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  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Dépôt de média et thèmes par FTP

    31 mai 2013, par

    L’outil MédiaSPIP traite aussi les média transférés par la voie FTP. Si vous préférez déposer par cette voie, récupérez les identifiants d’accès vers votre site MédiaSPIP et utilisez votre client FTP favori.
    Vous trouverez dès le départ les dossiers suivants dans votre espace FTP : config/ : dossier de configuration du site IMG/ : dossier des média déjà traités et en ligne sur le site local/ : répertoire cache du site web themes/ : les thèmes ou les feuilles de style personnalisées tmp/ : dossier de travail (...)

Sur d’autres sites (11807)

  • Compile FFMPEG for command line usage

    3 septembre 2014, par Lior Iluz

    I’ve been trying to compile FFMPEG so I can use it with my Android application with commands. The result should be 1 static file, "ffmpeg", that is not package dependent. No .so files.

    I managed to compile it with guardianProject and everything is working but the source was too old and lacks options I need.
    I’m using the latest Ubuntu on VirtualBox, all essentials are installed and updated (gawk, yasm, aptitude, etc...).

    There are multiple examples around the web. Here are the issues I’ve experienced with each of the options I tried. I’d appreciate help with either one of the following errors :

    1. Guardian project - I managed to compile it and get the ffmpeg file but it uses an old version of ffmpeg that doesn’t include the "-movFlags faststart" option. I tried throwing the new ffmpeg (2.3.3) in there but it just throws error. (I ran git submodule init and update)

    2. JayH5 - A more generic build file that basically should work with every ffmpeg. I updated the build script to work with the latest NDK and it seems to be working but than it fails on /home/dor/Desktop/ndk/android-ndk-r10/toolchains/arm-linux-androideabi-4.8/prebuilt/linux-x86/bin/arm-linux-androideabi-pkg-config not found, library detection may fail.
      I read about this and it seems to require a hack, which I don’t understand how to implement.

    3. Trovao - this is a very nice project and the build script even downloads the latest ffmpeg and x264 sources, and I even succeeded in compiling it to FFMPEG and X264 files but when I use it, I get this error : could not load library "libx264.so.142 which is weird, as x264 is there and the whole idea of this project is to cancel the need of .so files.

    I’d appreciate help with figuring out how to solve any of the issues. I prefer using the JayH5 build script as it seems the most straight forward out there...

    JayH5 build file :

    #!/bin/bash

    # set the base path to your Android NDK (or export NDK to environment)

    if [[ "x$NDK_BASE" == "x" ]]; then
       NDK_BASE=/opt/android-ndk
       echo "No NDK_BASE set, using $NDK_BASE"
    fi

    NDK_PLATFORM_VERSION=14
    NDK_ABI=arm
    NDK_COMPILER_VERSION=4.8
    NDK_SYSROOT=$NDK_BASE/platforms/android-$NDK_PLATFORM_VERSION/arch-$NDK_ABI
    NDK_UNAME=`uname -s | tr '[A-Z]' '[a-z]'` # Convert Linux -> linux
    HOST=$NDK_ABI-linux-androideabi
    NDK_TOOLCHAIN_BASE=$NDK_BASE/toolchains/$HOST-$NDK_COMPILER_VERSION/prebuilt/$NDK_UNAME-x86
    CC="$NDK_TOOLCHAIN_BASE/bin/$HOST-gcc --sysroot=$NDK_SYSROOT"
    LD=$NDK_TOOLCHAIN_BASE/bin/$HOST-ld

    BUILD_PATH=build/ffmpeg

    ./configure \
    $DEBUG_FLAG \
    --arch=arm \
    --target-os=linux \
    --enable-runtime-cpudetect \
    --enable-pic \
    --disable-shared \
    --enable-static \
    --cross-prefix=$NDK_TOOLCHAIN_BASE/bin/$NDK_ABI-linux-androideabi- \
    --sysroot="$NDK_SYSROOT" \
    --extra-cflags="-march=armv7-a -mfloat-abi=softfp -fPIC -DANDROID" \
    --extra-ldflags="" \
    --enable-ffmpeg \
    --disable-ffplay \
    --disable-ffprobe \
    --disable-ffserver \
    --disable-network \
  • Installing Older FFmpeg Version Using Homebrew

    19 mars 2015, par mf_2015

    I have the latest version of Homebrew and FFmpeg on OSX 10.9.5.

    I need to install an older version of FFmpeg using Homebrew, rather than just running :

    brew install ffmpeg

    Could someone please explain how to do this ? I know older versions of FFmpeg are readily available online : just need to figure out how to get Homebrew to find them, either online or on my system after downloading.

    MF.

  • Installing Older FFmpeg Version Using Homebrew

    31 mai 2022, par Sir Bad News

    I have the latest version of Homebrew and FFmpeg on OSX 10.9.5.

    



    I need to install an older version of FFmpeg using Homebrew, rather than just running :

    



    brew install ffmpeg


    



    Could someone please explain how to do this ? I know older versions of FFmpeg are readily available online : just need to figure out how to get Homebrew to find them, either online or on my system after downloading.

    



    MF.