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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (60)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (8266)
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Truly live streaming to Android/iPhone
4 juillet 2012, par TsaukpaetraI have spent quite a while (past week) trying this to little avail. However, what I want seems completely unheard of. So far, I have reviewed recommendations available through google, which include encoding a static file into multiple static files in different formats, creating a playlist that hosts static files in an m3u8 file (files which get added to the playlist as streaming continues).
I have also seen ideas involving rtmp, rtsp etc which are completely out of the question because of their incompatibility.
Ideally, I would have one webpage that would link to the stream (http://server/video.mp4) and/or show it in a webpage (via the video tag). With that in mind, the most likely format would be h264+aac in mp4 container.Unfortunately, (and probably because the file has no duration metadata) it does not work. I can use a desktop player (such as VLC) to open the stream and play it, but my iPhone and Android both give their respective "Can't be played" messages.
I don't think the problem is caused by the devices' ability to stream, for I have made a streaming shoutcast server work just fine (mp3 only).
Currently, the closest I have become is using the following setup on my win32 machine :
FFMPEG Command: : ffmpeg -f dshow -i video="Logitech Webcam 200":audio="Microphone (Webcam 200)" -b:v 180k -bt 240k -vcodec libx264 -tune zerolatency -profile:v baseline -preset ultrafast -r 10 -strict -2 -acodec aac -ac 2 -ar 48000 -ab 32k -f flv "udp ://127.0.0.1:1234"
VLC: : Stream from udp ://127.0.0.1:1234 to http:// :8080/video.mp4 (No Transcoding), basically just to convert the UDP stream into an http-accessible stream.
Any hints or suggestions would be warmly welcomed !
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How to enable HW decoder via Stagefright in FFmpeg Android port
29 juin 2012, par vitakotI have created a media player based on FFmpeg, it works well, but I need to enable HW decoder. I am trying to compile FFmpeg with Stagefright support – using prepared build script in FFmpeg/tools directory. It compiles fine without any error. I have all libraries. The problem is that once I link resulting libraries with my player I am getting an exception when trying to load it :
java.lang.UnsatisfiedLinkError: Cannot load library: reloc_library[1314]: 1269 cannot locate '__aeabi_lasr'...
Without that support everything works perfectly.
Somebody had a similar problem here. But the solution does not work for me.
I also changed a build script a bit according to this one - added
--extra-libs="-lgcc"
and–nostdlib
, but nothing changed.Has anyone made it working ? There is no readme, no clue, just a build script and that’s all...
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Android : Playing MP3 files with AudioTrack using ffmpeg
16 juillet 2012, par Vipul PurohitI have integrated ffmpeg lib in my project and I can also get the information of media files. But now i have to play mp3 files using AudioTrack class in android using ffmpeg lib.
For this I have to pass byte buffer to AudioTrack but I dont know how to get byte buffer from ffmpeg and use it with AudioTrack. I also want to play file instantly without delay.
Here is my audio track code in java :
AudioTrack track;
bufferSize = AudioTrack.getMinBufferSize(44100,AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT)
track = new AudioTrack(AudioManager.STREAM_MUSIC, 44100, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, bufferSize, mode);
//Play audio clip
track.play();
while(stream_is_over){
//Copy the decoded raw buffer from native code to "buffer" .....
............
track.write(buffer, 0, readBytes);
}Can anyone please give me the working code to play mp3 files with audio track. I have searched a lot but haven't find any correct answer.