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Autres articles (43)
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Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
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Imageio unable to read webcam at correct framerate
28 mai 2019, par Jason Nick PorterI’m trying to read frames from a webcam and analyze them in realtime, but since my function
AnalyzeFrame()
is faster than the framerate, it ends up pulling the same frame 1-4 times in a row, messing up my data. Here’s basically what I’m running.import imageio
cam = imageio.get_reader('<video0>', fps=30)
while not cam.closed:
print(AnalyzeFrame(cam.get_next_data()))
</video0>A few notes : My webcam should be able to handle 30fps, but I’m averaging 12-14 fps. I’ve timed each individual process and there’s very little regularity to the framerate. Some frames only get analyzed once, because they’re in the buffer for 20 or so milliseconds. Others get analyzed 4 times over a span of 100+ ms. Is there something in my code that’s causing this framerate problem ?
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How do I convert this ffmpeg command to be used in ffmpy ?
8 janvier 2017, par user7389159I have a gif that I am taking apart frame by frame in order to write text onto it. I used ffmpeg to put the frames (saved as individual
.png
files) back together and it worked nicely. This is the code I used :ffmpeg -f image2 -i newimg%d.png out.gif
But now I want to use the python wrapper
ffmpy
. Following the docs, I tried a variety of things but I keep getting syntax errors.Here is one instance of my efforts :
ff = ffmpy(FFmpeg(inputs = {ffmpeg -f image2 -i "newimg%d.png"}, outputs = {"gif_with_text.gif"}))
ff.run()In this attempt, the syntax error points to the "2" in
image2
. Could someone help me out ? Note - I’m new to python, let alone ffmpeg and ffmpy. -
I need to take a live video stream from wowza and convert it to a JPEG Push for display in HTML5
10 septembre 2015, par scott m gardnerI have a live video feed that currently is served by a Wowza server as an RMTP stream. I need to create an Motion JPEG, or JPEG push stream to HTML5. I have FFMpeg, and have used it to generate individual frames from a video file, but do not know how to put it all together. Or how to package the frames together for transmission to the client.
I am guessing that I will have to do some coding on the server side to package everything up. I will do this in Java or Scala. And on the client to handle the un packaging and display to the canvas in JavaScript.