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  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (10920)

  • publish chromium rendered view to ffmpeg/libav

    21 février 2014, par user3337537

    I would like to publish chromium rendered view to ffmpeg/libav stream instead of showing it on the operating window system.
    Also plugins like flash should be included in the stream. I don't know much about chromium rendering yet.

    I know there are command like "ffmpeg -f x11grab -s 1280x720" ... But i would like to do this right from chrome to publish mutliple tabs at the same time.

    How would you estimate the development effort for that ?

  • trying to efficiently extract images from h264 stream [closed]

    16 avril 2013, par Charlie

    I have a webcam (Logitech C920) that can generate H.264 stream. I want to encode it into HTTP Live Streaming (HLS) AND extract out 'thumbnail' images about once a second.

    I have a command that will generate the HLS by itself with the following :

    /home/root/develop/capture/capture -c -1 -o |
      ffmpeg -y -r 30 -i - -vcodec copy -f segment -segment_list prog_index.m3u8 \
      -segment_list_flags +live -segment_time 2 -map 0 -segment_wrap 4 \
      -segment_format mpegts out%03d.ts
    

    However, when I add in the 'thumbnail' processing, I end up dropping to 12 fps.

    I used the same command and then added :

    -r 1 -f image2  -updatefirst 1 thumbnail.jpeg

    Is there any way to improve the performance of the image extraction ?

  • yocto, how to build ffmpeg dev packages

    28 mai 2018, par Alek

    I got a yocto built for imx board. I can build ffmpeg package, but need also to populate headers and libraries in my SDK. Building using bitbake core-image-minimal -c populate_sdk does not add ffmpeg headers to SDK image.

    Didn’t have any problems with prervious libraires like modbus, etc.

    How to build ffmpeg development packages ?

    Thanks in advance.