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  • FFmpeg converted mp4 file fails to load in Quicktime

    21 décembre 2015, par wonea

    I’ve been using FFmpeg to convert a movie I need to play in MP4, however in Quicktime the following error is presented ;

    FFmpeg file produces this Quicktime error

    (Error -2041 : an invalid sample description was found in the movie (output.mp4)).

    I used the following FFmpeg command parameters to convert the file ;

    C :\Temp\EOBTemp>ffmpeg -i input.mp4 -y
    -acodec libmp3lame -ab 96k -vcodec libx264 -vpre lossless_slow -crf 22
    -threads 0 output.mp4

    Now this file plays absolutely fine, in Windows Media Player, and VideoLAN (FFmpeg based, so no surprise here. I using the latest build from HawkEye’s FFmpeg Windows Builds
    (FFmpeg git-a304071 32-bit Static (Latest)).

    I really hope this isn’t a AAC problem, as I’ve been trying to get FFmpeg to use the libfaac.dll library (in the same folder as the FFmpeg.exe) with the command ;

    -acodec libfaac

    Help ! I’m at a loss !

  • How to create a video from still images but with low framerate (like a slideshow) ?

    18 septembre 2012, par AKE

    I have some still images which I would like to have in a video that shows each image for a reasonable length of time, say 1 second, or 0.5 second.

    I'm using the command :

    ffmpeg -f image2 -r 1 "Imgp%004d.jpg" -s 640x480 -b:v 1024k result.avi

    where -r 1 supposedly sets the framerate to 1 fps.

    This does indeed produce a result (avi), but playback (on vlc) gets stuck on the first frame and never advances !

    If I use -r 3 instead, I get a result that plays a bit too fast, i.e. at 3 frames per second. Moreover, it doesn't include all of the still images.

    Two questions :

    1) How can I force ffmpeg to compile the video at 1 fps ?

    2) How can I force all 7 frames to appear ? (Preferably without duplicating frames, i.e. trial and error)

    I suspect I'm missing something basic around the relationship between perhaps input read rates, output frame rates, and number of frames to be included.

    Would appreciate any insights.

  • FFmpeg encoding live audio to aac issue

    12 juillet 2015, par Ruurd Adema

    I’m trying to encode live raw audio coming from a Blackmagic Decklink input card to a mov file with AAC encoding.

    The issue is that the audio sounds distorted and plays to fast.

    I created the software based on a couple of examples/tutorials including the Dranger tutorial and examples on Github (and of course the examples in the FFmpeg codebase).

    Honestly, at this moment I don’t exactly know what the cause of the problem is. I’m thinking about PTS/DTS values or a timebase mismatch (because of the too fast playout), I tried a lot of things, including working with an av_audio_fifo.

    • When outputting to the mov file with the AV_CODEC_ID_PCM_S16LE codec, everything works well
    • When outputting to the mov file with the AV_CODEC_ID_AAC codec, the problems occur
    • When writing RAW audio VLC media info shows :
      Type : Audio, Codec : PCM S16 LE (sowt), Language : English, Channels : Stereo, Sample rate : 48000 Hz, Bits per sample.
    • When writing with AAC codec VLC media info shows :
      Type : Audio, Codec : MPEG AAC Audio (mp4a), Language : English, Channels : Stereo, Sample rate : 48000 Hz.

    Any idea(s) of what’s causing the problems ?

    Code

    // Create output context

    output_filename = "/root/movies/encoder_debug.mov";
    output_format_name = "mov";
    if (avformat_alloc_output_context2(&output_fmt_ctx, NULL, output_format_name, output_filename) < 0)
    {
       printf("[ERROR] Unable to allocate output format context for output: %s\n", output_filename);
    }

    // Create audio output stream

    static AVStream *encoder_add_audio_stream(AVFormatContext *oc, enum AVCodecID codec_id)
    {
       AVCodecContext  *c;
       AVCodec         *codec;
       AVStream        *st;

       st = avformat_new_stream(oc, NULL);
       if (!st)
       {
           printf("[ERROR] Could not allocate new audio stream!\n");
           exit(-1);
       }

       c                 = st->codec;
       c->codec_id       = codec_id;
       c->codec_type     = AVMEDIA_TYPE_AUDIO;
       c->sample_fmt     = AV_SAMPLE_FMT_S16;
       c->sample_rate    = decklink_config()->audio_samplerate;
       c->channels       = decklink_config()->audio_channel_count;
       c->channel_layout = av_get_default_channel_layout(decklink_config()->audio_channel_count);
       c->time_base.den  = decklink_config()->audio_samplerate;
       c->time_base.num  = 1;

       if (codec_id == AV_CODEC_ID_AAC)
       {
           c->bit_rate       = 96000;  
           //c->profile = FF_PROFILE_AAC_MAIN; //FIXME Generates error: "Unable to set the AOT 1: Invalid config"
           // Allow the use of the experimental AAC encoder
           c->strict_std_compliance = FF_COMPLIANCE_EXPERIMENTAL;
       }

       // Some formats want stream headers to be seperate (global?)
       if (oc->oformat->flags & AVFMT_GLOBALHEADER)
       {
           c->flags |= CODEC_FLAG_GLOBAL_HEADER;
       }

       codec = avcodec_find_encoder(c->codec_id);
       if (!codec)
       {
           printf("[ERROR] Audio codec not found\n");
           exit(-1);
       }

       if (avcodec_open2(c, codec, NULL) < 0)
       {
           printf("[ERROR] Could not open audio codec\n");
           exit(-1);
       }

       return st;
    }

    // En then, at every incoming frame this function gets called:

    void encoder_handle_incoming_frame(IDeckLinkVideoInputFrame *videoframe, IDeckLinkAudioInputPacket *audiopacket)
    {
       void *pixels = NULL;
       int   pitch = 0;
       int got_packet = 0;

       void *audiopacket_data          = NULL;
       long  audiopacket_sample_count  = 0;
       long  audiopacket_size          = 0;
       long  audiopacket_channel_count = 2;

       if (audiopacket)
       {  
           AVPacket pkt = {0,0,0,0,0,0,0,0,0,0,0,0,0,0};
           AVFrame *frame;
           BMDTimeValue audio_pts;
           int requested_size;
           static int last_pts1, last_pts2 = 0;

           audiopacket_sample_count  = audiopacket->GetSampleFrameCount();
           audiopacket_channel_count = decklink_config()->audio_channel_count;
           audiopacket_size          = audiopacket_sample_count * (decklink_config()->audio_sampletype/8) * audiopacket_channel_count;

           audiopacket->GetBytes(&audiopacket_data);

           av_init_packet(&pkt);    

           printf("\n=== Audiopacket: %d ===\n", audio_stream->codec->frame_number);

           if (AUDIO_TYPE == AV_CODEC_ID_PCM_S16LE)
           {
               audiopacket->GetPacketTime(&audio_pts, audio_stream->time_base.den);

               pkt.pts          = audio_pts;
               pkt.dts          = pkt.pts;
               pkt.flags       |= AV_PKT_FLAG_KEY;                 // TODO: Make sure if this still applies
               pkt.stream_index = audio_stream->index;
               pkt.data         = (uint8_t *)audiopacket_data;
               pkt.size         = audiopacket_size;

               printf("[PACKET] size:              %d\n", pkt.size);
               printf("[PACKET] pts:               %li\n", pkt.pts);
               printf("[PACKET] pts delta:         %li\n", pkt.pts - last_pts2);
               printf("[PACKET] duration:          %d\n", pkt.duration);
               last_pts2 = pkt.pts;

               av_interleaved_write_frame(output_fmt_ctx, &pkt);
           }
           else if (AUDIO_TYPE == AV_CODEC_ID_AAC)
           {
               frame = av_frame_alloc();
               frame->format = audio_stream->codec->sample_fmt;
               frame->channel_layout = audio_stream->codec->channel_layout;
               frame->sample_rate = audio_stream->codec->sample_rate;
               frame->nb_samples = audiopacket_sample_count;

               requested_size = av_samples_get_buffer_size(NULL, audio_stream->codec->channels, audio_stream->codec->frame_size, audio_stream->codec->sample_fmt, 1);

               audiopacket->GetPacketTime(&audio_pts, audio_stream->time_base.den);

               printf("[DEBUG] Sample format:      %d\n", frame->format);
               printf("[DEBUG] Channel layout:     %li\n", frame->channel_layout);
               printf("[DEBUG] Sample rate:        %d\n", frame->sample_rate);
               printf("[DEBUG] NB Samples:         %d\n", frame->nb_samples);
               printf("[DEBUG] Datasize:           %li\n", audiopacket_size);
               printf("[DEBUG] Requested datasize: %d\n", requested_size);
               printf("[DEBUG] Too less/much:      %li\n", audiopacket_size - requested_size);
               printf("[DEBUG] Framesize:          %d\n", audio_stream->codec->frame_size);
               printf("[DEBUG] Audio pts:          %li\n", audio_pts);
               printf("[DEBUG] Audio pts delta:    %li\n", audio_pts - last_pts1);
               last_pts1 = audio_pts;

               frame->pts = audio_pts;

               if (avcodec_fill_audio_frame(frame, audiopacket_channel_count, audio_stream->codec->sample_fmt, (const uint8_t *)audiopacket_data, audiopacket_size, 0) < 0)
               {
                   printf("[ERROR] Filling audioframe failed!\n");
                   exit(-1);
               }

               got_packet = 0;
               if (avcodec_encode_audio2(audio_stream->codec, &pkt, frame, &got_packet) != 0)
               {
                   printf("[ERROR] Encoding audio failed\n");
               }

               if (got_packet)
               {
                   pkt.stream_index = audio_stream->index;
                   pkt.flags       |= AV_PKT_FLAG_KEY;

                   //printf("[PACKET] size:              %d\n", pkt.size);
                   //printf("[PACKET] pts:               %li\n", pkt.pts);
                   //printf("[PACKET] pts delta:         %li\n", pkt.pts - last_pts2);
                   //printf("[PACKET] duration:          %d\n", pkt.duration);
                   //printf("[PACKET] timebase codec:    %d/%d\n", audio_stream->codec->time_base.num, audio_stream->codec->time_base.den);
                   //printf("[PACKET] timebase stream:   %d/%d\n", audio_stream->time_base.num, audio_stream->time_base.den);
                   last_pts2 = pkt.pts;

                   av_interleaved_write_frame(output_fmt_ctx, &pkt);
               }
               av_frame_free(&frame);
           }

           av_free_packet(&pkt);
       }
       else
       {
           printf("[WARNING] No audiopacket received!\n");
       }

       static int count = 0;
       count++;
    }