplugged
Subwoofer (Realtek(R) Audio) NotPresent
Rear Black In (Realtek(R) Audio) NotPresent
Stereo Mix (Realtek(R) Audio) Disabled
Rear Green In (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Blue In (Realtek(R) Audio) NotPresent
Front Green In (Realtek(R) Audio) NotPresent
Rear (Realtek(R) Audio) NotPresent
Center (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Grey In (Realtek(R) Audio) NotPresent
Side (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Rear Pink In (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Front (Realtek(R) Audio) NotPresent
Rear Orange In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) NotPresent
Front Pink In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) Unplugged
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Microphone (Realtek(R) Audio) Unplugged
Subwoofer (Realtek(R) Audio) NotPresent
Rear Black In (Realtek(R) Audio) NotPresent
Stereo Mix (Realtek(R) Audio) Disabled
Rear Green In (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Blue In (Realtek(R) Audio) NotPresent
Front Green In (Realtek(R) Audio) NotPresent
Rear (Realtek(R) Audio) NotPresent
Center (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Grey In (Realtek(R) Audio) NotPresent
Side (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Rear Pink In (Realtek(R) Audio) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (NVIDIA High Definition Audio) NotPresent
Front (Realtek(R) Audio) NotPresent
Rear Orange In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) NotPresent
Front Pink In (Realtek(R) Audio) NotPresent
Line In (Realtek(R) Audio) Unplugged
Internal AUX Jack (High Definition Audio Device) NotPresent
Internal AUX Jack (High Definition Audio Device) NotPresent
Microphone (Realtek(R) Audio) Unplugged
Subwoofer (Realtek(R) Audio) NotPresent
Rear Black In (Realtek(R) Audio) NotPresent
Stereo Mix (Realtek(R) Audio) Disabled
Rear Green In (Realtek(R) Audio) NotPresent
Microphone (Realtek(R) Audio) NotPresent
Rear Blue In (Realtek(R) Audio) NotPresent



this is how i tried with naudio but it didn't working it didn't find anything. :


using NAudio.Wave;
...

// Enumerate and list audio input devices
var devices = WaveInEvent.DeviceCount;
for (int deviceId = 0; deviceId < devices; deviceId++)
{
 var deviceInfo = WaveInEvent.GetCapabilities(deviceId);
 Console.WriteLine($"Device ID: {deviceId}, Name: {deviceInfo.ProductName}");
}



before that i tried with ffmpeg but also it didn't return anything :


public static class FFmpegHelper
 {
 public static string[] GetAudioCaptureDevices()
 {
 string ffmpegPath = @"C:\path\to\ffmpeg.exe";
 Process process = new Process();
 process.StartInfo.FileName = ffmpegPath;
 process.StartInfo.Arguments = "-list_devices true -f dshow -i dummy";
 process.StartInfo.UseShellExecute = false;
 process.StartInfo.RedirectStandardError = true;
 process.StartInfo.CreateNoWindow = true;
 process.Start();
 process.WaitForExit();

 string output = process.StandardError.ReadToEnd();
 string[] lines = output.Split('\n');
 var devices = lines.Where(line => line.Contains("audio")).Select(line => line.Trim()).ToArray();
 return devices;
 }
 }



using it :


var audioDevices = FFmpegHelper.GetAudioCaptureDevices();