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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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  • dxva : support DXGI_FORMAT_420_OPAQUE decoding

    22 juin 2017, par wm4
    dxva : support DXGI_FORMAT_420_OPAQUE decoding
    

    Some devices (some phones, apparently) will support only this opaque
    format. Of course this won't work with CLI, because copying data
    directly is not supported.

    Automatic frame allocation (setting AVCodecContext.hw_device_ctx) does
    not support this mode, even if it's the only supported mode. But since
    opaque surfaces are generally less useful, that's probably ok.

    Merges Libav commit 5030e3856c2126fb829edb828f5aae011d178eb4.

    Signed-off-by : Luca Barbato <lu_zero@gentoo.org>

    • [DH] libavcodec/dxva2.c
    • [DH] libavutil/hwcontext_d3d11va.c
    • [DH] libavutil/hwcontext_d3d11va.h
  • How to fix FFmpeg crashed in Android 4/5/6 by sws_setColorspaceDetails function ?

    8 février 2023, par hachman

    I have using FFmpeg(ver 4.2) with cocos2dx game engine, and it works well at all iOS version and Android above level 24(include level 24). However, it may be crashed in Android under level 23(Andorid version 6.0.1).

    &#xA;

    I am using bugly to record this problem, it located at "sws_setColorspaceDetails" function as this :

    &#xA;

    #00 pc 01297b38 sws_setColorspaceDetails &#x2B; 2704 [armeabi-v7a]&#xA;&#xA;java:&#xA;org.cocos2dx.lib.Cocos2dxRenderer.onDrawFrame(Cocos2dxRenderer.java:94)&#xA;android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1535)&#xA;android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240)&#xA;

    &#xA;

    So, how can I solve this problem ? This function is in "libswscale/utils.c", and I can't use "try-catch" to get more infomation.

    &#xA;

  • libavformat : Account for negative position differences in ff_configure_buffers_for_index

    24 mars 2023, par Martin Storsjö
    libavformat : Account for negative position differences in ff_configure_buffers_for_index
    

    When scanning through the index, account for the fact that the
    compared samples may be located in an unexpected order in the file ;
    this function is mainly interested in the absolute difference between
    file locations.

    Signed-off-by : Martin Storsjö <martin@martin.st>

    • [DH] libavformat/seek.c