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Autres articles (50)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (6129)
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Grab (all) audio frames with ffmpeg, C/C++
28 août 2020, par nji9For further analysis I need to access/ collect all samples of
audio files with ffmpeg.
There are lot of code examples around, but all of them are either out-of-date
(using deprecated or non-existing ffmpeg API),
or are buggy (multiple frames in packets etc), or are incomplete...


So, could some of the profs please present a simple working code ?


In : Just filename, Out : Just error code, Within : Determine properties and access audio frames.


Would probably be of great help not only for me ;-)


Thankyou in advance.


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Grab (all) audio samples with ffmpeg, C/C++ [closed]
28 août 2020, par nji9For further analysis I need to access/ collect all samples of
audio files with ffmpeg.
There are lot of code examples around, but all of them are either out-of-date
(using deprecated or non-existing ffmpeg API),
or are buggy (multiple frames in packets etc), or are incomplete...


So, could some of the profs please present a simple working code ?


In : Just filename, Out : Just error code, Within : Determine properties and access audio samples.


Would probably be of great help not only for me ;-)


Thankyou in advance.


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Song name under video
2 septembre 2020, par ottpeterI'm trying to write the song name under the video with ffmpeg. My mp3 files are running in a loop like this :

-stream_loop -1 -i music.txt

My workaround would be to write an SRT file with timecodes, a script would determine when next song is comming, and I would repeat this, let's say, a 1000 times (time codes adjusted), then I would get song names for a month for example. (this would be done before ffmpeg is started)
Obviously this is not optimal, especially because I can't loop the SRT file as well, because of the timecode. It would be better to do this with a filter complex.

Is there a way to know the name of the mp3 that is currently playing, in ffmpeg ?