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  • starting and stopping the ffmpeg video capture within a C ++

    29 août 2015, par yure albuquerque

    It is possible to start FFmpeg from inside a C ++ program and it sending a character ’q’ automatically according to the local time by exemple ?A command line would be to capture the desktop video.

    ffmpeg -f dshow -i video=UScreenCapture output.mp4

    (’q’ to quit)

    I am trying the following code does not work more :

    #include <iostream>
    #define WINDOWS_LEAN_AND_MEAN
    #include
    #include
    #include <iostream>
    #include <thread>
    #include <cassert>
    #include

    using namespace std;

    enum { ParentRead, ParentWrite, ChildWrite, ChildRead, NumPipeTypes };

    int main()
    {
       SECURITY_ATTRIBUTES sa;
       sa.nLength = sizeof(sa);
       sa.bInheritHandle = TRUE;
       sa.lpSecurityDescriptor = NULL;

       HANDLE pipes[NumPipeTypes];
       if (!CreatePipe(&amp;pipes[ParentWrite], &amp;pipes[ChildRead], &amp;sa, 0))
           return 0;
       if (!CreatePipe(&amp;pipes[ParentRead], &amp;pipes[ChildWrite], &amp;sa, 0))
           return 0;

       // make sure the handles the parent will use aren't inherited.
       SetHandleInformation(pipes[ParentRead], HANDLE_FLAG_INHERIT, 0);
       SetHandleInformation(pipes[ParentWrite], HANDLE_FLAG_INHERIT, 0);

       STARTUPINFO si;
       ZeroMemory(&amp;si, sizeof(STARTUPINFO));

       si.cb = sizeof(STARTUPINFO);
       //si.wShowWindow = SW_SHOW;
       si.dwFlags = STARTF_USESHOWWINDOW;
       si.dwFlags |= STARTF_USESTDHANDLES;
    //    si.dwFlags = STARTF_USEHOTKEY;
       si.hStdOutput = pipes[ChildWrite];
       si.hStdError = pipes[ChildWrite];
       si.hStdInput = pipes[ChildRead];
       //si.hStdInput = stdout;
       PROCESS_INFORMATION pi;
       ZeroMemory(&amp;pi, sizeof(PROCESS_INFORMATION));

       TCHAR cmd[] = "ffmpeg -f dshow -i video=UScreenCapture output.mp4";
       if (!CreateProcess(NULL, cmd, NULL, NULL, TRUE, CREATE_NEW_CONSOLE, NULL, NULL, &amp;si, &amp;pi))
           return 0;

       CloseHandle(pi.hProcess);
       CloseHandle(pi.hThread);

       Sleep(20000);
       cout&lt;&lt;"End"&lt;/stop process(failure)

       CloseHandle(pipes[ChildRead]);
       CloseHandle(pipes[ChildWrite]);
       CloseHandle(pipes[ParentWrite]);
       CloseHandle(pipes[ParentRead]);
       return 0;
    }
    </cassert></thread></iostream></iostream>
  • Intsallation of ffmpeg-php on Amazon Ec2 Linux AMI

    1er décembre 2015, par Tanny

    I am about two days into attempting to install FFMPEG-php with dependencies on an AWS EC2 instance running the Amazon Linux AMI. I’ve installed FFMPEG, and have read reportedly successful instructions on installing on Red Hat/Fedora. I have followed a number of tutorials and forum articles to do so, but have had no luck yet. As far as I can tell, the main problems are as followed :

    I have installed all the dependency for ffmpeg-php. I run the following command successfully.

    $wget http://downloads.sourceforge.net/project/ffmpeg-php/ffmpeg-php/0.6.0/ffmpeg-php-0.6.0.tbz2
    $tar xvfj ffmpeg-php-0.6.0.tbz2
    $phpize

    But when I run the following command it throw the error like below :

    $sudo ./configure

    configure : error : ffmpeg shared libraries not found. Make sure ffmpeg is compiled as shared libraries using the —enable-shared option}

    I have used enable shared option with shared enable option but it throw the same error.

    On to my question : Has anyone successfully installed FFMPEG-php on Amazon Linux ? Is there a fundamental incompatibility ? If anyone could share specific instructions on installing ffmpeg-php on amazon linux I would be greatly appreciative. Any other insights/experiences would also be appreciated.

  • ffmpeg c++/cli wrapper for using in c# . AccessViolationException after call dll function by it's pointer

    25 juillet 2015, par skynet_v

    My target is to write a c++/cli wrap arount ffmpeg library, using by importing ffmpeg functions from dll-modules.
    Later I will use this interface in c#.
    This is my challenge, don’t ask me why))

    So i’ve implemented Wrap class, which is listed below :

    namespace FFMpegWrapLib
    {
       public class Wrap
       {
       private:

       public:
           //wstring libavcodecDllName = "avcodec-56.dll";
           //wstring libavformatDllName = "avformat-56.dll";
           //wstring libswscaleDllName = "swscale-3.dll";
           //wstring libavutilDllName = "avutil-54.dll";

           HMODULE libavcodecDLL;
           HMODULE libavformatDLL;
           HMODULE libswsscaleDLL;
           HMODULE libavutilDLL;

           AVFormatContext     **pFormatCtx = nullptr;
           AVCodecContext      *pCodecCtxOrig = nullptr;
           AVCodecContext      *pCodecCtx = nullptr;
           AVCodec             **pCodec = nullptr;
           AVFrame             **pFrame = nullptr;
           AVFrame             **pFrameRGB = nullptr;
           AVPacket            *packet = nullptr;
           int                 *frameFinished;
           int                 numBytes;
           uint8_t             *buffer = nullptr;
           struct SwsContext   *sws_ctx = nullptr;

           void                Init();
           void                AVRegisterAll();
           void                Release();
           bool                SaveFrame(const char *pFileName, AVFrame * frame, int w, int h);
           bool                GetStreamInfo();
           int                 FindVideoStream();
           bool                OpenInput(const char* file);
           AVCodec*            FindDecoder();
           AVCodecContext*     AllocContext3();
           bool                CopyContext();
           bool                OpenCodec2();
           AVFrame*            AllocFrame();
           int                 PictureGetSize();
           void*               Alloc(size_t size);
           int                 PictureFill(AVPicture *, const uint8_t *, enum AVPixelFormat, int, int);
           SwsContext*         GetSwsContext(int, int, enum AVPixelFormat, int, int, enum AVPixelFormat, int, SwsFilter *, SwsFilter *, const double *);
           int                 ReadFrame(AVFormatContext *s, AVPacket *pkt);
           int                 DecodeVideo2(AVCodecContext *avctx, AVFrame *picture, int *got_picture_ptr, const AVPacket *avpkt);
           int                 SwsScale(struct SwsContext *c, const uint8_t *const srcSlice[], const int srcStride[], int srcSliceY, int srcSliceH, uint8_t *const dst[], const int dstStride[]);
           void                PacketFree(AVPacket *pkt);
           void                BufferFree(void *ptr);
           void                FrameFree(AVFrame **frame);
           int                 CodecClose(AVCodecContext *);
           void                CloseInput(AVFormatContext **);
           bool                SeekFrame(AVFormatContext *s, int stream_index, int64_t timestamp, int flags);

           Wrap();
           ~Wrap();

           bool                GetVideoFrame(char* str_in_file, char* str_out_img, uint64_t time);
       };

       public ref class managedWrap
       {
       public:

           managedWrap(){}
           ~managedWrap(){ delete unmanagedWrap; }

           bool GetVideoFrameToFile(char* str_in_file, char* str_out_img, uint64_t time)
           {
               return unmanagedWrap->GetVideoFrame(str_in_file, str_out_img, time);
           }

           static Wrap* unmanagedWrap = new Wrap();
       };
    }

    So the imports to libavcodec and etc. are succesful.
    The problem is in AccessViolationException during calling dll func, for example, in OpenInput (i.e. av_open_input in native ffmpeg library)

    The OpenInput func code is below :

    bool FFMpegWrapLib::Wrap::OpenInput(const char* file)
    {
       typedef int avformat_open_input(AVFormatContext **, const char *, AVInputFormat *, AVDictionary **);

       avformat_open_input* pavformat_open_input = (avformat_open_input *)GetProcAddress(libavformatDLL, "avformat_open_input");
       if (pavformat_open_input == nullptr)
       {
           throw exception("Unable to find avformat_open_input function address in libavformat module");
           return false;
       }

       //pin_ptr<avformatcontext> pinFormatContext = &amp;(new interior_ptr<avformatcontext>(pCodecCtx));
       pFormatCtx = new AVFormatContext*;
       //*pFormatCtx = new AVFormatContext;


       int ret = pavformat_open_input(pFormatCtx, file, NULL, NULL); // here it fails

       return ret == 0;
    }
    </avformatcontext></avformatcontext>

    So the problem, i think, is that class-fields of Wrap class are in secure memory. And ffmpeg works with native memory, initialising pFormatCtx variable by it’s address.
    Can I avoid this, or it is impossible ?