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Autres articles (61)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Configuration spécifique d’Apache

    4 février 2011, par

    Modules spécifiques
    Pour la configuration d’Apache, il est conseillé d’activer certains modules non spécifiques à MediaSPIP, mais permettant d’améliorer les performances : mod_deflate et mod_headers pour compresser automatiquement via Apache les pages. Cf ce tutoriel ; mode_expires pour gérer correctement l’expiration des hits. Cf ce tutoriel ;
    Il est également conseillé d’ajouter la prise en charge par apache du mime-type pour les fichiers WebM comme indiqué dans ce tutoriel.
    Création d’un (...)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (6546)

  • ffmpeg-next how can I enable multithreading on a decoder ?

    14 décembre 2022, par Brandon Piña

    I'm using the rust crate ffmpeg-next to decode some video into individual frames for usage in another library. Problem is when I run my test it only seems to use a single core. I've tried modifying the threading configuration for my decoder as you can see below, but It doesn't seem to be do anything

    


            let context_decoder =
            ffmpeg_next::codec::context::Context::from_parameters(input_stream.parameters())?;
        let mut decoder = context_decoder.decoder().video()?;
        let mut threading_config = decoder.threading();
        threading_config.count = num_cpus::get();
        threading_config.kind = ThreadingType::Frame;

        decoder.set_threading(threading_config);


    


  • Monitor multiple instances of same process

    18 décembre 2013, par user3116597

    I'm trying to monitor multiple instances of the same process. I can't for the life of me do this without running into a problem.

    All the examples I have seen so far on the internet involve me writing out the PID or monitoring the process itself. The issue is that if one instance fails, it doesn't mean all the rest have failed as well.

    In order for me to write out the PID for each process it would mean I'd probably have to run each process with a short delay to record the correct, seeing as the way I need to record the PID is done through the process name being probed.

    If I'm wrong on this, please correct me. But so far I haven't found a way to monitor each individual process, which all have the same name.

    To add to the above, the processes are run in a batch script and each one is run in its own screen (ffmpeg would otherwise not be able to run in the background).

    If anyone can point me vaguely in the right direction on how to do this in Linux I would really appreciate it. I read somewhere that it would be possible to set up symlinks which would then give me fake process names and that way I can monitor the 'fake' process name.

  • Decode h264 video bytes into JPEG frames in memory with ffmpeg

    5 février 2024, par John Karkas

    I'm using python and ffmpeg (4.4.2) to generate a h264 video stream from images produced continuously from a process. I am aiming to send this stream over websocket connection and decode it to individual image frames at the receiving end, and emulate a stream by continuously pushing frames to an <img style='max-width: 300px; max-height: 300px' /> tag in my HTML.

    &#xA;

    However, I cannot read images at the receiving end, after trying combinations of rawvideo input format, image2pipe format, re-encoding the incoming stream with mjpeg and png, etc. So I would be happy to know what the standard way of doing something like this would be.

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    At the source, I'm piping frames from a while loop into ffmpeg to assemble a h264 encoded video. My command is :

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            command = [&#xA;            &#x27;ffmpeg&#x27;,&#xA;            &#x27;-f&#x27;, &#x27;rawvideo&#x27;,&#xA;            &#x27;-pix_fmt&#x27;, &#x27;rgb24&#x27;,&#xA;            &#x27;-s&#x27;, f&#x27;{shape[1]}x{shape[0]}&#x27;,&#xA;            &#x27;-re&#x27;,&#xA;            &#x27;-i&#x27;, &#x27;pipe:&#x27;,&#xA;            &#x27;-vcodec&#x27;, &#x27;h264&#x27;,&#xA;            &#x27;-f&#x27;, &#x27;rawvideo&#x27;,&#xA;            # &#x27;-vsync&#x27;, &#x27;vfr&#x27;,&#xA;            &#x27;-hide_banner&#x27;,&#xA;            &#x27;-loglevel&#x27;, &#x27;error&#x27;,&#xA;            &#x27;pipe:&#x27;&#xA;        ]&#xA;

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    At the receiving end of the websocket connection, I can store the images in storage by including :

    &#xA;

            command = [&#xA;            &#x27;ffmpeg&#x27;,&#xA;            &#x27;-i&#x27;, &#x27;-&#x27;,  # Read from stdin&#xA;            &#x27;-c:v&#x27;, &#x27;mjpeg&#x27;,&#xA;            &#x27;-f&#x27;, &#x27;image2&#x27;,&#xA;            &#x27;-hide_banner&#x27;,&#xA;            &#x27;-loglevel&#x27;, &#x27;error&#x27;,&#xA;            f&#x27;encoded/img_%d_encoded.jpg&#x27;&#xA;        ]&#xA;

    &#xA;

    in my ffmpeg command.

    &#xA;

    But, I want to instead extract each individual frame coming in the pipe and load in my application, without saving them in storage. So basically, I want whatever is happening at by the &#x27;encoded/img_%d_encoded.jpg&#x27; line in ffmpeg, but allowing me to access each frame in the stdout subprocess pipe of an ffmpeg pipeline at the receiving end, running in its own thread.

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      &#xA;
    • What would be the most appropriate ffmpeg command to fulfil a use case like the above ? And how could it be tuned to be faster or have more quality ?
    • &#xA;

    • Would I be able to read from the stdout buffer with process.stdout.read(2560x1440x3) for each frame ?
    • &#xA;

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    If you feel strongly about referring me to a more update version of ffmpeg, please do so.

    &#xA;

    PS : It is understandable this may not be the optimal way to create a stream. Nevertheless, I do not find there should be much complexity in this and the latency should be low. I could instead communicate JPEG images via the websocket and view them in my <img style='max-width: 300px; max-height: 300px' /> tag, but I want to save on bandwidth and relay some computational effort at the receiving end.

    &#xA;