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  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (8572)

  • avcodec/dxvenc, hap(dec|enc) : Move TextureDSPContext to stack

    24 janvier 2024, par Andreas Rheinhardt
    avcodec/dxvenc, hap(dec|enc) : Move TextureDSPContext to stack
    

    Only used during init.

    Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@outlook.com>

    • [DH] libavcodec/dxvenc.c
    • [DH] libavcodec/hap.h
    • [DH] libavcodec/hapdec.c
    • [DH] libavcodec/hapenc.c
  • Error : Error : Cannot find module '@ffmpeg.wasm/core-mt' Require stack :

    30 septembre 2023, par James

    I'm getting this error "Error : Error : Cannot find module '@ffmpeg.wasm/core-mt', When my code is deployed on Vercel (Node.js + TypeScript) Does I get confused because when I try to run the same code on my local machine it works fine

    &#xA;

    But as I deploy it on Vercel it gives that error. Obviously, i do have "@ffmpeg.wasm/core-mt" installed as said in the package https://github.com/FFmpeg-wasm/FFmpeg.wasm#installation So how do I fix it ?

    &#xA;

    I'm currently using it like this

    &#xA;

    import { FFmpeg } from "@ffmpeg.wasm/main";&#xA;&#xA;async function myFunction() {&#xA;    const ffmpeg = await FFmpeg.create({&#xA;        core: "@ffmpeg.wasm/core-mt",&#xA;        log: true,&#xA;    });&#xA;}&#xA;

    &#xA;

    However, in the docs, i see doing like this

    &#xA;

      import { FFmpeg } from "@ffmpeg.wasm/main";&#xA;    &#xA;     const ffmpeg = await FFmpeg.create({&#xA;            core: "@ffmpeg.wasm/core-mt",&#xA;            log: true,&#xA;        });&#xA;&#xA;    async function myFunction() {&#xA;        // use ffmpeg here&#xA;    }&#xA;

    &#xA;

    But then i start getting errors like "top-level 'await' expressions are only allowed when the 'module' option is set to 'es2022', 'esnext', 'system', 'node16', or 'nodenext', and the 'target' option is set to 'es2017' or higher."

    &#xA;

    I tried a couple of StackOverflow solutions but nothing works in my case. So what should I do ?

    &#xA;

    tsconfig.json :

    &#xA;

    {&#xA;    "compilerOptions": {&#xA;     "module": "CommonJS",&#xA;     "esModuleInterop": true,&#xA;      "allowSyntheticDefaultImports": true,&#xA;      "target": "es2017",&#xA;      "noImplicitAny": true,&#xA;      "moduleResolution": "node",&#xA;      "sourceMap": true,&#xA;      "outDir": "dist",&#xA;      "baseUrl": ".",&#xA;      "paths": {&#xA;        "*": ["node_modules/*", "src/types/*"]&#xA;      }&#xA;    },&#xA;    "include": ["./src/**/*", "src/firebase/serviceAccountKey.ts"]&#xA;  }&#xA;

    &#xA;

  • fftools/ffmpeg_demux : move InputStream.guess_layout_max to stack

    11 février 2023, par Anton Khirnov
    fftools/ffmpeg_demux : move InputStream.guess_layout_max to stack
    

    It is only needed while processing the stream in add_input_streams(), no
    reason to store it in the context.

    • [DH] fftools/ffmpeg.h
    • [DH] fftools/ffmpeg_demux.c