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  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

Sur d’autres sites (7390)

  • WebM Decoding Improvements in Google Chrome 6

    10 septembre 2010, par noreply@blogger.com (John Luther)

    Google Chrome 6 for Windows, Mac and Linux was released last week. We want to congratulate the Chrome team and thank them for their contributions to the WebM project.

    Making the web faster is a core goal of Chrome, and we are happy to report that across a set of test clips Chrome 6 decodes VP8 video significantly faster than the developer version that was released at our launch in May. On single-core Intel machines the average improvement is about 20% ; on multicore processors it ranges from 15% (two cores) to 50% (four cores). If you want to try it for yourself, get Chrome 6 and then follow our instructions for playing WebM videos on Youtube.

    We’ve made further decoding speed gains in Chrome 7 dev channel, and are working on better video rendering to further improve the WebM user experience.

  • WebM Decoding Improvements in Google Chrome 6

    10 septembre 2010, par noreply@blogger.com (John Luther)

    Google Chrome 6 for Windows, Mac and Linux was released last week. We want to congratulate the Chrome team and thank them for their contributions to the WebM project.

    Making the web faster is a core goal of Chrome, and we are happy to report that across a set of test clips Chrome 6 decodes VP8 video significantly faster than the developer version that was released at our launch in May. On single-core Intel machines the average improvement is about 20% ; on multicore processors it ranges from 15% (two cores) to 50% (four cores). If you want to try it for yourself, get Chrome 6 and then follow our instructions for playing WebM videos on Youtube.

    We’ve made further decoding speed gains in Chrome 7 dev channel, and are working on better video rendering to further improve the WebM user experience.

  • Streaming from google cloud run to youtube

    29 mars 2021, par Robin to Roxel

    When I stream to YouTube with ffmpeg from within a container on google cloud run, I get a connection timeout. But the same container successfully streams from google cloud build to YouTube during the container build process (which I accidentally found out). Also, the same container successfully streams to YouTube when I run it locally.

    


    The ffmpeg command is ffmpeg -hide_banner -loglevel error -re -i test.flv -c copy -f flv rtmp://a.rtmp.youtube.com/live2/key. The dockerfile is

    


    FROM python:3.8-slim-buster

RUN apt update; apt install ffmpeg -y
RUN apt-get update; apt-get install git -y

RUN git clone "url/to/github/repository"
RUN pip install flask

EXPOSE 8080

CMD cd test_dir; python3 test_script.py