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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (46)
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La sauvegarde automatique de canaux SPIP
1er avril 2010, parDans le cadre de la mise en place d’une plateforme ouverte, il est important pour les hébergeurs de pouvoir disposer de sauvegardes assez régulières pour parer à tout problème éventuel.
Pour réaliser cette tâche on se base sur deux plugins SPIP : Saveauto qui permet une sauvegarde régulière de la base de donnée sous la forme d’un dump mysql (utilisable dans phpmyadmin) mes_fichiers_2 qui permet de réaliser une archive au format zip des données importantes du site (les documents, les éléments (...) -
Installation en mode ferme
4 février 2011, parLe mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
C’est la méthode que nous utilisons sur cette même plateforme.
L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...) -
Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)
Sur d’autres sites (9097)
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x264 Encoding use x264_picture_clean crash
5 mai 2017, par Wong SamWhen I use iphone encoding CMSampleBufferRef To H264, it offen crash at
x264_picture_clean
I dont’t know how to deal itx264_picture_t* pPic_in;
here is my init about pPic_in
pPic_in = (x264_picture_t*)malloc(sizeof(x264_picture_t));
pPic_out = (x264_picture_t*)malloc(sizeof(x264_picture_t));
x264_picture_init(pPic_out);
x264_picture_init(pPic_in);
x264_picture_alloc(pPic_in, csp, pParam->i_width, pParam->i_height);
pPic_in->img.i_stride[0] = width;
pPic_in->img.i_stride[1] = width / 2;
pPic_in->img.i_stride[2] = width / 2;
pPic_in->img.i_plane = 3;and i set data here
picture_buf = yuv420_data;
pPic_in->img.plane[0] = picture_buf;
pPic_in->img.plane[1] = picture_buf + y_size;
pPic_in->img.plane[2] = picture_buf + y_size*5/4;it looks well , when i run it on my iphone,but sometimes it will crash at
x264_picture_clean
here is more detail abuot pPic_in when crash occer
enter image description hereThank u very much
-
x264 Encoding use x264_picture_clean crash
5 mai 2017, par Wong SamWhen I use iphone encoding CMSampleBufferRef To H264, it offen crash at
x264_picture_clean
I dont’t know how to deal itx264_picture_t* pPic_in;
here is my init about pPic_in
pPic_in = (x264_picture_t*)malloc(sizeof(x264_picture_t));
pPic_out = (x264_picture_t*)malloc(sizeof(x264_picture_t));
x264_picture_init(pPic_out);
x264_picture_init(pPic_in);
x264_picture_alloc(pPic_in, csp, pParam->i_width, pParam->i_height);
pPic_in->img.i_stride[0] = width;
pPic_in->img.i_stride[1] = width / 2;
pPic_in->img.i_stride[2] = width / 2;
pPic_in->img.i_plane = 3;and i set data here
picture_buf = yuv420_data;
pPic_in->img.plane[0] = picture_buf;
pPic_in->img.plane[1] = picture_buf + y_size;
pPic_in->img.plane[2] = picture_buf + y_size*5/4;it looks well , when i run it on my iphone,but sometimes it will crash at
x264_picture_clean
here is more detail abuot pPic_in when crash occer
enter image description hereThank u very much
-
x264 Encoding use x264_picture_clean crash
5 mai 2017, par Wong SamWhen I use iphone encoding CMSampleBufferRef To H264, it offen crash at
x264_picture_clean
I dont’t know how to deal itx264_picture_t* pPic_in;
here is my init about pPic_in
pPic_in = (x264_picture_t*)malloc(sizeof(x264_picture_t));
pPic_out = (x264_picture_t*)malloc(sizeof(x264_picture_t));
x264_picture_init(pPic_out);
x264_picture_init(pPic_in);
x264_picture_alloc(pPic_in, csp, pParam->i_width, pParam->i_height);
pPic_in->img.i_stride[0] = width;
pPic_in->img.i_stride[1] = width / 2;
pPic_in->img.i_stride[2] = width / 2;
pPic_in->img.i_plane = 3;and i set data here
picture_buf = yuv420_data;
pPic_in->img.plane[0] = picture_buf;
pPic_in->img.plane[1] = picture_buf + y_size;
pPic_in->img.plane[2] = picture_buf + y_size*5/4;it looks well , when i run it on my iphone,but sometimes it will crash at
x264_picture_clean
here is more detail abuot pPic_in when crash occer
enter image description hereThank u very much