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Les Miserables
9 décembre 2019, par
Mis à jour : Décembre 2019
Langue : français
Type : Textuel
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VideoHandle
8 novembre 2019, par
Mis à jour : Novembre 2019
Langue : français
Type : Video
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Somos millones 1
21 juillet 2014, par
Mis à jour : Juin 2015
Langue : français
Type : Video
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Un test - mauritanie
3 avril 2014, par
Mis à jour : Avril 2014
Langue : français
Type : Textuel
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Pourquoi Obama lit il mes mails ?
4 février 2014, par
Mis à jour : Février 2014
Langue : français
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IMG 0222
6 octobre 2013, par
Mis à jour : Octobre 2013
Langue : français
Type : Image
Autres articles (27)
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Demande de création d’un canal
12 mars 2010, parEn fonction de la configuration de la plateforme, l’utilisateur peu avoir à sa disposition deux méthodes différentes de demande de création de canal. La première est au moment de son inscription, la seconde, après son inscription en remplissant un formulaire de demande.
Les deux manières demandent les mêmes choses fonctionnent à peu près de la même manière, le futur utilisateur doit remplir une série de champ de formulaire permettant tout d’abord aux administrateurs d’avoir des informations quant à (...) -
Les formats acceptés
28 janvier 2010, parLes commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
ffmpeg -codecs ffmpeg -formats
Les format videos acceptés en entrée
Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
Les formats vidéos de sortie possibles
Dans un premier temps on (...) -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
Sur d’autres sites (4332)
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Start of video is not labeled as "0" in QuickTime Video from GoPro
26 mars 2020, par John TerragnoliI’m trying to combine four GoPro videos into a single video, and then rotate it 90 degrees. However, the time scales on the bottom of the videos are all wrong. The videos are 17 minutes and 42 second. But the beginning time is labeled as 5:15:20:32 and the ending time is 5:33:01:32. It just looks really weird and I’d like to fix it. After I use ffmpeg to rotate and concatenate the videos, the problem persists. Could it possibly be fixed with Exiftool ?
ffmpeg -safe 0 -f concat -i list.txt -vcodec copy -acodec copy merged_videos.MP4
ffmpeg -i input.mov -vf "transpose=1" output.mov
Here is the exiftool information on one of the videos :
File Name : GOPR3023.MP4
Directory : .
File Size : 3.7 GB
File Modification Date/Time : 2018:04:12 14:56:16-05:00
File Access Date/Time : 2020:03:25 12:17:18-05:00
File Inode Change Date/Time : 2020:03:25 17:57:04-05:00
File Permissions : rwxrwxrwx
File Type : MP4
File Type Extension : mp4
MIME Type : video/mp4
Major Brand : MP4 v1 [ISO 14496-1:ch13]
Minor Version : 2013.10.18
Compatible Brands : mp41
Movie Data Size : 4001979951
Movie Data Offset : 28
Movie Header Version : 0
Create Date : 2018:04:12 14:38:32
Modify Date : 2018:04:12 14:38:32
Time Scale : 60000
Duration : 0:17:42
Preferred Rate : 1
Preferred Volume : 100.00%
Preview Time : 0 s
Preview Duration : 0 s
Poster Time : 0 s
Selection Time : 0 s
Selection Duration : 0 s
Current Time : 0 s
Next Track ID : 6
Firmware Version : HD5.03.02.51.00
Lens Serial Number : NAH6092300301117
Camera Serial Number Hash : 34676f2cdf49b86a1514817a93377bf7
Track Header Version : 0
Track Create Date : 2018:04:12 14:38:32
Track Modify Date : 2018:04:12 14:38:32
Track ID : 1
Track Duration : 0:17:42
Track Layer : 0
Track Volume : 0.00%
Image Width : 1920
Image Height : 1080
Graphics Mode : srcCopy
Op Color : 0 0 0
Compressor ID : avc1
Source Image Width : 1920
Source Image Height : 1080
X Resolution : 72
Y Resolution : 72
Compressor Name : GoPro AVC encoder
Bit Depth : 24
Color Representation : nclx 1 1 1
Video Frame Rate : 59.94
Time Code : 3
Balance : 0
Audio Format : mp4a
Audio Channels : 2
Audio Bits Per Sample : 16
Audio Sample Rate : 48000
Text Font : Unknown (21)
Text Face : Plain
Text Size : 10
Text Color : 0 0 0
Background Color : 65535 65535 65535
Font Name : Helvetica
Other Format : tmcd
Warning : [minor] The ExtractEmbedded option may find more tags in the movie data
Matrix Structure : 1 0 0 0 1 0 0 0 1
Media Header Version : 0
Media Create Date : 2018:04:12 14:38:32
Media Modify Date : 2018:04:12 14:38:32
Media Time Scale : 60000
Media Duration : 0:17:42
Handler Class : Media Handler
Handler Type : NRT Metadata
Handler Description : GoPro SOS
Gen Media Version : 0
Gen Flags : 0 0 0
Gen Graphics Mode : srcCopy
Gen Op Color : 0 0 0
Gen Balance : 0
Meta Format : fdsc
Image Size : 1920x1080
Megapixels : 2.1
Avg Bitrate : 30.1 Mbps
Rotation : 0Part 2
There is a pretty obvious "stutter" at the 17:42 mark where the two clips are combined. I’ve tried using ffmpeg and iMovie, but both give the same results. The GoPro broke up the event into multiple clips on it’s own so it seems weird that there would be any information missing. Is there any way to get rid of this stutter ?Thanks !
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ffplay cannot play more than one song
5 février 2020, par Bernie gachi have taken ffplay.c file from http://ffmpeg.org/doxygen/trunk/ffplay_8c-source.html and re edited it to a cpp file to embed in my win32 gui application . i have made the following changes to it.
- made the int main function into a local function as follows, i can pass the HWND to embedd the player
void Ffplay::play_song(string file, HWND parent, bool* successfull)
{
int flags;
VideoState* is;
input_filename = file;
/* register all codecs, demux and protocols */
#if CONFIG_AVDEVICE
avdevice_register_all();
#endif
//avformat_network_init();
//check whether the filename is valid
if (input_filename.empty())
{
logger.log(logger.LEVEL_ERROR, "filename %s is not valid\n", file);
return;
}
if (display_disable)
{
video_disable = 1;
}
flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
if (audio_disable)
flags &= ~SDL_INIT_AUDIO;
else
{
/* Try to work around an occasional ALSA buffer underflow issue when the
* period size is NPOT due to ALSA resampling by forcing the buffer size. */
if (!SDL_getenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE"))
SDL_setenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE", "1", 1);
}
if (display_disable)
flags &= ~SDL_INIT_VIDEO;
SDL_SetMainReady();
if (SDL_Init(flags))
{
logger.log(logger.LEVEL_ERROR, "Could not initialize SDL - %s\n", SDL_GetError());
logger.log(logger.LEVEL_ERROR, "(Did you set the DISPLAY variable?)\n");
return;
}
//Initialize optional fields of a packet with default values.
//Note, this does not touch the data and size members, which have to be initialized separately.
av_init_packet(&flush_pkt);
flush_pkt.data = (uint8_t*)&flush_pkt;
if (!display_disable)
{
int flags = SDL_WINDOW_HIDDEN;
if (alwaysontop)
#if SDL_VERSION_ATLEAST(2,0,5)
flags |= SDL_WINDOW_ALWAYS_ON_TOP;
#else
logger.log(logger.LEVEL_INFO, "SDL version doesn't support SDL_WINDOW_ALWAYS_ON_TOP. Feature will be inactive.\n");
#endif
if (borderless)
flags |= SDL_WINDOW_BORDERLESS;
else
flags |= SDL_WINDOW_RESIZABLE;
SDL_InitSubSystem(flags);
ShowWindow(parent, true);
//window = SDL_CreateWindow(program_name, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, default_width, default_height, flags);
window = SDL_CreateWindowFrom(parent);
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
if (window) {
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
if (!renderer)
{
logger.log(logger.LEVEL_ERROR, "Failed to initialize a hardware accelerated renderer: %s\n", SDL_GetError());
renderer = SDL_CreateRenderer(window, -1, 0);
}
if (renderer)
{
if (!SDL_GetRendererInfo(renderer, &renderer_info))
{
logger.log(logger.LEVEL_INFO, "Initialized %s renderer.\n", renderer_info.name);
}
}
}
if (!window || !renderer || !renderer_info.num_texture_formats)
{
logger.log(logger.LEVEL_ERROR, "Failed to create window or renderer: %s\n", SDL_GetError());
return;
}
}
is = stream_open(input_filename.c_str(), file_iformat);
if (!is)
{
logger.log(logger.LEVEL_ERROR, "Failed to initialize VideoState!\n");
return;
}
//the song is playing now
*successfull = true;
event_loop(is);
//the song has quit;
*successfull = false;
}- changed the callback functions as the static ones couldn’t be used by c++ eg,
void Ffplay::static_sdl_audio_callback(void* opaque, Uint8* stream, int len)
{
static_cast(opaque)->sdl_audio_callback(opaque, stream, len);
}closing doesn’t change from the main file to close the audio and sdl framework
void Ffplay::do_exit(VideoState* is)
{
abort = true;
if(is)
{
stream_close(is);
}
if (renderer)
SDL_DestroyRenderer(renderer);
if (window)
SDL_DestroyWindow(window);
#if CONFIG_AVFILTER
av_freep(&vfilters_list);
#endif
avformat_network_deinit();
SDL_Quit();
}i call the functions as follows from main gui
ft=std::async(launch::async, &Menu::play_song, this, songs_to_play.at(0));
the
menu::play_song
function is :void Menu::play_song(wstring song_path)
{
ready_to_play_song = false;
OutputDebugString(L"\nbefore song\n");
using std::future;
using std::async;
using std::launch;
string input{ song_path.begin(),song_path.end() };
Ffplay ffplay;
ffplay.play_song(input, h_sdl_window, &song_opened);
OutputDebugString(L"\nafter song\n");
ready_to_play_song = true;
}THE PROBLEM is i can only play one song . if i call the
menu::play_song
function again the sound is missing and the video/art cover is occasionally missing also. it seems some resources are not been released or something like that.i have localised the proble to this function
int Ffplay::packet_queue_get(PacketQueue* q, AVPacket* pkt, int block, int* serial)
{
MyAVPacketList* pkt1;
int ret;
int count=0;
SDL_LockMutex(q->mutex);
for (;;)
{
if (q->abort_request)
{
ret = -1;
break;
}
pkt1 = q->first_pkt;
if (pkt1) {
q->first_pkt = pkt1->next;
if (!q->first_pkt)
q->last_pkt = NULL;
q->nb_packets--;
q->size -= pkt1->pkt.size + sizeof(*pkt1);
q->duration -= pkt1->pkt.duration;
*pkt = pkt1->pkt;
if (serial)
*serial = pkt1->serial;
av_free(pkt1);
ret = 1;
break;
}
else if (!block) {
ret = 0;
break;
}
else
{
logger.log(logger.LEVEL_INFO, "packet_queue before");
SDL_CondWait(q->cond, q->mutex);
logger.log(logger.LEVEL_INFO, "packet_queue after");
}
}
SDL_UnlockMutex(q->mutex);
return ret;
}the call to
SDL_CondWait(q->cond, q->mutex);
never returns -
convert WAV to TETRA format
14 juin 2020, par Ashish AroraI am trying to convert a wav file into TETRA encoded file (https://en.wikipedia.org/wiki/Terrestrial_Trunked_Radio). Tetra is used by fire-fighters, it provides a radio-like voice.



I am trying to use the official tetra codec codes available at (https://www.etsi.org/deliver/etsi_en/300300_300399/30039502/01.03.01_60/) and we can easily compile it using the scripts available at https://github.com/sq5bpf/install-tetra-codec.



However, I am not able to figure out how to convert a wav file into tetra codec files using these files. I tried going through the documentation of the compiled files (ccoder, cdecoder, scoder, sdecoder).



I tried the following command -





tetra/bin/scoder input.wav serial_file synth_file





here serial_file and synth_file are the output files and have following documentation in the scoder.c file :



INPUT : - Description : speech file to be analyzed
 - Format : binary file 16 bit-samples
 240 samples per frame

serial_file : - Description : serial stream output file 
 - Format : binary file 16 bit-samples
 each 16 bit-sample represents one encoded bit
 138 (= 1 + 137) bits per frame

synth_file : - Description : local synthesis output file 
 - Format : binary file 16 bit-samples




For an input file of size 13M, I obtained serial_file and synth_file of size 8.0M and 16M. However, I thought since the wav file is getting converted into a walkie-talkie type signal the output file size will be alot smaller.



I want to clarify if :



- 

- I used the correct code to convert an input wav file into a tetra format output file.
- can you please help me understand, what is serial_file and synth_file.







Thanks,
Ashish