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Autres articles (25)
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Contribute to translation
13 avril 2011You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
MediaSPIP is currently available in French and English (...) -
Selection of projects using MediaSPIP
2 mai 2011, parThe examples below are representative elements of MediaSPIP specific uses for specific projects.
MediaSPIP farm @ Infini
The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...) -
Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users.
Sur d’autres sites (6880)
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Is it possible to re-translate RTMP stream without losing speed ? [closed]
3 août 2024, par LunavodI've been working on a stream proxy - the idea is that instead of streaming directly to Twitch, OBS streams to a local RTMP server running on the same machine. The server decodes flv from the rtmp stream into rawvideo using ffmpeg, modifies pixels, and encodes back into flv, streaming the result to twitch. Again, using ffmpeg.


However, I was not able to make this setup work reliably - I always run into buffering issues on Twitch. Even if ffmpeg shows a stable bitrate and 60fps, twitch slowly loses buffer size, then pauses to buffer, and then slowly loses buffer again... This results in endlessly growing delays and frequent pauses.


I simplified this setup, removing the rawvideo part together with frame modification. A simplified setup accepts the rtmp stream, and dumps it into FFmpeg, which sends it to Twitch with minimal overhead (I hope).
But even with this setup, Twitch still increases latency, although considerably slower.


The connection between rtmp server and ffmpeg is done with TCP sockets.
I tried using stdin, but it works even worse.
I also tried using windows named pipes but ran into a bottleneck - writing rawvideo from ffmpeg and reading it from script worked fine, as well as writing from a script and reading from ffmpeg. However, running both simultaneously in two different pipes slowed down.


Initially, all of this was written in python, but I also tried using go, hoping that rtmp server realisation in python was the problem.


Am I missing something fundamental here ? Is this idea possible at all ?


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"Error : more samples than frame size" while encoding audio to opus codec using FFMPEG
28 avril 2023, par lokit khemkaI am converting audio from codec
AAC
toOpus
using libavcodec library of FFMPEG. The input codec details are as follows :Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, 6 channels, fltp, 391 kb/s (default)


The codec options that I have used for the output encoding are as follows :


int OUTPUT_CHANNELS = 2;
 int OUTPUT_BIT_RATE = 32000;
int sample_rate = 48000;
 encoder_sc->audio_avcc->channels = OUTPUT_CHANNELS;
 encoder_sc->audio_avcc->channel_layout = av_get_default_channel_layout(OUTPUT_CHANNELS);
 encoder_sc->audio_avcc->sample_rate = sample_rate;
 encoder_sc->audio_avcc->sample_fmt = encoder_sc->audio_avc->sample_fmts[0];
 encoder_sc->audio_avcc->bit_rate = OUTPUT_BIT_RATE;
 encoder_sc->audio_avcc->time_base = (AVRational){1, sample_rate};



I am using the code in the file as it is, with minimal changes : https://github.com/leandromoreira/ffmpeg-libav-tutorial/blob/master/3_transcoding.c for reference. Look for the function
prepare_audio_encoder
in the file.

When the run the program, I keep getting the error : " more samples than frame size". I don't know much about Audio Processing, so I cannot debug this error. Any help is greatly appreciated.


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Rendering video by ffmpeg.wasm in browser occured an error
15 septembre 2022, par James BorWhen a local video renderer uses the ffmpeg.wasm library in the Chrome browser, very often an error with the SBOX_FATAL_MEMORY_EXCEEDED code occurs during the rendering process. The standard command set is used. The code below is half fake because it is very long, but describes an approximate action algorithm. Computer performance and RAM capacity do not affect the video, files used - minimal size. Has anyone experienced this and how can we solve it ?
Error screen


const videoGenerate = async (project) => {
 const ffmpeg = createFFmpeg({
 corePath: 'ffmpeg/ffmpeg-core.js',
 workerPath: 'ffmpeg/ffmpeg-core.worker.js'
 });
 await loadFfmpeg(ffmpeg);
 project.projectName = "Default";
 project.fileType = "video/mp4";

 const resultVideo = {
 title: `${project.projectName}ConcatenatedVideo.mp4`,
 };
 // *For fetchFile method and ffmpeg.FS('writeFile', title, file);
 await uploadObjects(project.projectName, ffmpeg);
 // *
 const command = ['-i', project.video, resultVideo.title];
 await ffmpeg.run(...command);
 await ffmpeg.FS("unlink", resultVideo.title);
 resultVideo["blob"] = ffmpeg.FS('readFile', title);
 return resultVideo.blob;
};



These dependencies are used : "@ffmpeg/core" : " 0.8.5", "@ffmpeg/ffmpeg" : " 0.9.7". Upgrading the library to the latest version does not work either.