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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (70)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (8670)
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Loss of frames results in a memory leak in the FFmpeg H.264 decoder
9 octobre 2013, par user2863509guys !
I am using FFmpeg library 'avcodec' in my VOIP-application for decoding streaming video in H.264 format. Video stream is transmitted over the network via RTP. I am using function avcodec_decode_video2() to decode H.264 frames received from the network.
I've used valgrind with tool 'massif' and found the memory leaks in the function avcodec_decode_video2().
I've discovered that the leaks occur when there is a loss of RTP packets before receiving the first INTRA frame (keyframe). The leak is directly proportional to the time which passes from the moment the first call avcodec_decode_video2() until arrival of the next INTRA frame (keyframe).
Question 1 : Has anyone seen this behavior function avcodec_decode_video2() ?
Question 2 : There is a suspicion that the decoder allocates memory for data and does not release it after the arrival of good keyframe. How to bring back the memory in heap ?
Thank all !
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node.js ffmpeg spawn child_process unexpected data output and not possible to kill or stop
1er septembre 2021, par PLNR
I'm rather new to backend stuff, so please excuse, if my question is trivial.

For an Intranet project, I want to present a video element in a webpage (React, HLS.js Player) with the possibility reload the stream in case it hung.

The video sources are mpeg-ts streams delivered as udp multicast.

A small node.js / express server should handle the ffmpeg commands, to transcode the multicast to hls to display them in a browser.



My Problem is, that I am unable to stop the process...

I've tried to SIGINT, SIGTERM the process with it's pid, but the encoding is just going on.

Here is the code I wrote for transcoding so far :


const express = require("express");
const { spawn, exec } = require("child_process");
const cors = require("cors");
const process = require("process")

let ls;
let pid;

const app = express();

app.use(cors());

app.get('/cam/:source', (body) => {
 const cam = body.params.source;
 console.log(cam);

 let source = "udp://239.1.1.1:4444";
 let stream = "/var/www/html/streams/tmp/cam1.m3u8"


 stream = spawn("ffmpeg", ["-re", "-i", source, "-c:v", "libx264", "-crf", "21", "-preset", "veryfast", "-c:a", "aac", "-b:a", "128k", "-ac", "2", "-f", "hls", "-hls_list_size", "5", "-hls_flags", "delete_segments", stream], {detached: true});

 pid = stream.pid;

 stream.stdout.on("data", data => {
 console.log(`stdout: ${data}`);
 });

 stream.stderr.on("data", data => {
 console.log(`stderr: ${data}`);
 console.log("pid: ", pid);
 });

 stream.on("error", error => {
 console.log(`error: ${error.message}`);
 });

 stream.on("close", code => {
 console.log(`child process exited with code ${code}`);
 });
})

app.get('/cam/quit', () => {
 process.kill(pid, 'SIGINT')
})

app.listen(5000, ()=> {
 console.log('Listening');
})



On requesting the /cam/quit i would expect the process to stop... but it doesn't.

I've tried :

app.get('/cam/quit', () => {
 process.kill(pid, 'SIGINT')
})



app.get('/cam/quit', () => {
 process.kill(stream.pid, 'SIGINT')
})



app.get('/cam/quit', () => {
 stream.kill(pid, 'SIGINT')
})



app.get('/cam/quit', () => {
 stream.kill(0, 'SIGINT')
})



But none of this worked... do I miss something ? Is there something I need to change ?


Problem 2 - Output :

The output is emitted on stderr... even the process is working as expected.

This is maybe only cosmetics, but it makes me wondering.

Here is the terminal output :

[nodemon] starting `node server.js`
Listening
camera stream reloaded
stderr: ffmpeg version 4.3.2-0+deb11u1ubuntu1 Copyright (c) 2000-2021 the FFmpeg developers
 built with gcc 10 (Ubuntu 10.2.1-20ubuntu1)
 configuration: --prefix=/usr --extra-version=0+deb11u1ubuntu1 --toolchain=hardened --libdir=/usr/lib/x86_64-linux-gnu --incdir=/usr/include/x86_64-linux-gnu --arch=amd64 --enable-gpl --disable-stripping --enable-avresample --disable-filter=resample --enable-gnutls --enable-ladspa --enable-libaom --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --enable-libcdio --enable-libcodec2 --enable-libdav1d --enable-libflite --enable-libfontconfig --enable-libfreetype --enable-libfribidi --enable-libgme --enable-libgsm --enable-libjack --enable-libmp3lame --enable-libmysofa --enable-libopenjpeg --enable-libopenmpt --enable-libopus --enable-libpulse --enable-librabbitmq --enable-librsvg --enable-librubberband --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libspeex --enable-libsrt --enable-libssh --enable-libtheora --enable-libtwolame --enable-libvidstab --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx265 --enable-libxml2 --enable-libxvid --enable-libzmq --enable-libzvbi --enable-lv2 --enable-omx --enable-openal --enable-opencl --enable-opengl --enable-sdl2 --enable-pocketsphinx --enable-libmfx --enable-libdc1394 --enable-libdrm --enable-libiec61883 --enable-nvenc --enable-chromaprint --enable-frei0r --enable-libx264 --enable-shared
 libavutil 56. 51.100 / 56. 51.100
 libavcodec 58. 91.100 / 58. 91.100
 libavformat 58. 45.100 / 58. 45.100
 libavdevice 58. 10.100 / 58. 10.100
 libavfilter 7. 85.100 / 7. 85.100
 libavresample 4. 0. 0 / 4. 0. 0
 libswscale 5. 7.100 / 5. 7.100
 libswresample 3. 7.100 / 3. 7.100
 libpostproc 55. 7.100 / 55. 7.100

pid: 4206
stderr: Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'udp://239.1.1.1':
 Metadata:
 major_brand : isom
 minor_version : 512
 compatible_brands: isomiso2avc1mp41
 creation_time : 
pid: 4206
stderr: 1970-01-01T00:00:00.000000Z
 encoder : Lavf52.54.0
 Duration: 01:55:59.20, start: 0.000000, bitrate: 1436 kb/s
 Stream #0:0(und): Video: h264 (Constrained Baseline) (avc1 / 0x31637661), yuv420p, 720x384 [SAR 1:1 DAR 15:8], 1272 kb/s, 25 fps, 25 tbr, 25 tbn, 50 tbc (default)
 Metadata:
 creation_time : 1970-01-01T00:00:00.000000Z
 handler_name : VideoHandler
 Stream #0:1(und): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 159 kb/s (default)
 Metadata:
 creation_time : 1970-01-01T00:00:00.000000Z
 handler_name : SoundHandler

pid: 4206
stderr: Stream mapping:
 Stream #0:0 -> #0:0 (h264 (native) -> h264 (libx264))
 Stream #0:1 -> #0:1 (aac (native) -> aac (native))
Press [q] to stop, [?] for help

pid: 4206
stderr: [libx264 @ 0x5616b38b5440] using SAR=1/1

pid: 4206
stderr: [libx264 @ 0x5616b38b5440] using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2

pid: 4206
stderr: [libx264 @ 0x5616b38b5440] profile High, level 3.0, 4:2:0, 8-bit

pid: 4206
stderr: [libx264 @ 0x5616b38b5440] 264 - core 160 r3011 cde9a93 - H.264/MPEG-4 AVC codec - Copyleft 2003-2020 - http://www.videolan.org/x264.html - options: cabac=1 ref=1 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=2 psy=1 psy_rd=1.00:0.00 mixed_ref=0 me_range=16 chroma_me=1 trellis=0 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=0 threads=6 lookahead_threads=2 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=1 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=10 rc=crf mbtree=1 crf=21.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00
Output #0, hls, to '/var/www/html/streams/tmp/aft.m3u8':
 Metadata:
 major_brand : isom
 minor_version : 512
 compatible_brands: isomiso2avc1mp41
 encoder : Lavf58.45.100
 Stream #0:0(und): Video: h264 (libx264), yuv420p, 720x384 [SAR 1:1 DAR 15:8], q=-1--1, 25 fps, 90k tbn, 25 tbc (default)
 Metadata:
 creation_time : 1970-01-01T00:00:00.000000Z
 handler_name : VideoHandler
 encoder : Lavc58.91.100 libx264
 Side data:
 cpb: bitrate max/min/avg: 0/0/0 buffer size: 0 vbv_delay: N/A
 Stream #0:1(und): Audio: aac (LC), 48000 Hz, stereo, fltp, 128 kb/s (default)
 Metadata:
 creation_time : 1970-01-01T00:00:00.000000Z
 handler_name : SoundHandler
 encoder : Lavc58.91.100 aac

pid: 4206
stderr: frame= 8 fps=0.0 q=0.0 size=N/A time=00:00:00.46 bitrate=N/A speed=0.931x 
pid: 4206
stderr: frame= 21 fps= 21 q=26.0 size=N/A time=00:00:00.96 bitrate=N/A speed=0.95x 
pid: 4206
stderr: frame= 33 fps= 22 q=26.0 size=N/A time=00:00:01.49 bitrate=N/A speed=0.982x 
pid: 4206
stderr: frame= 46 fps= 23 q=26.0 size=N/A time=00:00:02.00 bitrate=N/A speed=0.989x 
pid: 4206
stderr: frame= 58 fps= 23 q=26.0 size=N/A time=00:00:02.49 bitrate=N/A speed=0.986x 
pid: 4206



and so on...



Any help would be highly appreciated !

Many thanks in advance

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Node.js - Buffer Data to Ffmpeg
24 septembre 2017, par user8568709I used Node.js and Ffmpeg to create animations. Because I was trying to avoid third-party avi/mp4 parsers, I decided to output the animation as raw rgb24 data file and then use some program to convert it to mp4 file.
I found that Ffmpeg is free and open source which can do exactly it. So, I made a Node.js application which allocates a
Buffer
of size1920 x 1080 x 3
(width times height times number of bytes per pixel), then I created a rendering context library, and finally I animated frame by frame and saved each frame consecutivelly in a binary file (usingfs
module).Then I invoked Ffmpeg to convert it to mp4 file and it works very good. Animations are pretty easy to make and Ffmpeg does its job correctly.
However, the only problem is because it is very slow and eats space on hard disk. I want to create very long animations (more than a hour). The final mp4 file is relativelly small, but raw video file is extremelly big. About ninety percents of each frame are black pixels, so Ffmpeg comress it very good, but raw file cannot be compressed and it takes sometimes mor ethan 100 Gigabytes. Also, there is very unnecessary double processing same data. Firstly I process it in Node.js to save data to file, and then Ffmpeg reads it to convert it to mp4. There is a lot of unnecessary work.
So, I’m looking for a way (and I’m pretty sure it is possible, but I didn’t find a way to do it yet) to output raw video data (one frame at a time) to Ffmpeg process (without saving anything to the hard disk).
My goal is to do the following :
- Open Ffmpeg process
- Render a frame in Node.js
- Output raw byte stream to Ffmpeg
- Wait for Ffmpeg to encode it and append to mp4 file
- Let Ffmpeg wait for my Node.js process to render next frame
Is there a way to achieve it ? I really don’t see a reason to post code, because my current code has nothing to do with the question I’m asking here. I don’t struggle with syntax errors or implementation problems. No, instead I just don’t know which parameters to pass to Ffmpeg process in order to achieve what I’ve already explained.
I’ve searched in documentation to find out which parameters I need to pass to Ffmpeg process in order to let it read raw data from stdin instead from file, and also to wait until my Node.js process render next frame (so to disable time limit) because rendering a frame may take more than 24 hours. Therefore, Ffmpeg process should wait without time limit. However, I didn’t find anything about it in documentation.
I know how to write to stdin from Node.js and similar technical stuff, so no need to explain it. The only question(s) here :
- Which parameters to pass to Ffmpeg ?
- Do I need to create Ffmpeg process (using
child_process
) with some special options ?
Thank you in advance. Please, take it easy, this is my first question ! :)